# 7 Stories

> Remastered classic iOS RPG with unique characters and improved graphics. (iPhone/iPad app by Stephen Mashalidis.)

- Source: https://appshunter.io/ios/app/7-stories/id434154503 (this page in markdown: same URL + `.md`)
- Developer: [Stephen Mashalidis](https://appshunter.io/developer/338942783)
- Category: Games, Entertainment, Adventure, Role Playing
- Price: $1.99
- Rating: 3.80/5 from 25 App Store ratings · 82 written reviews indexed
- Age rating: 9+
- Requires: iOS 12.0 · 56 MB
- Languages: American English
- Released: 2011-05-13
- Data updated: 2026-08-17
- Monetization: paid
- User reviews in markdown: https://appshunter.io/ios/app/7-stories/id434154503/reviews.md

## What is 7 Stories?

7 Stories has been fully remastered!

New features include:
- Updated engine
- Improved animations
- Widescreen support
- Lighting effects
- iPhone Plus support
- 64 bit support

Choose one of 7 unique characters in this fully remastered classic RPG designed specifically for iOS.

Featured on the front page of the app store in 2011, 7 Stories was one of the first RPGs on iOS and now fully supports modern devices.

## Key features

- Remastered classic RPG
- 7 unique characters
- Updated engine
- Improved animations
- Widescreen support
- Lighting effects

## What do users think of 7 Stories?

Overall sentiment: mixed

**Pros**

- ✨ Classic SNES/PS1 style RPG
- 🎨 Good graphics for the era
- 🎶 Decent soundtrack/music
- 🤝 Interesting character variety
- 💰 Fair price for length (for some)
- 🎮 Fun turn-based combat
- 💡 Ambitious concept (7 characters)
- 🚫 No paywalls/in-game purchases

**Cons**

- ⏳ Extremely short game length
- 📉 Lack of depth/storyline
- 🤷 Unoriginal/RPG Maker feel
- 🐌 Slow movement speed
- ❓ No clear instructions/tutorial
- 🐛 Game-breaking bugs
- 📱 UI/resolution issues on tablets/iPhones
- ⚔️ Repetitive/basic combat
- 🗺️ No world map
- 💰 Overpriced for length (for many)

**Commonly reported bugs**

- Bug after King Daelan encounter, nowhere to go
- Game-breaking bug in second dungeon, unable to leave
- Random crashes during boss fights
- Game crashes when leaving area for wind orb
- Freezing on end boss

**Most requested features**

- Longer story/more content
- More character interaction/dialogue
- Improved UI/resolution for modern devices
- Save feature in menu
- Map feature
- More enemy variety
- Sequel or updates with more content
- Adjustable D-pad size/placement
- Fast app switching support

## Recent user reviews (10 of 82)

All indexed reviews: https://appshunter.io/ios/app/7-stories/id434154503/reviews.md

### 4/5 — Fun, short little time waster.

*2023-07-20*

This game is nothing great, but I appreciate the small amounts of inspiration it takes from either SaGa or Octopath. 

One of seven main characters to choose from, and you can freely recruit the other six characters in whatever order you wish, with a maximum of three usable teammates in battle.

However, most team comps will probably include Lylia, as she’s a very good healer. Trust me, for the final boss, you’ll want a healer. 

The battle system is extremely standards turn based RPG fare. Not bad, but basic. 

The default movement is slow as molasses, but the game world itself is so small, it’s not too tedious. 

There are random battles, but the encounter rate is very low, and the exp gain is quite high. 

The story is minimalistic. It’s nothing special, but there’s a singular decent plot twist near the end. 

This game is exceptionally short, beatable in a little over an hour. 

All in all, this game is nothing special, but it’s a good palate cleanser after finishing any longer, more involved rpg. 

I give it a 3.5/5. 

Round up to 4/5 because I’m generous.

### 3/5 — Bug

*2022-06-04, version 2.2.2*

Seems there is a bug after the encounter with King Daelan.  After ‘waking’ there is nowhere to go.  Cannot progress the story

### 4/5 — Nostalgia but limited

*2022-01-14, version 2.2.2*

Loved that it was exactly like final fantasy 2. 
Kind of short though. 
Biggest problem is it’s called 7 stories but from what I saw when I beat the game the ending has nothing to do with my character at all. Are there actually 7 stories or even 7 endings? I highly doubt it

### 3/5 — Too easy

*2021-10-17, version 2.2.2*

Really good game and story just far too short and too easy for me.

### 1/5 — What??

*2021-02-03*

This is the most ridiculous game ever!! There are no instructions on how to play and what you are aiming to get!! All this thing did was move back and forth and side to side!! Glad I didn’t pay money for this!!!

**Developer response:** There was a bug that was skipping the introduction for some players. If you download the latest app update and start a new game you should get the proper intro :)

### 4/5 — Old school RPG

*2020-12-08*

I like that it has 7 characters to choose from. It’s basically a classic RPG style game. There are townspeople and a world map. Apparently it’s made using an RPG maker though that’s fine with me. 

Only thing I don’t like are the black bars on the screen— it should be updated for the latest devices. It would look much better if it didn’t have them. I only played a bit so far, and it’s pretty decent. 

Update: there’s been an update although I still see black bars on the edges of my iPhone 11.

### 4/5 — Totally worth it!

*2020-12-03*

This is a very fun game which reflects the creativity and skill of the developer. I also truly enjoyed the sequel to this, 7 Souls. Thanks for the fun!!

### 4/5 — Worth a play

*2020-10-14*

It’s a fun little game, surprisingly short.

### 2/5 — 7 stories? More like 7 minutes

*2019-05-01*

You can beat the game in under an hour.  Two caves, 2 or 3 towns.  Too short for a good rating from me.

### 1/5 — Not Another RPG Maker Game!

*2018-11-15*

I would like to preface this review with the disclaimer that I adore the RPG Maker series of game development software. For those not in the know, RPG Maker is a program that comes in a variety of different instances and generations, each more powerful and feature-packed than the last, which allows users to create their very own Dragon Quest-style RPG with, optionally, no program at all. Each generation comes with pre-loaded sprites, animations, and music, with newer generations including tools to develop one’s own sprites and back-end programming utilities should the user desire a more customizable experience. 

7 Stories is developed with one of those RPG Maker programs. This itself is forgivable; RPG Maker is a great tool to use to learn the mechanics of game development and design, and if a person is able to monetize the game and their experience of learning a skill, I say all the better. The problem is, in my view and evidently the view of the role-playing game community as a whole, that the program comes replete with so many assets that it actually discourages originality and uniqueness. Because so many of the games made with RPGM utilize the preloaded assets with a minimal amount of customization, they all tend to play the same, look the same, and in the end are entirely forgettable. This is the real problem with 7 Stories: its complete lack of originality. 

As far as stories go, we’re presented with a pretty typical and safe RPG storyline: Elderly King of Fantasytown must choose a successor to his throne, here by dispatching seven adventurers on a quest to retrieve four magical orbs. Whomever succeeds in retrieving the orbs will presumably earn the crown. To be fair, the creator did spend a bit of time on their characters, the titular seven different protagonists the player is able to choose to play as. Each has their own style of dialogue and skill set and although there isn’t much a light displayed on the personality of the characters more than their objectives for wanting to take the throne, they each feel tangibly different, much more than just a color-swapped stock sprite. The differences in learned skills and attributes allows for some small amount of party customization. Once immersed in combat however, this fails to make much a difference, as the battles are effectively reduced to the rinse-wash-repeat pattern of tap fight/skill, tap the enemy, and wait for the enemy to attack you. 

The game difficulty scales rapidly and unevenly; the first area has two types of enemy who are easily killed. A battle with these enemies can yield 15-50 exp points depending on the number of enemies fought, with the average earned being about 40. In the second area, the enemies grant roughly double the exp points, but are much harder to kill and will harm you much quicker. In terms of resource management and battle efficacy, it makes more sense to just grind in the first area until strong enough to bypass the second area all together. 

The setting is dull and boring and is the aspect of the game most obviously hindered by the game-in-a-box approach that so many RPGM developers utilize. There is an overworld map representing forests, plains, mountains, deserts and oceans, with little 2x2 tiles representing towns, castles, dungeons and caves. It is sparse and ugly. (As a side note, why is this type of level design still acceptable in 2018? Just design the level proper, stop being lazy and relying on an overworld map.) Once the player interacts with a 2x2 town tileset they’re transported into the town with scale-appropriate buildings, trees, the occasional townsperson milling about, etc. You know what I’m talking about. You’ve seen this before. It’s nothing new. The dungeon designs aren’t much better. 

And that’s pretty much the game. With all said, I would rate the game 2/5. It’s passable and serves its purpose; I bought it to mindlessly slaughter monsters and to engage in the occasional grindfest while I’m waiting for appointments, coffee, etc. and that exactly what I would recommend it for. It also doesn’t have a paywall or pester you to upgrade or spend money on in-game resources. 

That said however, I ultimately had to award the game 1/5 because, and this is an important note, there is a game-breaking bug in the second dungeon. Once you enter the dungeon, for whatever reason you are unable to leave. Attempting to walk out simply transports you back inside. This doesn’t appear to be a feature of the level as it continues to do it even after you defeat the boss. Because this bug broke my game and make progress impossible, I have to rate it 1/5. 

PROS: 
- Mindless grinding is always fun
- Characters feel tangibly different
- Party customization
- No paywalls or in-game purchases!

CONS:
- Uninspiring, routine gameplay
- Lack of originality in world design, chipsets, animations, or story
- Game-breaking bugs disallow the continuation of the story
- That overworld map

## Frequently asked questions about 7 Stories

### What kind of game is 7 Stories?

7 Stories is a classic role-playing game (RPG) that has been fully remastered for modern iOS devices. It features a story-driven adventure where players choose from seven unique characters.

### What are the new features in the remastered version?

The remastered version includes an updated engine, improved animations, widescreen support, enhanced lighting effects, and compatibility for iPhone Plus and 64-bit devices, offering a visually and technically superior experience.

### Is 7 Stories free to play?

Based on the provided information, 7 Stories is a paid application. There are no mentions of in-app purchases or advertisements, indicating a one-time purchase model.

### What devices is 7 Stories compatible with?

The app is designed specifically for iOS and has been updated to fully support modern devices, including iPhone Plus models. It also features 64-bit support for optimal performance on current hardware.

### What is the main gameplay like in 7 Stories?

Players select one of seven distinct characters to embark on an adventure within the game's world. As a classic RPG, gameplay likely involves exploration, story progression, character development, and potentially combat, all enhanced by the remastered visuals and engine.

## Version history (last 5 releases)

### 2.2.3 — 2024-04-01

- App Review compliance update

### 2.2.2 — 2021-02-09

- Fixed a bug that crashed the game after dying and reloaded a saved game following a boss fight

### 2.2.1 — 2021-02-07

- Fixed a bug where starting a new game skipped the intro. If you started in the desert, starting a new game with this update should fix the issue!

### 2.2.0 — 2020-12-07

- Updated screen size support (iPhone X, and more)
- Fixed a bug where you couldn't exit the tomb
- Other minor fixes

### 2.1.0 — 2019-10-12

7 Souls, the sequel to 7 Stories, is officially on the App Store!
- Updated iPad Compatibility (Fixed an issue where the screen was being offset on some devices)
- Increased character movement speed

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## More apps by Stephen Mashalidis

- [Meme Drinking Game](https://appshunter.io/ios/app/meme-drinking-game/id457446950)
- [Pocket Psychologist](https://appshunter.io/ios/app/pocket-psychologist/id469756344)
- [WordSmith™](https://appshunter.io/ios/app/wordsmith/id811858600)
- [7 Souls](https://appshunter.io/ios/app/7-souls/id1478566812)
- [GameRAT](https://appshunter.io/ios/app/gamerat/id1625183351)

All apps by Stephen Mashalidis: https://appshunter.io/developer/338942783

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-17.*
