_PRISM User Reviews

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  • Beautiful puzzler

    I am difficult to please. I require a puzzle game that is challenging, clever, and beautiful. A few levels in to Prism, I was truly hooked. You are given no instructions; figuring out how to play the game is part of the game. The theme is outer space and the puzzles are on planets with lots of shiny visual effects set to space music. This game is beautiful, challenging, and some of the discoveries made me laugh out loud at the cleverness. That makes this the second five star puzzle app for me, the first being Monument Valley.
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  • Great game but needs some fixes

    This is a beautiful game. I snapped a number of screen shots for wallpaper.

    It's moderately challenging but not enough to make you hurt yourself

    Unfortunately the last three levels have kept glitching and I'm able to beat them on the first move which is really quite a bummer. But all in all it was an enjoyable experience leading up to those three levels. Will be looking for a sequel.
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  • Loved this game

    This game was absolutely amazing! Great graphics and fun game play. The controls are a little hard at points on iPhone but I got used to them. I just wish there was more this game has huge potential I think.
  • Fun but quick

    This is what I was looking for in a puzzle game, no instructions just figuring it out as you go, so that was great. It only took an hour or two to beat all of the levels.... so needless to say when I got the "Good job, you beat the game" screen I was disappointed. Would expect far mote clever levels from an app that costs $$.
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  • I liked it, but...

    The game was overall enjoyable. The graphics and art style were nice, puzzles were amazing, and music was great. But the controls aren't really meant for the screen of an iPhone. It seems like it was meant to be played on an iPad. You can complete the game using an iPhone - I did - but there are times where it's extremely challenging and you have to use multiple fingers or try to rotate the pieces - and rotating is the one I really didn't like about the game. Trying to rotate or spin the pieces on an iPhone, makes me want to throw my phone as hard as I can at the wall. But, putting aside all the control problems, I really did like the game and how it made me think.
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  • Good game. Extremely short

    Game looks good. Good and relatively unique concept. I beat the game in about 40 minutes of gameplay or less. Probably 10-15 of which were spent on a single level that would take anyone a few minutes to solve. Not for being complicated, just the mechanics of the particular level were time consuming. Hopefully more levels come soon
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  • Great game hampered by sub-par controls

    Edit: I finished the game, it definitely took me longer than the dev estimated hour, because of the controls, but if there was a camera lock button, I think it'd solve a lot of issues.

    I really like the idea and gameplay of Prism, but it's basically unplayable on my iPhone 6. The touch targets are extremely small and fiddly, at times I've had to use 4 fingers on multiple sliders and buttons. It's more than a little frustrating. If you're not playing on an iPad, or if you have medium to large fingers, good luck.
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  • Scintillating on iPad Pro!

    I really loved this game. The graphics and puzzles were fun with such beautiful rewards that had me wanting to keep on going. I was so very disappointed when the game ended. I hope that, perhaps, new levels might be added (please!).

    I really found that it was mostly a joy to play on my iPad Pro. I did wish that there was a way to lock the extraneous movement that was not relevant to a puzzle. However, on my iPhone 6, it was a mess with some puzzles actually becoming stuck, requiring a restart.
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  • Both mesmerizing and stimulating.

    Much like Tetris, the appeal of Prism is difficult to understand at first as it seems like such a simplistic geometry game. But as I get into it I find myself returning to the state of mind I haven't experienced since I was a child playing with blocks.
  • Good things, good things

    I haven't finished the game yet but so far it's super relaxing. Fun puzzles, slick graphics. The soundtrack is really nice too and I hope it gets its own release. The controls have gotten clunky on occasion, BUT that makes sense considering the spatial aspects of the game. It hasn't happened nearly enough to be any kind of deal breaker. Really cool game. I fux with it lol.
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