Isle of Arrows User Reviews

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  • Needs more ability

    The levels are moderatly difficult. We need the ability to target different enemies: first or strongest.
  • Fun but frustrating

    I really want to love this game but the RNG is simply too hard and it takes away from what otherwise would be a great game. So many times I get to 35+ and then get wiped on a defense that had been working very well. Or, like just now, playing gauntlet and 6 hands in I have lost 2 hearts just trying to balance immediate versus future defenses, really frustrating. Fix the meanness of the rng and you got yourself a game worth playing for the long run. A couple of suggestions: you have two cards to pick from and pay for the third. Also an undo, I have accidentally placed a corner the wrong way or on the iPad hit something I don’t meant to and you’re stuck with it, can be a game ending honest mistake.
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  • Excellent!

    Ever since I got an iPad, I’ve been looking for a solid tower defense game for iOS. This is the first one that checks off all the boxes (challenging, attractive, well designed, etc). Very excited about it!

    For the devs:

    The cannons should be 4x4, since their range would definitely extend farther than arrow towers. That way, they could be placed behind arrow towers around corners. Otherwise you guys nailed it, congrats and thank you!
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  • Amazing Tower Defense Tile Placement Board/Video Game Mix

    Been years since I had this much fun with an app! I lost 2 hours of time last night to this app and it felt like 15 minutes. I cannot wait to try again. This plays and feels like a tile placement board game that morphs into an amazing tower defense experience. It is turn based, not real time. You draw a tile, place it, and initiate the next wave. You can also spend resources to draw new tiles, demolish existing tiles, or build bridges to place new tiles on open air-because you are on a floating island that you need to expand as you play.

    It is a beautiful blend of risk-reward resource management, strategic tile placement, and epic tower defense. I also love the artwork. This game screams sophistication and eloquence even as its difficulty slowly builds to crazy hard levels-just wait until you have to manage multiple paths simultaneously! It’s almost unfair how hard (in a good way) it becomes to choose where to allocate your tiles and spend your resources-because the mark of a good tower defense and tile placement board game is all about choice and compromise. The tile draw factor means you probably won’t get what you want so you need to work with what you have.

    But your success rewards you with more options to choose from in future games.

    I am enjoying this game so much!

    My only wish is that it could also be landscape oriented. I play on an iPad 7th gen and it gets tiring holding it in portrait mode.
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  • Challenging but Rewarding

    This might be my favorite game released this year. It’s a very fun take on a typical tower defense game and is quite challenging, but not in an unfair way. At no point did I think the challenges were cheap or unnecessary. There’s lots of content to play and the daily challenges are always quite good. Overall a great game.
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  • Wonderful!

    I am a long time mobile gamer but hardly at all in the last few years (spending my gaming time using a Meta Quest these days). This is one of the rare mobile games to grab my extended attention for a while and I love it. While the random luck of the draw plays a big role in your success, good strategy and tactics can overcome bad draws. There is a ton of challenge and content here and I expect to keep playing for a long time (but perhaps not so obsessively). Also, this game is beautiful and highly polished. Well worth your time and money!
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  • Great Tower/Puzzle/Rougelike

    Honestly a great mobile game, which I don’t come across many that have such originality as this one. Been really enjoying it but I hope with future updates the game will be smart enough to know if I have bombs in my inventory then it’ll let me build a path facing a flag or water… knowing I have the means to blow it up and put something in its place. I mean the game let’s you build to the edge without bridges… and it’s literally the same thing… so It’s a little annoying we’re you are trying to strategize placements and the game says you’ll cut off the path when you aren’t… also I wish water tiles stacked. Feels kinda silly you have to blow up water to replace it with.. more water. Would make water a little less cumbersome but add an extra element into the puzzle/strategy of the game.
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  • Love the game. 1 request

    Could we please have a mode where no additional paths open up. Can we just play through 1 path only. Call it beginner or novice mode. Also, on this mode, endless option would be really great fun!

    Thank you for a great game. I hope you add my suggestions. I think many people would enjoy the easy mode as well as the harder multi-path.
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  • Brutally Difficult and Addictive

    Can’t put this down. Brilliantly executed tower defense game which ramps up the difficulty to a point that your eyes will bug out. Only quibbles are a lack of landscape mode on iPhone and a bit of latency while dragging the map around. Well worth the spend.
  • splendid!

    well done 👏 i’ve been playing the past few days and i find myself excited to play a round in spare moments unlike any game i’ve played in recent years.

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