Euclidean Skies User Reviews

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  • Not impressed

    Nice aesthetic, but the controls are way too janky and complicated, the design isn’t intuitive at all, and I’m not a fan of how the character jump cuts to each block rather than walking with a full animation. Everything I enjoyed about this game was done better in Monument Valley.
  • Looks good. The sound ruins it. Poor animation.

    The puzzles are neat enough and the music is chill. But the sound effects are intrusive and clash with the calm atmosphere that the game hints.
    Also the animation of the character lacks flow and all together makes the game feel like the rip-off it is.
  • Fantastic brain teaser puzzle game! But bug??

    I love both Euclidean lands and skies. Beautiful design with really challenging spatial puzzles. But the last level of skies (39) has a glitch for me! I’ve beaten the final boss twice now and both times, i get all the way to the open door and the game won’t let me walk through it. Help!
  • Cool game

    But it gets boring after a while.
  • Finally!

    A fun puzzle game that includes defeating enemies to progress. Artistic atmosphere and graphics. The included VR mode is innovative and new. Buy it!
  • Game keeps crashing

    My game crashes every time I open it
  • Crashes on launch

    Crashes on launch. Never even get to see the menu screen.
  • Prefer Euclidean Lands

    The off-centered axis is very unintuitive and frustrating. Maybe that is part of the appeal for some people, an extra challenge. But for me I much more enjoyed the previous game Euclidean Lands with its intuitive rotation. If you are undecided between the two, I recommend it instead. But overall this is still a very well crafted game.
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  • Love this game

    It’s one of my faves. Please come out with future games.!!!!! In this series.
  • Frustrating controls

    Difficult to get to move predictably. Potential to become an interesting, pretty, and fun puzzler, like the Monument Valley games. But I keep putting it down, annoyed at the block controls and camera angles.

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