Ultra Blade User Reviews

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Leave a Review Ultra Blade
  • Another gem from Kyle Barrett

    Fully agree with Teemberland’s review. Ultra Blade has replaced VS for me, and I’m looking forward to many hours of grinding and unlocking. I love the way each blade has subtle, unique tactics that take time and real strategy to master. Certain blades are better suited to specific zones, and it takes some experimenting to clear waves effectively.

    The camera shake on Rebus Prime and the tiny UI elements pushed all the way to the edges of the screen are problematic. Not sure how the game made it through beta testing without Kyle getting that feedback. Hopefully those issues will be addressed in an update.

    Bottom line: this is another gem from Kyle Barrett and 100% worth the purchase!
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  • Addictive

    When I seen that this game was from the same team behind “immortal rogue” I bought it without hesitation and I’m glad I did. The different characters and weapons makes the game super enjoyable. I like how different weapon synergies work so well. The game is great and has definitely kept me busy since purchasing. Definitely worth the couple dollars.
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  • Fun Game

    The start menu is a little confusing. I thought there was a bug but swiping on the sword started it for me. Very fun game and great art style.

    Developer Response

    Please try clicking on the first gem on the blue sword to start the first level. If that doesn't work, please email me at foolishmortalstudios@gmail.com with a description of the screen you are stuck and we'll get a fix.
  • Pretty fun

    I like it quite a bit. I really do. Thanks for this.
  • Great game!

    I’m hooked! It’s like reverse bullet hells, but the combat has impact to it, and I have more control over my characters!
  • Awesome Game

    Solid gameplay. The controls are very easy to use. Absolutely loving the game!
  • First Impressions

    It’s good fun! Once you get going it is addicting and hard to stop playing as I just keep wanting to do better, try more play styles, and get more unlocks. Which very quickly you are able to unlock more characters, aka Blades.

    I did notice something that could maybe be tweaked is that when first starting out I found the level select screen a little bit confusing at first. It took me a moment to figure out how to start the game. But as soon as you play your first match the next time you are on the level select it becomes clear as gems begin appearing on the blade that represent the various levels you can play.

    I really like the character unlock/select screen that works as the main menu. It looks very sleek and the background imagery with the moving clouds are very cool!

    One bit of feedback for the dev I might mention for this and other works is that I love the bits of dialogue and lore backdrops within Immortal Rogue, and the little character bios and planetary backstories in Blast Waves. I am sure you try to limit the story elements both as an artistic choice and also so as not to overburden your workload, but you make great worlds and if possible I would love to see a little more of those elements in this and other games of yours! I hope that you will consider this.

    To other potential players I would definitely recommend this game, and others by this dev. especially if you like rogue-likes.
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  • Goodbye Vampire Survivors!

    This completely replace Vampire Survivors on my phone! I like how the pace is a bit slower than VS. The control feels ‘heavier’ than VS and in my opinion very intuitive. This game has the hook factor for me. There are plenty of characters to play with that I haven’t unlocked yet. Each character can be leveled up (not sure what the max is just yet).

    Some cons for me that can easily be fixed via update:

    Camera shakes a bit much for me when using Rebus Prime. I don’t mind this effect, but maybe apply camera shake only on heavy attack. And keep the screen steady for light attacks.

    The other minor issue for me is the UI/UX. The settings button is tucked in the top left corner of the screen. There are times I had to tap it 3 times to access it. Lastly, there were times I could not see my character at all.

    Overall though, I love the art style, controls and progression (so far).
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