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  • What, no undo wish?

    Best I can figure, some genie granted a wish to solve world hunger, provide limitless energy, and give robots to do everyone’s jobs for them. That’s right, unemployment hit 100% and without an undo wish, the robot overlords (the robots took over politicians’ jobs too) have created jobs for everyone - busy work.

    Your role? To tell aspiring workers how to get their jobs done, to complete tasks given you by your manager.

    In short - you’re writing programs in a multi-threaded context to move arrange cubes, sort them, filter them, etc, etc, etc. It would not be wrong to think of this as an extension of their prior programming game, Human Resource Machine, with a slightly higher level language, and now with ludicrous gibs (something every programming language need, no doubt).

    Whether you are a programmer, or merely aspiring to be one, this will help teach valuable skills in an entertaining setting.
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  • Excellent evolution from HRM

    I like the phone rotation to get a better view of the code panel but a way to see the numbers on the cubes better would be appreciated. I'd also love to be able to move from phone to tablet with the same solutions.
  • First Impressions

    Incredibly fun, and gives a real sense of accomplishment when you figure out a particularly hard puzzle. This game is a spiritual successor to “Human Resource Machine”, but I felt it was a little easier than its predecessor (I’m also not THAT far in yet, so we’ll see how the difficulty curve goes). As far as criticism goes, this is probably the only time I’ll ever say this for a video game: it could use a longer tutorial. There were some puzzles I just felt stuck on. The “If” command can be daunting to learn, and I’ve unknowingly stumbled into a few solutions rather than precisely planned them. This may be what they were going for (more freedom to think outside the box), but the feeling of successfully planning put a long string of commands is way greater than realizing that the mess you made somehow worked out.
    This is definitely a “sit down and work on it” type game, not a “sit on the toilet for five minutes and make decent progress” one. I look forward to making progress, and it stands up to the standards and quality of their previous games.

    That said... PLEASE RELEASE LITTLE INFERNO 2 NEXT!
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  • Terrible instructions, frustrating as hell

    First couple of levels are simple and then the instructions are not clear enough to actually progress. Total rip off for a fiver.

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