Donut County User Reviews

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  • lush and weird

    my housemate and I are still cackling, hours later, about the line “it’s one thing to own a chicken, but two chickens...that’s two things.” all the jokes are absolutely top-notch and not in a Weird Twitter kind of way in an observational humor and non-human priorities kind of way that will age really well and still be funny years and years from now.
    watching things fall into the Hole (tm) is deeply satisfying. buildings fracture along believable load bearing lines when you stick part of the Hole (tm) under them. watching long skinny things topple in longways is also very very good. everything is so beautifully, lovingly rendered. this is one of the few low-poly style games that gets lighting Right. the soundtrack is a bop. It took me about an hour and a half over two sittings on my iPad to play this and it did get very hot, but! my iPad is a mini 2 and is very old. play this game. eat the world.
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  • Good game play

    Pro
    A very relaxing game, very satisfying to sell a bunch of stuff falling into a hole.
    Interesting game play. Interesting concept of not only using the hole to swallow stuff, but also to push things out of it.
    The art style is amazing! Love the geometric shape of the characters. The car combination of color is very cute, and colorful. Even little kids can just play around with the hole.
    I like how when characters speak, the camera angle also switches. The game play itself feels like playing on a table that controls the holes.
    The way things move actually abides to physics, using the force of gravity to pull things into the hole. And by moving the hole under items, they tilt and slide in at an angle.
    Con
    The story is a bit too simple( and illogical, making the game kind of stupid, in a fun way), the dialogues seem weird and short.

    The game is kinda short, I finish it in 3 hrs. And now my head hurt.

    Conclusion
    A very good game! Definitely recommend this to kids from 5-100!
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  • Fun and whimsical, though short

    This game delivers pretty much what you'd expect: you play as a hole, swallowing up various objects in different painterly environments. The art style is delightful, the physics are good for the setting, and some of the puzzles are amusing - though all are very easy. There's only one way to finish any given level, which is (unsurprisingly) swallowing everything in it, sometimes with a physics puzzle or two first.

    I wasn't crazy about the story; the writing style seemed to me to be a little too in love with itself, particularly the way the characters often talked in texting slang. It was hardly offensive, though, just not really my thing.

    The whole game can be completed in a few hours, and sadly once you're done there's nothing left to do but replay the story. I'd love it if there were some kind of exploratory/sandbox mode, or perhaps some new challenges to complete in each level's setting. Really, I'd welcome any option that would allow me to spend more time swallowing up stuff in Donut County's charming environments.

    I don't regret my purchase, but I'm hopeful the developers will add something new and open-ended to give me a reason to come back to it.
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