The Bonfire 2 Uncharted Shores User Reviews

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  • Mostly fun but some off putting bugs

    I’ve experienced many of the glitches others have voiced already. Something I haven’t seen mentioned is the frustration of training shield wielders and archers. You only get one of each facility and the villagers take days to train with only one able to train at a time. 50% of the time they flunk out of shield training and the first time I tried for an archer they got injured and are crippled now. I can’t have villagers wasting days of training and getting nowhere. I certainly won’t be able to fend off any big baddies. Guard towers are useless without a trained archer. I do enjoy the game and will keep playing for now but you find out quick that the concept that you freely build a village is an illusion. I look forward to improvements as the developers tweak this and that.
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  • Amazing game but needs a few fixes

    This game is amazing and if I had to describe it and faster paced fallout shelter, the building is great it is a great time killer for an hour or two, this game is pretty long but it has some bugs, the first big one is all my guards disappeared the people counter says they are alive but they there names don’t pop up and I can’t do anything with them, seccond again with the guards they sometimes just stand near the body’s and don’t collect them, (if u assasign them and reassaign they pick up the body’s) and then third and finale sometimes people get stuck in the wierd storage building for metal, only way out is to scrap the building. I would like the bugs to be fixed cause the guards are very buggy and this is an amazing game, would love to see it develope more and more
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  • A game worth the time and money.

    Game is great. Never been this addicted to a mobile game I rarely even play mobile games. i find my self playing it 1 to 2 hours a day its not too difficult not too easy its great and the art style is wonderful. All that being said id give it 5 stars but the game has bugs here and there but certainly less then before it also has overheating problems I’m playing on iphone X and still lags most of the times. Guards need bit more fixing they sometimes freeze when the village is under attack even infront of enemies or monsters causing them to lose health. Also i wish there was a “Grouping” system where we can sign groups of guards that way they can cover the village better and each one can go on a different route instead of having them go to the same place and by the time they reach the other side the guard tower men are already dead. Otherwise great game im at day 198 and cant wait for more story content.
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  • Very Addicting with Room to Grow

    I have been playing this game practically every minute for the past two days. It is very fun and it is easy to get involved. It is a very neat concept. I really really love that I am not bombarded with in app purchase ads. I really appreciate that. I agree with other reviews that talk about villagers crossing the entire island to eat food and then being attacked on their way home. That gets annoying after a while. There is also an issue with clicking on dead villagers in order to remove their items It would also be cool if you could upgrade your buildings much further. All in all, this game is very cool and I am looking forward to more updates.
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  • Wonderful and addictive game, until the endgame. (Spoiler free)

    As soon as a purchased the game I was hooked. I reached day 100 on my second day of playing. Enjoying every second, a few quality of life improvements would be welcome. A better way to look at villager stats, auto equipping job required tools, and possibly a way to assign villager to homes nearer their jobs. This was until I hit, what I presume, is the endgame. Which is achieved by building a certain building and triggering an attack. Which, wiped my whole town with ease. So, not wanting to loose my progress, I exited the game and reverted to the previous day to destroy the building and rebuild it to give myself enough time to properly prepare. Only to find that the sunstone were gone. Effectively locking me out of the end. Perhaps it was my fault, I certainly wouldn’t have planned for what I have done. But, I still find it disheartening. Though, overall I love the game!
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    Developer Response

    Hi the sunstones are dropped on the ground when you destroy a building that contains it. If you place the new building that requires it for construction your builders will pick up the sun stones to use it in construction
  • Great Game; Strong Devs

    Edit: The devs really earned their five stars here. 24 hours after launch they have patched the most important bugs and 72 hours later have added improvements requested by new players. It’s rare to find a mobile game with competent, active devs and that alone makes this game worth playing.
    Original: This is a game I really want to give five stars but there are just too many bugs at launch. I look forward to the next patch so I can edit this review. The game is still playable and the gameplay is great. The devs clearly listened to feedback on the first game and improved in almost every aspect of the game. At $5 this game is a bargain and provides at least 20 hours of play plus replay ability. If you enjoy strategy games and city-builder/survival games, you will love this. Zero in app purchases or content blockers here.
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    Developer Response

    Thank you for this review. The latest update fixed many of the issues of workers getting stuck. More issues will also be fixed in the coming days. We are very happy to know that you enjoy the game
  • Excellent game! Just a few bugs early on.

    This game is excellent if you’re looking for a simulation/adventure civilization! It doesn’t require lots of wasted time watching things build or spending money to speed it up. In the week that I’ve been playing, I’ve seen many of the early issues be resolved. It’s very simple in the beginning but requires a decent amount of effort and management as time goes on. There are a few minor bugs as far as villager movement goes, sometimes they’ll get stuck when completing a building or you’ll have to reassign them elsewhere before moving again. Other than early game bugs, this game is excellent and I’m excited to see what’s coming!
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  • Very good early on

    Fresh take on city building and unit management.
    Only thing that’s bugged me so far (and I know it’s still early and easily fixable) is when you bridge all 3 islands together, when nighttime comes my villagers all go and eat at the far side Hunters Lodge, not always the closest one. It doesn’t seem that big of a deal but when villagers work on the rightmost island (south-East) they walk ALL the way to the leftmost island (north-west) to eat at that Hunters Lodge before hitting the sack. The problem is that the boogeymen who pop out have a free for all attacking about 75% of my villagers before they’re able to hide in their house to sleep. Sometimes it’s ok because my guards who just woke up and wandered off to go snack usually come in the nick of time to save the helpless screaming villager, but every now and then a big momma comes out and 3 shots a villager before help can arrive. I have no idea why everyone congregates to this particular Hunters Lodge to dine (by the way it is the second constructed Lodge if that makes any difference) but it’s forced me to reboot a few times and now has me thinking about reconstructing all my huts to be near this Lodge
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  • Quite good with a few fixable bugs.

    This game is a strong sequel to the original and it has at least twenty + hours of gameplay. I can tell that it is nearly a five star game. The only issue is how the villagers seem to get stuck behind and inside of buildings. Like I said, fixable. Unfortunately, this is a survival game so every villager is critical and demolishing a building to free them is devastating. Other than that, there are many kinds of enemies and buildings to experience with an interesting world. I am having a great time.

    Update: the new update fixed about a quarter of the problem. Workers still get stuck. It is most noticeable in buildings of the 3x3 tile configuration. They also get stuck if buildings are touching and a new one is finished. The builders are then trapped between the new one and the old one.
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  • So annoying

    The fact that you can only assign people who are constructing ( not in any workshop or farm or pastures) to guarding the bonfire is so annoying. I have to unassign them from their post, assign them to bonfire, then reassign them again to their post. In addition, the quick select menu that lets you view all the buildings and the assigned people only let you dismiss workers, it doesn’t allow you to assign them, so when your base gets big enough and you dismissed someone from their post to do guard duty and forget what they were doing before, you have to look through each building individually to look for the spot the worker came from. Very not fun
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