Jetpack Joyride 2 User Reviews

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  • Needs an update already

    Lost of issues for those of us who have basically completed the game already. I’ve got all vehicles maxed, I’ve got Jetpack maxed which is an issue because now I have a mission I can’t complete to skip because skipping a mission is not an option anymore like it was in the first game. Power ups have the issue that when using a token you will continue to get “cards” for power ups even if you’ve already got enough to max it out. Example. I only needed 111 to send to lvl 10 for a power up but I had over 500. So it’s just something that they should not continue to drop if you’re enough to max out a power up. Really needs an endless mode otherwise I could see me uninstalling this game.
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  • Pretty Fun

    We all played and enjoyed the endless runs from the first Jetpack Joyride. This sequel kept a lot of that entertainment! The levels aren’t so challenging that you can’t win and give up, but aren’t so boring that you lose interest in it. The upgrades are not so expensive that they are unachievable, and you are able to progress quite quickly. Barry still has his charm, the stomper still stomps, and missiles still fire away at you. But something is still missing… Where is Flash? Our favorite sidekick is missing! Where is the dragon? So many things have yet to be brought back as of yet! Also, a lot of this game is still being developed, so you do run out of levels pretty quickly, and WHY CAN YOU NOT GO BACK AND REPEAT LEVELS?!?!?!?!?!? Plenty of things say that more is in development, but why was the game released with so little to play on? I look forward to getting updates and more levels, gadgets, vehicles, etc.
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  • Great game!!! Just one question…

    This game is great!!! It might not be nearly as good as the original but to ignore some of the reviews here calling it “trash” it isn’t. This game has really good music and fun interesting new mechanics! At first I was like most of the people playing this game…I thought it was bad just because they did things differently than the original…but as I played through it more I really started to fall in love with the music mechanics and the bosses I also enjoyed the story too! I’m just curious though is there anymore after the final boss in Arctic industries or is that it? I don’t mean this in a harsh way I’m just genuinely curious of if that was the end of the game or if there is more to it…
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  • The first game is a lot better

    Some of the specials are worse than the pistol. The game overall is way easier, and there is no free play mode to get money fast for upgrades. Flamethrower doesn’t reach enemies on the far end of the screen. Some arcade modes are really easy while some are insane (looking at gravity suit). Coin magnet doesn’t work on bouncing coins. No way to skip the boss cut scene even if you have played the same boss multiple times.
    Game is very short and doesn’t give enough time to unlock many daily’s
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  • Fun but maxed out in one day.

    This game really highlights the benefits of Apple Arcade and the flaws of the pay to play genre.

    It seems as if this would be one of the pay to play games but Apple just happened to pick it up for arcade.

    This is great because many of these types of games are fun but too expensive if you have to pay to upgrade. The scenario here is, if you play well, play enough and play smart, you will upgrade quickly--especially since you're not paying to advance.

    The lack of more levels once you beat Mic is frustrating as is the fact that EXP is capped at 50. Makes me feel like if I keep playing I am wasting time because I have no room to go up.

    Hopefully they will add levels, etc., but if the history of PTP games moving to Arcade is any example, the devs grabbed the bag and are probably done here. If it was still PTP, they would have incentive to keep us going and interested. I hope I'm wrong.

    That being said, I have basically finished this game and now have to wait around another 3 or 4 weeks for Apple Arcade to pick up another new game worth playing.

    They need to add more games more often IMO.
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  • It’s Alright

    Apple made a big deal about this title in their Arcade promotions and it’s not at all their best game. The Jetpack Joyride mechanics are here and are responsive (minus a few spotty areas). I love that there’s no IAP as this is an Arcade game. The additions of missions, objectives, and upgrades is a good hook to play til the end.

    But that’s the big issue, the end. As long as you’re upgrading and progressing, the end takes only a few hours to reach. And after that you’re stuck playing the last mission over and over. There’s no endless run and little replay ability factor. Halfbrick teases more levels coming in the future, but I’m not sure how many more levels you can stick in here to make it worth people’s time. Overall it’s fun for a bit, but useless afterwards.
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  • Amazing but needs more levels

    Really pleasantly surprised as I was a big fan of JPJR 1 but this has so many new features to keep it really fun. My only issue is I’ve completed the game with casual gaming here and there over 3 days as there are only 30 levels and you can’t replay any of the levels so I can’t really do anything now.

    Maybe the addition of a sandbox mode similar to JPJR 1 might be an idea.
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  • Great sequel, but missing one key element

    I recently finished this game completing the campaign and getting level 50 unlocking everything. All I have left to do is max all the perks and stuff. I’m fine with all the material grinding required for arcade, even with the limited games it currently has. The one thing that I really wanted to see was an endless mode. Like that is what made the original game fun was trying to see how far your could make it, which was unfortunately replaced by a story mode. Please add endless mode to the arcade or something as it would help break the monotony of having to defeat Mik over and over again. You can also have a lucky spin system implemented which can give you materials sometimes (which again would help the current arcade system of playing the same games again and again).
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  • It’s over?

    Update: the game’s been out for under a week, and I’ve already run out of content. There’s not even an endless mode — every time I play, there’s the final boss after 200-whatever thousand meters, and then the run ends. If I don’t feel like doing the same thing over and over, there’s literally nothing else to do in this game. There’s no way to try to beat your high score! This game has tons of problems, and is sorely lacking content. If it gets updated *quite* a bit, then it has potential, but as it stands I do not recommend it.

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    Original review:

    I’ve only been playing for about an hour so far (the game only came out last night), but here’s my initial thoughts: 1. This is a worthy sequel: They kept enough to make it feel like the same thing, but added and changed enough that it doesn’t just feel like DLC. 2. It’s in need of some polishing — mostly QOL changes to the menu navigation and such, but I’ve also come across a handful of minor bugs and translation errors (I’ll email them to Halfbrick). It’s not perfect, but all in all, if you’re an Arcade subscriber and liked the original game, definitely try this one out! (This is just a quick review for now; I’ll write something more complete in the days or weeks to come.)
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  • Great game but needs content

    The game is great but it needs some more content. Finished it in a few days except for 100% on all the items etc.

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