1.17
November 29, 2024
• Added a script for Raiden touch control. Ship automatically travels to the touch point and auto-fires when held, with a 2-finger tap to trigger bombs. • Added a script for Vid Grid touch control. Drag and drop! • Added a script for Towers II touch control. (with an option to uncap the framerate) In-game menu cursor is touch-driven, 2-finger tap exits the menu. • Added a script for Myst touch control. Hold to drag the cursor, tap to activate. • Added some scripting functionality to allow setting custom read/write handlers for non-RAM/ROM memory regions. • The iOS port now prompts the user to determine their battery/heat versus performance preference on first run. (since we can't just be energy-efficient without the iOS scheduler punishing us, and I'm not having any luck getting anyone to read the FAQ/user manual) • The iOS port now has a separate "Connected Idle Time" setting, which defaults to 3.0 and is used instead of "Overlay Idle Time" when at least one external device is connected. (workaround for the same FAQ/user manual problem above) • Added lots of random new scripting functionality. • Fixed game thumbnails rendering at the incorrect scale in portrait mode.
More1.16
November 21, 2024
Yes, you can use the BigPEmu app on iPad devices.
BigPEmu was created by Rich Whitehouse.
The minimum supported iOS version for the BigPEmu app is iOS 15.
The overall user rating of BigPEmu is 5.
The App Genre Of The Bigpemu App Is Games.
The newest version of BigPEmu is 1.17.
The date of the latest BigPEmu update is November 30, 2024.
BigPEmu became publicly available on November 21, 2024.
The content advisory rating for BigPEmu is 17+.
BigPEmu is now available to use in English.
Sorry, BigPEmu is not part of Apple Arcade.
No, BigPEmu is not eligible for in-app purchases.
Unfortunately, BigPEmu is not fully compatible with Apple Vision Pro.
No, there are no commercial ads in BigPEmu.