best game ever
it is ๐ฅ I really wanted the actual board game but I will settle for this because the game is pretty expensive and hard to find sad ๐ข!
Good game with a few glitches
I really enjoy this game. Well balanced, unpredictable and smart AI. There are a couple of glitches with the 1813 scenario ending at the end of round 3 even if truce cards have not been played. Ft Erie appears to be worth two points for the Americans when captured. Some event cards donโt quite do everything they say you can do. I would buy more scenarios.
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Sad
Crashes on iPad. Main screen starts and then new game won't load. Goes to black screen then app closes. ๐ญ
Boat movement doesnโt work on east coast
You canโt go by boat from lacolle down the eastern us coast. Thatโs a big mistake from the excellent board game. Please fix!
Great strategy game!
This is a very good follow-up to the previous 1775 game by the same developers. The American militia and regular army face off against the British regulars, Canadian militia, and Native American tribes in the war of 1812.
The game features a simple system, with area movement and card- driven movement capabilities. Combat is based on die rolling, but different units have different potential to hit, flee or hold in place. The Great Lakes divide up the border region so that there are three main fronts, which allows for various strategies as to where you're going to attack and defend. Both sides have to balance pursuing offensives with funneling additional troops and reinforcements to the front; it's very easy to run out of steam just when you're striking deep into enemy territory.
The best thing about 1812, like 1775, is that it's one of the very few games by Hexwar that allows you to play other opponents online. Maybe it's just me, but playing the AI is never as much fun as playing an actual human, and a human opponent will come up with much more clever strategies every time. More like this, please!
The game features a simple system, with area movement and card- driven movement capabilities. Combat is based on die rolling, but different units have different potential to hit, flee or hold in place. The Great Lakes divide up the border region so that there are three main fronts, which allows for various strategies as to where you're going to attack and defend. Both sides have to balance pursuing offensives with funneling additional troops and reinforcements to the front; it's very easy to run out of steam just when you're striking deep into enemy territory.
The best thing about 1812, like 1775, is that it's one of the very few games by Hexwar that allows you to play other opponents online. Maybe it's just me, but playing the AI is never as much fun as playing an actual human, and a human opponent will come up with much more clever strategies every time. More like this, please!
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