# Ack Ack Attack! — Twin-stick space shooter

> Twin-stick space shooter (iPhone/iPad app by Jonathan Parkins.)

- Source: https://appshunter.io/ios/app/ack-ack-attack/id6766291247 (this page in markdown: same URL + `.md`)
- Developer: [Jonathan Parkins](https://appshunter.io/developer/1893707493)
- Category: Games, Entertainment, Action, Casual
- Price: Free with in-app purchases
- Age rating: 12+
- Requires: iOS 15.0 · 378 MB
- Languages: American English
- Released: 2026-10-08
- Data updated: 2026-10-12

## What is Ack Ack Attack!?

A deep space science station has gone dark. The crew is locked in the sealed sections, the decks are crawling with aliens and war robots, and a warship is parked outside. You're the one soldier they sent. Get in there.

ACK ACK ATTACK is a twin-stick arcade shooter with a hundred decks to fight through, every one of them built fresh by the game and never the same twice. Move with one stick, aim and fire with the other, and keep moving.

PLAY IT YOUR WAY
• Top-down, the classic arcade view, or first person, right down in the corridors. Pick at the start of every run and switch any time.
• Touch controls tuned for phone and iPad, or plug in a controller with fully remappable buttons.

A HUNDRED DECKS
• Every deck is generated: rooms, corridors, locked sections, hangars. Learn the rules, not the map.
• Find the keycards, open the sealed sections and walk the captive scientists out. Every rescue unlocks stronger upgrades.
• Every fifth deck sends a pair of Hunters after you. Every tenth deck a mech seals the exit. Shoot off its weapon pods, then hit the core.
• Reach deck 100 and finish the campaign.

BUILD A KIT, THEN EARN IT
• Draft permanent upgrades between decks: faster fire, triple shot, piercing bolts, heavier plating and more.
• The tougher your kit, the harder the station fights back. Lose your kit when you die, and the pressure drops with it.
• One item slot: mines, a particle bomb, a shrapnel bomb, a stun tank, or a warp gate you place at both ends.

SEVEN WAYS TO PLAY
• CAMPAIGN: the hundred-deck climb.
• BLACKOUT: the lights are out, and so is most of your flashlight.
• RACE THE FOG: a timed escape. Find the exit before the clock runs out, or the fog floods the deck and drains you.
• DAILY CHALLENGE: one deck, the same for everyone, once a day. Chase the table.
• SURVIVAL: one arena, waves until you drop.
• ESCORT: walk one crew member to the exit alive.
• BEAT THE BUG: race Karl, the lab's escaped specimen, to the portal. He can't be hurt. He stops to eat.

ALSO
• Four difficulty settings, arcade lives, high-score tables and a run-by-run comms log.
• Free to start: the first ten decks of the campaign, plus one deck each of BLACKOUT, RACE THE FOG, ESCORT and BEAT THE BUG. One in-app purchase unlocks all hundred decks and every mode, and restores on any of your devices.

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Full Game | $4.99 | one-time |


## Is Ack Ack Attack! safe?

Not enough ratings yet to assess Ack Ack Attack!.

## Is Ack Ack Attack! legit?

Ack Ack Attack! has limited verification signals. The AppsHunter Legitimacy Score for Ack Ack Attack! is 58 out of 100 points across 7 verification signals from App Store and developer data.


## Version history (last 2 releases)

### 1.0.1 — 2026-10-12

THE STATION
• A worn, lived-in look: dirt and wear on your soldier, the enemies, the crew, their guns, and the walls, floors and doors of every deck.
• Boss arenas are dressed now: parked fighters, a cryo bay and escape pods.
• On the Hunter decks (every fifth deck) the exit is no longer in the fight room. It is somewhere else on the deck, and its map marker appears only once both Hunters are down.

THE FIGHT
• Bosses and Hunters hit harder the deeper you go.
• Hunters fire single alternating shells, so there is a rhythm to dodge.
• No tip or story card interrupts a boss or Hunter fight.
• Muzzle flash sits on the barrel in both views, the flashlight lines up with the gun, and twin-barrel turrets fire from both bores.
• Keycards never land under an item plate, and the start room is never blocked by wall pipes.

THE CREW
• Captive scientists have new idle, walk and run animations, and a different mix of faces every run.
• In ESCORT the walker collapses when knocked down and gets back up when you revive them.

ALSO
• The "compiling shaders" notice appears only on a true first launch, never on later decks.
• Field tips and station chatter stay in CAMPAIGN and BLACKOUT. The other modes are quiet.
• The pause menu's Hints row is now Button Prompts. Device and build details live under OPTIONS → DEVICE INFO.

### 1.0 — 2026-10-09

No release notes.

## More apps by Jonathan Parkins

- [MTG: Deck Builder](https://appshunter.io/ios/app/mtg-deck-builder/id6762296359)
- [Spot Logger](https://appshunter.io/ios/app/spot-logger/id6774968756)
- [JTervals](https://appshunter.io/ios/app/jtervals/id6816740913)

All apps by Jonathan Parkins: https://appshunter.io/developer/1893707493

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-10-12.*
