AdVenture Communist User Reviews

AdVenture Communist
AdVenture Communist
Hyper Hippo Publishing Ltd.

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  • Missing the Charm of Capitalism

    I really like this game. You can look at all the other reviews to get an idea of all the good this game has. I 100% agree with them. The thing I want to touch on is how the game feels compared to its adversary Adventure Capitalist. I feel that this game is missing the charm it’s predecessor had. There were so many things that made Adventure Capitalist enjoyable. The two I wanted to touch on were the hilarious amounts of money and all of the little references and jokes whenever you bought an upgrade. I feel like that’s missing from this game. The long, made-up numbers of octosextillion are no longer here and are replaced with simple letters. This was a huge letdown for me. Second, the jokes are references aren’t as freelance as they were in Adventure Capitalist. You used to have so many upgrades with short little lines for each. Now there are portraits with a quote in them, but it’s not as easily to enjoy it. A casual player could simply tap right through all the portraits and get back to farming potatoes. And the quotes for each portrait are only accessible if you tap on the portrait in your own time. I feel like this brings a lot of charm out of the game. It would be nicer if the little quotes for each portrait were easier to see while casually playing through the game. Also, I wish the exaggerated numbers would return. That was one of my favorite parts of Adventure Capitalist. Now, back to spending all of my comrades on potatoes!
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  • Strong premise and theme but slow and increasingly grinding execution

    The game has a great theme and clever mechanics in how you don’t use money, but 5 separate resources, and there’s a cascading system of production which is really fun. I’ve played the game many times, ever since it was a PC beta. The new upgrade system is better than anything that came before by far and for the first thirty levels the game feels relatively rewarding and largely fun if a little repetitive compared to other offerings like Realm Grinder.

    However, the progression really seems to break down by level 40. At this point nee buildings come every couple of levels and a new card every other level, but by level 42 it still takes a week to progress even if you’re clicking a lot of adds. It needs rebalancing of the late game, either upgrades need to grow in cost slower, research rewards need to be more generous, higher level cards needs to be unlocked faster, something. It can be hard to play the game at all when the first mission you get out of 15 is one you simply won’t be able to complete at all, and the next one will take four or five days. If the game doesn’t give you a new building or even card every rank then finishing a rank shouldn’t be such a long grind. It’s great that this game has gotten more work done and a refresh but it definitely needs more. I also should have gotten at least one red card by rank 42, or been able to buy one with all the free gold I’ve made (haven’t spent any).
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    Developer Response

    Thank you so much for this detailed feedback! We are definitely continuing to keep an eye on the progression and balance of the game, and we'll be keeping making adjustments and tweaks as needed. We are also working on some new ideas that should help with the late game progression as well; however, we can't go into too many details about this just yet! We really appreciate this feedback and your understanding - it really helps us out a lot and makes the game the best that it can be :)
  • Super fun!....... But...

    This is the only idle game of its type I’ve ever stuck to playing. It’s fun, requires a little strategy. (so not just a dumb click this button pointless game) and it can be played completely F2P as long as you understand it is an idle game and requires patience.
    That being said, at the higher levels it does take awhile to build up comrades (the only real resource required to advance) I wish there was a way to acquire them faster. It can take as long as a week or more to build up enough to progress to the next tier of the higher industries and needless to say that’s no fun.
    And then there’s the running out of levels problem, which goes both ways, so on the one hand, if you progress too fast you will hit the level cap, currently at 55. And then there is nothing to do until the next update adds more, so being free to play isn’t a terrible thing. But on the other hand when you hit the level cap you basically might as well just quit playing until the next update.
    So all in all GREAT game, but if you’re the impatient sort, you probably won’t enjoy it as much as I do.
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  • Competent, but boring.

    I have had this app since very early versions, and am a free to play player currently at rank 29, with about 20,000 comrades/second. In my time playing this game I’ve noticed an overwhelmingly boring stage of the game where you are only able to upgrade little researchers each rank up, due in part to the lack of science gain, and to the fact that I don’t want to watch an add for very little science in return. This app would do well with a gain similar to their other idle app: AdVenture Capitalist. That being near double. This would require a rework of upgrade costs across the board, but it would change this game from a 3 star to a 4 or 5. This app is still better than the run of the mill idle app. The visuals/text are very good, and the amount of comrades you get after reaching a certain point is very well balanced in my opinion. The concept of the Comrades is also nicely executed, despite its function in practice being a way to slow down progression incredibly.
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  • Yes Comrades!

    I’ve been playing this game for quite a while and unlike most clicker games that I get bored of and delete after a week I’ve kept this one for the most time. I used to play this when it first came out but I said before I got bored and deleted it... but when I saw my friend playing it and all the knew updates they made, I decided to give it a shot again. My favorite part of the game is the rank/ prestige feature because it’s what keeps the game challenging and rewarding at the same time. I’ve reached a point where at times I’m at a standstill in the game and I have to wait some time before making progress again but for some reason It doesn’t bother me like when this happens in other games. I was a huge fan of adventure capitalist and I feel like this is just a way better version of the same game my younger self used to play. (My real personal favorite part of the game is the hints dropped in to the scientists’ names similar to the managers in adventure capitalist, but I feel like no one would understand if I wrote an entire review based on that so yeah...)
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  • Returning Comrade.

    I have seen a few reviews cover this as well. I played this game when it first came out. I believe I even pre-registered for the game. I loved it back then. After losing my phone and changing iTunes accounts I stopped playing for a good while. Bored one day I found this game and started playing it again. Now very similar to previous reviews. I was a bit confused as well. Now after a few weeks of active gameplay. I love this game. Adventure Capitalist is one of my all time favorites. Now Adventure Communist is added to the collection. Both are games I check back to 3-4 times a day. The mechanics of both are unique between the two games. Adventure Capitalist is just an original. I play it on my ps4 as well. Maybe soon we can get an Adventure Communist of the ps4 as well. Adventure Communist is all around one of the best mobile games I’ve played. Thanks for all the hard work from the designers.
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  • Thanks!

    UPDATED 1.8.19: Well, after another email to developers, now I’m being told that it is a known bug and that they’re working on it. However, in the previous contact, they told me to take steps to fix it? So which one is it, is it able to be fixed or still a bug? I hate getting the run around! Also, couple of updates touting bug fixes have been issued since then, and my sound still isn’t working! Sorry but, changing my star rating based on my experience.

    Original review:So after the most recent update, the sound quit working in my game. I emailed the developers and they gave me instructions on how to fix the issue. Now my sound problem is resolved.

    I see negative reviews for the new UI, but I have to say I find it more pleasing and easier to navigate. Sometimes I wonder if a legendary card will EVER drop from a loot chest without having to make an in-app purchase, but other than that, I continue to enjoy the game! Thanks for making this customer satisfied!
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  • The game mechanics

    I love this game and all, because of its unique mechanic. There are a few concerns I do have however. First off, I’m curious what all the industries are. I know that last game, I could tell what they were by going to the missions tab, and you could see a clear image. I’m also wondering why you got rid of the science experiments and copied off the clash royale card mechanics? It’s not bad or all, but I feel like you guys made the odds of dropping a supreme researcher 1 out of 10,000. Also, is it okay if you decrease the rank unlock for the higher rank researchers because it is gonna to take a long time to automate the tier 10 Industry for placebos. My fourth question is why did you have industry only require their own categorical resource instead of others. It’s not bad or all, but it makes the game a tad bit easier. My final question is will you please put more time into this game so me and other glorious leaders can continue to expand their glorious nation? I love your game and the work you put in. Enjoy playing glorious game. I do recommend you play it for yourselves. Until next time.- certain leader
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    Developer Response

    Greetings, Certain Leader! With the limited screen space and the new game layout, finding a place to clearly label each industry was a bit tricky, but this is awesome feedback and is something we'll look into moving forward. In the meantime, if you tap into the "Trades" tab (green flag icon at the bottom), each industry will be displayed there with their title and a little icon as well. As for the new Researcher cards, this change was made based on a lot of feedback we received from players in the previous version and we felt the card system was a great way to address the concerns and progress hurdles that existed previously. We are always keeping a close eye on this system and the drop-rates to ensure players never get stuck so, while we can't guarantee we can increase the chances for Supreme Researchers, it is definitely something that we'll make tweaks to if needed. Player feedback is extremely important to us and the industries using their own resources was another instance of player feedback helping us change the game. While this change does simplify that aspect of the game, we found that the previous version was causing the majority of players to experience pretty major progression slow-downs which took a while to recover from. Finally, we are absolutely putting a lot more time into Adventure Communist! We're super proud of the game so far and have more content and features planned. Thank you so much for playing and expanding your Glorious State :)
  • Clearing Some Things Up

    The new version of the game is confusing at first, please create a “Welcome Back to the New Age” type of tutorial for the peeps who are coming back to the game. That explains how to get the new Crates that award copious amounts of science ( and now the formerly unobtainable resource; Gold! Well... except through spending money. ) Along with the new card system that makes choosing where my science goes really easy. The new quests system helps me feel like there’s a closely achievable tier, so I know I’m progressing, and it rewards me with plenty of science to help me keep my communist estate progressing. And as for the “Battery Hog” issue... Old devices with bright screens will die to this game. The graphics are VERY vivid, and the data transferred from this game is very high. ( It consumes tons of cell data ) Personally, my iPhone 7 Plus ( I’ve used it since the release ) can run AdComm for 2 hours straight, and go from 95% to 55% at Medium brightness.
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  • Pretty Solid Comrade Dating Simulator

    I played this game when I first came out and I loved it! It’s was a really well done and fun experience that I personally think tops all the other big clicker games. When I came back to the game and saw how different it was I will admit I was highly confused at first. However, after playing the game for a while and starting to understand the new mechanics like the crates and the scientist cards, I have to admit that I’m a big fan of all the new changes they have made. I think that they have definitely improved the overall look of the game as well. I just find the new set up aesthetically pleasing. Over all I think that the new update for the game has really put it on a good track for the future. I know this game is getting a lot of bad reviews right now from old fans who aren’t okay with the change. Whenever an app makes a big change like this you are always going to see these things, but it’s important to look at things without nostalgia in mind. I think that all of the changes have made the game a lot more fun. I kinda played the old version, but I've already made it to rank 35 (the max rank as of writing this review) in this version and I find myself highly anticipating the next release of an update. Devs if you are out there I would love to get some dates 😘. In conclusion, the new version of this app has quickly become my number one comrade dating sim. 10/10
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    Developer Response

    Thanks for the heartfelt review, Comrade! We appreciate you giving the new update a fair trial and in the end, you liked it! We're working on some bug fixes and improvements now. New missions and Ranks will be ready within a few weeks. Hang in there!

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