Doodle Jump 2 User Reviews

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  • Love this sequel!

    doodle jump is one of my favorite games ever so I was happy to see the sequel and it’s super fun! Wish there were more worlds, and newer monsters to face but other than that it s a great game :) recently however, and the reason I’m not giving it 5 stars, is that it keeps telling me “connection to the scores server could not be made” which prevents me from checking any scores :( I tried deleting the app and redownloaded it but that o lay erased all my date so I have to start anew...maybe it’s just a tiny bug that’ll get fixed in a future update? Hope so! Because i love the conceptiva nature of this game. Great great game just please fix that scores bug it’s killin me!
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  • Inferior sequel

    I still play the original Doodle Jump, so I was excited to get the sequel.

    Firstly, the 5$ price tag for no ads, compared to the original’s 1$ full game is pretty steep.

    Secondly, this game is about 10x more annoying and chance-dependent than the first. Beating your high score is more about luck than personal improvement, sure you can memorize the patterns, but some are very conniving. The game has a myriad ways of forcing you to jump into a black hole, from traps placed all around it, to springs and elevator platforms that send you directly into them. My second try at the rain level I got 5.4k score, which I’ve yet to get close to since, cause that run I happened to get reasonably lucky with the layout.

    Lastly, where’s the stats screen? The first game had a great little stats screen with your personal statistics, averages, ways you died, etc. Seems like something a sequel could at least carry over, if not outright improve. Yet here, it’s just gone.

    Overall the game is alright. I like the new challenges, platforms, etc. I don’t mind the star collection to advance in levels, actually. But the pure chance of some of these patterns is pretty frustrating. When someone like AWPrince, who scored 20million on the original DoodleJump is only getting 10x my score, I think it speaks volumes.
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  • Ads are way too frequent

    I understand that the developer has to make money and they are offering the game for free with ads but the fact that those ads happen literally after every run is extremely annoying and is actually a deterrent from wanting to pay for the ad free experience. A much better solution would have been to have it run every few games but as it stands right now for me, after even a quick accidental fail in a game I get a 30 second add. It’s basically unplayable to me at this point with an add after every play through.
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  • Super fun game

    This game is so fun! It doesn’t have a million ads like other free games. I just got this game today and I am obsessed! I like how it has people recent scores on the right side and the character is so cute. But I wish there was a way to turn down or mute the sound. Sometimes I want to listen to my own music while I play this game and the sound gets in the way. Besides that, everything is awesome. I highly recommend this app for anyone who wants a great game.
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  • No Control Menu

    I would rate doodle jump 2 a five star, however, it seems that there is not a menu to allow an edit on whether to aim your shooter or to make it just shoot straight up like it is on the first DoodleJump so people have used these tactics in the past in order to get high up in the level. If we have to aim where we want it makes it harder to determine to go after the monster or not fall. This may be a small complaint, still a good game.
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  • Great sequel, but I found a possible bug.

    *SEE BOTTOM FOR BUG REPORT*
    Doodle Jump 2 is just like the original, get as high as you can, shoot monsters etc. But, with every new level you unlock, some new element is introduced(for example, sand platforms in level 3). My only complaint is that the star requirements to unlock each level get a little bit too much. 600 is going to take forever. Maybe make each level take 200 stars to unlock after the first 3?
    BUG REPORT
    On the iPhone SE(not the 2020 version), the screen size does not fill the entire screen. I’m assuming this is a bug, because on my sister’s iPhone 7, the entire screen is filled
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    Developer Response

    Hi KoldKirby, Please send us a screenshot of the game not filling the entire screen at info@limasky.com. We'd like to fix it but we can't reproduce it.  Thanks for playing!
  • Fun game but a few issues

    It’s really fun and I’ve already played it a whole lot. However there are some things that need to be addressed I feel like. I do like the difficulty increase from doodle jump one and the mechanics feel good after playing with them for a while. One thing I personally have an issue with though is the jet pack feels too much of a RNG way to die right now. When you get out of the jet pack you have an extremely small amount of time to react and can lead to deaths where you can’t get to a platform quick enough or the platform you want to land on disappears off the screen as you land. It’s not a big issue but it makes me not want to pick up the jet pack. Overall though the game is great and I love how the breakable platforms break the platforms below, it’s really satisfying.
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  • Pretty good sequel

    First of I just want to say I redownloaded the first one and after playing it I played sequel right off the bat I saw it had a big difference the art style has gotten cleaner and it’s now animated is looks really good but now hear are the cons first my favorite skin outside of the default one was the 8bit look and in this one it’s not in hear I was kinda disappointed that it’s not hear and I really hope you put it in the as I would really love that and more skins would be nice (conclusion) it just needs more skins and I just hope the 8bit one will be added into the game.
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  • A Good Followup to Doodle Jump

    Having played the original Doodle Jump since 2011 and thoroughly enjoying it, I can safely safely say that the sequel is a good follow up. The overall level design is still easy to pick up but significantly harder to master. Having high scores attached to each level is also a nice touch, and requiring players to unlock each level with stars is a nice incentive to discover and master each level.

    That being said, there are a few things that prevents me from giving the game a perfect score. For one, there are many features from the original game that are missing, including achievements, multiplayer races and tournaments.

    The levels themselves, while fun to play through, feel like a lazy re-skinning of the first level (in contrast to the expressive ad creative levels in the first). Finally, there are instances of trap placement that feel legitimately impossible to bypass.

    Overall though, this is a good game in which I feel the negatives I pointed out will be patched up in future updates. I would recommend trying it (but be prepared to either deal with constant ads or fork over $5 to permanently get rid of them)
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  • Nothing all that new

    There isn’t much new in this, and is really just a few updates to the animations and graphics. Guess it’s easier to release a brand new app instead of just updating the original, but maybe they we’re trying to keep the original one the classic, which is also fine. Be ready to see an ad after almost every play if you don’t spend the 5 bucks (at the time of writing this). I didn’t see any options like the original. It’s a shame you can’t manually calibrate in this, which means if you’re not perfectly aligned straight up, it’ll be a challenge to control.
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