Merge Dragons! User Reviews

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Leave a Review Merge Dragons!
  • Great game, poor execution

    Seeing the ads that constantly ruined my gaming in other apps, and noting the simple yet addicting mechanic, concept, and DRAGONS, I thought huh, this looks like something I ought’a try. So, I went and downloaded it, and my feedback is as follows. The “word bubbles”, for lack of better description, and the text therein were horribly cluttered and somewhat annoying. I couldn’t help but hear them read in a terrible, cliché protaganist voice. The naming might need work, but that’s just my opinion. Yes, the dragging is an absolute drag, but so are the wait times. Wait for your dragons to sleep, wait for more chalices, wait for things to pick up the pace... The game has great bones, I’ll give you guys that, but it still feels like a beta playthrough. It only needs some polishing, but when it gets that, I can promise a lot of people will consider picking it up again.
    *EDIT*
    After going through a bit, the drag time was so much smoother. Wait times remain annoying, but leaving the game and revisiting later is the remedy. However, dragon gems remain a pain to collect. (Not to mention some of the prices for in-game items. If dragon gems were easier to obtain, they might be reasonable, but the pricing gets pretty absurd. Maybe a coin-to-gem transaction could exist? Just a suggestion.) Good game overall!
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  • Money grabs are getting old

    It’s a fun game, good for some mindless grinding between levels with nice graphics. That being said, the grasping for money is starting to irritate me. I happily dropped the cash for the land upgrades, the bonus gem packs they give you when you first play, and the monthly ‘daily gem’ packs, because I enjoy the game and I wanted to support it. But with every update, it seems like they’re getting more and more money hungry. For example, I just finished my daily gem pack which has been $3.99 for 40 gems a day for as long as I’ve been playing, and when I went to repurchase, it has been changed to $3.99 for 25 gems a day. That’s a drop of 450 gems. I’m sure the others have changed as well. They also made it harder to play the events and make it impossible to advance without spending real cash, as you can’t complete some quests unless you have thousands of gems. How about instead of forcing the exact same event on us over and over, you give us some more land for cash in our camps? I would definitely spend money on that, but not on the sad little bonus packs offered during events. Increase the gems offered for purchase without raising the price. I guarantee, the more gems I have the faster I spend them, you’ll get more purchases if it seems like a good deal.
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  • Updates have ruined the game

    I’ve had this game since February and I really enjoyed it. I didn’t experience any problems until they recently started to update it. The game started to run slower (even on a new updates phone) and it became frustrating when things I didn’t want to merge would automatically merge when I dragged item across the screen and it would freeze. It drains my battery really fast and makes my phone hot. I had a problem with this June 2018 event where eventually BOTH my red dragons disappeared behind these new mystic cloud features they’re utilizing. I trashed all my healing items I could’ve used in order to reach them and get them out (hopefully) because the way I play events, I clear a good amount of land and then trash all harvestable items except the ones the dragons can harvest for points so I can just leave my phone alone while they do their thing. I was okay with just one dragon but then I eventually lose both of them! I contacted support on the app and they addressed the other problem I had and not the one about the event. I sent an email to support and they haven’t gotten back yet. I’ve never been so angry at this game and their updates. I thought I would give a good review for this game when I first started playing, but this game has just seemed to get worse over the months.
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  • You never run out of things to do

    A lot of people are saying that you can only make steady progress in this game if you pay for it. That’s simply not true. There are two sections of this game: there’s your island, where all of your items and dragons are kept, and there’s the puzzle portion. To play the puzzles you need to wait for your trophies to refill. Each level takes at least one trophy, and some more, while you can only have a maximum of seven trophies at a time. It also takes an hour for a trophy to refill. If you see the main part of the game as the puzzles, then you would have to pay to make progress. But the main part of the game is actually on your island. You can play non-stop and never run out of things to do. Merging flowers, trees, homes, energy, completing quests to get rewards, and collecting rewards from the puzzles, all leaves you with a lot. You can also expand your land and unlock higher level items through merging. I have had moments where I could play for hours and not be bored.

    If you’re planning on trying this game, try and spend most of your time on your island and you’ll make the most of it.
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  • Fun game but way too many problems that need fixing

    Like other reviews say, the only way to play the game at a slightly faster pace is if you spend real money on in game perks. I won’t go too into detail about that since a lot of reviews already covered that, but I’ve only seen a few mention the problem with the chalices. Waiting an HOUR just for one chalice is insane, especially when most levels require you to spend 6 or 7 chalices the farther you go. So you have to wait 6 or 7 hours just to play ONE level. Then you have to wait another 7 hours to play the next level. And there’s only so much you can do at camp until all of your dragons sleep after harvesting just a few items. It takes way too long to barely advance in the game. If you want people to actually play the game, I suggest fixing the issue with the chalices. It takes way too long just to get a chalice and the amount of chalices needed to play a level is ridiculous. If you’re going to make the cost of levels all 7 chalices, you need to reduce the wait time for chalices from an hour to fifteen or twenty minutes. I really want to love this game but I may end up deleting it because of how frustrating it is. The game requires you to invest a lot of time (and potentially money) for very little reward. Don’t recommend this game for anyone with a short attention span or busy schedule.
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  • Chalice Cost, Skipping Quests, and Mushrooms

    First off: I enjoy this game, it is one of my favorites! However, some aspects of the game are rather poor and frustrating to deal with! For example: In the latest patch the update stated that Chalices now cost less, however, they didn’t mention that levels now cost more Chalices to play! This means you cannot easily go back and replay a level, farming for the prizes, without having to spend real money to get it done quickly. This is almost punishing players for playing the same levels over and over (their own choice/decision to do so) in order to get them to either 1) not play the same levels or 2) get them to spend more money. Secondly, the option to skip quests is wonderful! If only it was free to do instead of costing gems! Some quests are glitched (prism flower one) while others want you to open egg chests (all costing gems) which makes it hard to complete quests in the camp. Finally, mushrooms! Mushrooms have no end wonder, therefore they’re hardly useful, but dragons seem to be obsessed with harvesting them! I would love a way to instruct the dragons to avoid automatically harvesting from certain items, when left to their own thing, the dragons happily fill up the camp with mushrooms and other unneeded items!
    These are my main complaints with the game, otherwise it is a fun game and I do enjoy it, I just wish the game wasn’t so centered on needing/having gems!
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  • Addicting But Needs Improvement

    It's a fun game, but there are glaring issues that distract from it being great. Mainly, the cost of items is on the high side. As well, the drop rates are nice at first, then become all about making you spend money. Latest patch only made things more expensive. They give you so many premium currency chests without ways to really gain that currency after the first portion of the game so your camp is full of stuff you have to sell for nothing or pay handsomely for in real world money. $6.99 for a starter island... Well you can see where it's going. If you want to get people spending money in the game so they continue to spend, you need some low-price high value feeders.

    Edit: Also, now the $6.99 island at least shows what you get, but it also says it's -58% off? Uhmm, you can't just say something is on sale when it was never higher to begin with, there are laws against that. I know they could say it costs 58% less than if you bought gems and got that stuff, but given that it's a unique area it's not comparable to other items/prices and the way it's displayed is not indicative of that. As it stands, it's pretty badly designed and potentially illegal in some localtiies.

    Edit: an update, bringing more free stuff! Except no... just more ways to spend gems. Everything free is locked by gems. Coincidence that even less gem stars seem to fall? Should rename it from Gram games to Grab games as in money grab.
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  • Fun but too many consumables

    Pros - The premise of this game is a lot of fun if you like collecting things, puzzles, or dragons (who doesn’t!?). There are different kinds of game play with different challenges and rewards (camp v. world map levels). It’s fun to level up the items, especially the dragons.

    Cons - The problem comes in that at every turn the game is hungry for real cash (dragon greed?) to buy the in game currency. Want to open a (maybe useful) chest? Pay! (Rewards from chest stink? Pay more!) The mining aspect is cool, but beware that the dragons don’t necessarily mine from the highest level things (i.e., level 2 flowers and level 9 flowers... and they’ll pick the level 2 flowers). It’s annoying when the difference between the result of mining from a low level or high level item is dramatic, and you only have so many moves without letting the dragons sleep to recharge (of course, you can pay to wake them).

    Not spending money is an option... just not if you want to move along at a satisfying pace. Would be a lot more fun IMO if the dragons defaulted to mine highest level things; less consumables or more in-game currency rewarded for achievements; or at least make it so that when one does spend money the “reward” is fair (try opening a low level egg chest? Think it’ll be better to open the big one, right? Well... maybe... though a bunch of rain puddles and some random low level junk didn’t seem worth the equivalent cash).
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