# Age of Fantasy

> Turn-based fantasy strategy game with multiple races, campaigns, and multiplayer. (iPhone/iPad app by Daniel Mezes.)

- Source: https://appshunter.io/ios/app/age-of-fantasy/id6452240753 (this page in markdown: same URL + `.md`)
- Developer: [Daniel Mezes](https://appshunter.io/developer/1685694117)
- Category: Games, Strategy
- Price: Free with in-app purchases
- Rating: 4.79/5 from 80 App Store ratings · 61 written reviews indexed
- Age rating: 4+
- Requires: iOS 13.0 · 677 MB
- Languages: English
- Released: 2023-09-11
- Data updated: 2026-08-29
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/age-of-fantasy/id6452240753/reviews.md

## What is Age of Fantasy?

A FREE turn based STRATEGY game uses the engine of AGE OF STRATEGY but now in the fantasy world with ORCs, ELVES, UNDEAD and HUMANs! Also 2 new races: DWARVES, SCALEDFOLKs
A lot of of CAMPAIGNS, skirmishes and MULTIPLAYER games are waiting for you to dive in!

NOT a pay to win game! The in-app payment option is for supporting the code developer.

The game is a retro-like 8-bit game like AoS, so it is not pretty and it has no fancy animations. This is a pure gameplay-oriented turn based strategy like the original.

***FEATURES***
- More than 390 Campaign maps to pass (There are also featured fan-made maps like LoTR and Warcraft)
- More than 300 Skirmish maps to fight on
- More than 1100! units and buildings
- More than 440! technologies to invent
- Design your own maps with the Map Editor feature! 
- Rewarding system: Collecting stars on each map (Based on your peformance) will grant you gems used for unlocking new troops, technologies or buildings!
- Spell Upgrades: Do you find a map too hard? You can ease the difficulty with various spells that can be bought with gems! (Used on consumption)
- Battle against AI on skirmish maps like in classic strategy games!
- Battle against or with real players worldwide!
- Design your own maps with the Map Editor feature!


- Upgrades section containing hundreds of new units, technologies and buildings buyable with gems (Including some fun units)!
- Pick one of 6 mighty races (Humans, Orcs, Undead, Elves, Dwarves and Scaledfolks) and engage in epic combat!

***UNIT REQUESTS***

There are many requests for new and unique units (eg. historical heroes), I am pretty open to this since it's pretty easy to implement a new unit. Please join the forum/Discord, post there the idea and i will make it!

***IF YOU INSTALL IT***

- Please be kind with the rating, since this app is in the middle of developement.
- Feel free to send me any suggestions concerning any part of the game (Gameplay, units, unit properties, new unit suggestions, graphics etc...)
- If you would like to take part in creating this game (eg. graphics, translation, ideas) send me an email and/or join the forums!

***FOR A START***

1. Go to Single Player (Or skirmish)
2. Play a map
3. If you have any, send me suggestions!
4. If not, enjoy the game!

Have fun!

## Key features

- Turn-based fantasy strategy
- Multiple playable races
- Extensive campaign and skirmish maps
- Map Editor for custom map creation
- Unlockable units, technologies, and buildings
- Multiplayer battles
- Gem-based reward system

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Pack for 10 Gems | $0.99 | one-time |
| Pack for 50 Gems | $1.99 | one-time |
| Pack for 120 Gems | $3.99 | one-time |
| Pack for 800 Gems | $14.99 | one-time |
| Pack for 1600 Gems | $24.99 | one-time |
| Pack for 3200 Gems | $44.99 | one-time |
| Pack for 400 Gems | $9.99 | one-time |


## What do users think of Age of Fantasy?

Overall sentiment: positive

**Pros**

- 👍 Fun strategy game
- 👍 Awesome game
- 👍 Love the strategy
- 👍 Develop characters
- 👍 Causes you to think
- 👍 In-depth character info
- 👍 Great for commanding armies
- 👍 Finally on iOS
- 👍 Underrated
- 👍 Fantastic game
- 👍 Wide unit variety
- 👍 Love the lore
- 👍 Amazing upgrades
- 👍 Love building
- 👍 Promising gameplay
- 👍 Addicting
- 👍 Unique strategies
- 👍 Cool time killer
- 👍 Very good game
- 👍 Good game
- 👍 More strategy games like this
- 👍 Great strategy game
- 👍 Depth of play styles
- 👍 Pure strategy
- 👍 Advanced chess game
- 👍 Fantasy aspect enjoyable
- 👍 Good of 5
- 👍 Start of amazing game
- 👍 Core gameplay loop there
- 👍 Maps are awesome
- 👍 Effects and art perfect
- 👍 Jesus
- 👍 Should be way more popular
- 👍 Awesome maps
- 👍 Unit variety
- 👍 Faction flavour
- 👍 Real special
- 👍 Free and not pay to win
- 👍 Hidden gem
- 👍 Tons of units
- 👍 Fire
- 👍 Great game with good teams
- 👍 Pretty good
- 👍 Fun RTS
- 👍 Variety on maps and units
- 👍 Great game overall
- 👍 Good game
- 👍 Nice
- 👍 Cool very good made games
- 👍 Fun
- 👍 Incredibly fun to play
- 👍 Great idea
- 👍 This is fun
- 👍 Different races interesting
- 👍 Great game
- 👍 Love the map edit feature
- 👍 Play your own game
- 👍 Classic gaming
- 👍 Great features
- 👍 One of a kind
- 👍 Must have
- 👍 Great game
- 👍 Free to play
- 👍 Not pay to win
- 👍 Dev effort in gameplay
- 👍 Perfect game for strategy
- 👍 No ads
- 👍 Listen to fan base
- 👍 Helpful account recovery
- 👍 Good tech path
- 👍 Best Strategy Game
- 👍 Feels like Warhammer/COH/Rimworld
- 👍 Best fantasy strategy game
- 👍 Reminds me of chess

**Cons**

- 🐛 Clunky gameplay
- 🐛 Can't transfer old upgrades
- 🐛 Upgrade section organization
- 🐛 Multiplayer NPC issues
- 🐛 Exit to lobby after multiplayer turn
- 🐛 Unclear mobile multiselect
- 🐛 Tutorial written for PC
- 🐛 Map editor pop limit issues
- 🐛 Missing technologies
- 🐛 Can't build mega structures
- 🐛 Vague tutorial
- 🐛 Tutorial is automatically retardant
- 🐛 Micro-font impossible to read
- 🐛 Only 3-step zoom
- 🐛 Turn time too long in large games
- 🐛 Endless AI turn phase
- 🐛 Game ending glitch with AOE
- 🐛 Slow gameplay
- 🐛 Slow loading time
- 🐛 Turns take beyond reasonable time
- 🐛 Infinitely stuck on neutral's turn
- 🐛 Upgrades for tech path expensive
- 🐛 Campaign missions very long
- 🐛 No option to skip/speed up turn time
- 🐛 Need gems for sanity

**Commonly reported bugs**

- Map editor pop limit incorrect
- Game ending glitch with AOE animations
- Infinitely stuck on neutral's turn
- End turn time can take way too long
- Endless AI turn phase
- Game ending glitch with green AOE/plague/poison/explosion animations

**Most requested features**

- Option to clear upgrades and refund gems
- Better organization of upgrade section
- Add NPC option for multiplayer
- Add option to skip or speed up turn time
- Fix map editor pop limit
- Add missing technologies
- Allow building mega structures
- Improve tutorial clarity
- Add double-tap zoom for text
- Improve multiselect controls for mobile
- Add army building mechanic with unit points and recruitment
- Clean up mechanics like disengagement attacks
- Option to toggle 'skip animations'
- More player base
- Add simple AI vs AI option with city building
- Fix game ending glitch with AOE animations

## Recent user reviews (10 of 61)

All indexed reviews: https://appshunter.io/ios/app/age-of-fantasy/id6452240753/reviews.md

### 3/5 — 10/10

*2026-08-18, version 1.032*

Лучшая пошаговая мобильная стратегия. Когда только появилась на айфоне, помню, были проблемы с оптимизацией, но сейчас всё работает замечательно. Из всех Age, эта нравится больше всего.

### 5/5 — Reseña

*2026-08-10, version 1.032*

Creo que es un buen juego personalmente me entretiene mucho debido a la cantidad de unidades edificios y facciones sin embargo algo que si puede llegar a molestarme sería lo lenta que es la forma para obtener gemas sinceramente creo que con todo lo añadido al juego y el hecho de que existen las mismas formas de ganar gemas de hace años es muy difícil y tardado llegar a conseguir mínimo la mitad de cosas de una sola facción considero que deberían encontrar un modo de dar más gemas para que no sea tan cansado y tardado desbloquear más unidades o en todo caso bajar el precio del desbloqueo de las gemas yo creo que bastaría depende el costo original pero si bajarán 1 o 2 incluso 3 gemas en algunos más caros podrían hacer que todo el juego fuera más aprovechable ya que un jugador casual jamás llegará a desbloquear ni siquiera las unidades nuevas que llegan al juego

### 5/5 — My favorite game

*2026-07-24, version 1.032*

I play this before it came on apple, fun strategy game.

### 5/5 — Play this

*2026-05-29, version 1.032*

This is an awesome game. I had played the early version on my mobile phone and loved it. I love the strategy and the development of characters. It causes you to think before you move. The in depth information of each character is extremely helpful and important which helps you to know how to use them properly. If you like commanding and developing huge armies. This is the game for you.

### 5/5 — Великолепно

*2026-04-28, version 1.032*

За 10 лет, которые я тратил на игры в телефоне, это просто лучшая и моя любимая. Невероятное разнообразие, очень большая ветка прокачки. Единственный минус очень много нужно кристаллов, а вариантов их добыть очень мало(( Я бы их купил с радостью, но живу в России((

### 5/5 — Muito bom

*2026-04-08, version 1.031*

Viciado

### 5/5 — Finally got released on iOS

*2026-03-30, version 1.031*

I played this game a lot when I was younger but I had an Andries and it was exclusive to the play store, when I got an iPhone, I saw it was not able to be downloaded and I got upset about it. All around a great game though

### 4/5 — Great, but could improve

*2026-01-17, version 1.029*

Firstly, I think there should be the option to clear all your upgrades and be refunded at least 90% of your gems. If you come back to the game with all your upgrades in your old favourite race and you have a new favourite race, you can’t transfer those upgrades so you basically can’t use your past progress.

Secondly, the organization of the upgrade section should be better. Right now it’s just organized by sections corresponding to a race, but sections from the same race are still separate from each other. I suggest organizing it by race, and in a race section there are units, buildings, and technology sections. Since there are way more units than buildings and technology, you could also have categories for melee, ranged, and magical.

### 4/5 — underrated

*2025-12-28, version 1.029*

Pretty dang good so far

### 5/5 — Overall a great game!

*2025-12-23, version 1.029*

It’s a fantastic game, love genuinely every aspect of the game, the wide variety of units, lore, upgrades, being able to build is amazing, my only legit issue is that trying to use NPC’s in a multiplayer setting is a pain, and for each multiplayer turn having to exit that match and be put back to the lobby, butttt I understand it to an extent. I genuinely love the game and will be playing more, plus the font sizes are a-okay

## Frequently asked questions about Age of Fantasy

### What kind of game is Age of Fantasy?

Age of Fantasy is a free, turn-based strategy game set in a fantasy world. It features multiple races like Orcs, Elves, Undead, Humans, Dwarves, and Scaledfolks, offering a deep strategic experience similar to classic 8-bit strategy games.

### How does the monetization work in Age of Fantasy?

The game is free to play and not pay-to-win. In-app purchases are available to support the developer. Players can earn gems through gameplay by collecting stars on maps, which can then be used to unlock new troops, technologies, or buildings.

### What are the key features of Age of Fantasy?

Key features include over 390 campaign maps, 300 skirmish maps, more than 1100 units and buildings, and over 440 technologies to invent. It also boasts a Map Editor for custom map creation, a rewarding gem system, and spell upgrades to adjust difficulty.

### Can I play against other people in Age of Fantasy?

Yes, Age of Fantasy offers multiplayer games where you can battle against or with real players worldwide. This allows for dynamic and challenging strategic encounters beyond playing against the AI.

### What platforms is Age of Fantasy available on?

The provided description does not specify the exact platforms. However, it is described as a mobile application, suggesting availability on iOS and Android devices. Users should check their respective app stores for compatibility.

## Version history (last 5 releases)

### 1.032 — 2026-04-22

New Units:
Prismatic Dragon 
Troll Double Axe 
Troll Double Axe Elite 
Troll Double Axe Master 
New multiplayer scenario map:The Great Divide 50x50
New maps:in FAN maps section (1)
New random maps:Lost Heretics 79x79,Aralberg 33x33
New cosmetics:In Avatars section (2)
Change:Trigger editor slightly changed to show on the list what conditions/effects are doing (-> easier to use)
Fix:Fixed multiplayer "collect" button
New skins:In Goffic Kingdom pack
New Skinpack: Goffic Knights of Realm:
New Skinpack: Goffic Imperialists:
Changes/Fixes:
Fixed Warfell crystall being one time use — now they can be properly recharged
Fixed poison weapon enchantments removing poison weapon from units with it — like from poison archer
Change:By default everything is in landscape mode - in Settings you can turn back on the Menu rotation if needed

### 1.031 — 2026-03-03

Feature:Language selection option in settings
Fixes:Elf mounting abilities should work now
Fixes:Reanimation spell should give all units into player's possession now (as it should)

### 1.030 — 2026-02-13

2026-01-12 version 1.2141
New skins:In Goffic Kingdom pack
New Skinpack: Goffic Knights of Realm:
New Skinpack: Goffic Imperialists:

               
Changes/Fixes:
Fixed Warfell crystall being one time use — now they can be properly recharged
Fixed poison weapon enchantments removing poison weapon from units with it — like from poison archer


New Units:
Grand Rune Wizard 
Hardy Rune Wizard 
Dwarven Rune Wizard 
Grand Rune Priest 
Hardy Rune Priest 
Dwarven Rune Priest 
Veteran Enchanter 
Expert Enchanter 
Enchanter 
Changes:
Added new unit for humans — human enchanter, focused on granting weapon effects to allies
Added new units for dwarves — rune priest and rune wizard, focused on support with rune magic
[Experimental] Most summons now are working as instant summons — without green thingy to drag around
Scalefolks darters now have access to poisoned darts — researchable via tech ability to add poison to attacks
Acid now reduces armor by -5/-5, is working as regular enchantment effect
Meltdown now disables healing from most sources, is working as regular enchantment effect, is self stackable
Crushing weapon is self stackable, is added to some additional units (mutated forms of ironskin wights, skeleton assaulter and some others)
Updated auras for human/dhampir sergeant, orc leader and uruk leader
Remade orc slaver unit — fixed range 2 attack, reduced cost and stats to 4 turns, both whiplash abilities now also affect trolls
Updated summoned thorn units to make them affected by some plant techs as their normal counterparts do
Removed aimed shot from imperial archer
Removed magmatic bullet from warmage
Hopefully fixed issues with targeting for sharkmen
Nature's respite aura no longer affects any buildings anymore
Ent laborer now counts as «sprouting» and is affected by corresponding techs
Updated woodshaper — he received unique for him stone fall and earth wraith abilities to fit role of actual siege unit. Additionally updated some other his abilities as well (not final change)
Improved corpse flinger — is affected by throwing techs from soulforge, fling abilities no longer require techs to use, +1 attack range at base
Former fling corpse techs are remade into construct techs — one improves mending affinity for all undead constructs and other improves their speed and sight
Soulforge armor techs are made to not affect constructs
Corpse looting abilities for orcs now require beastly hide tech
Nerfed a bit basic undead constructs techs
Grimtale dragon now has no «bypass armor» spec for attack
Warfell bolt scorpion and prismarii voltstrider no longer benefit from mechanical techs of humans and count exclusively as alive units
Tech «all seeing lens» for orcs now gives +3 sight, costs 4 turns and affects all orc casters in addition to eye of Cthulhu
Elven wind dragon now received unique set of abilities — wind shield, hurricane and magic twister
Removed divine dwarven casters from rune mansion
Fixed hardy dwarven guardian cost
Fixed tier 1 mythic attack tech to actually affect elven dragons
Hopefully fixed issues with inability to target gargoyles and stone/ice guardians, basalt juggernaut
Fixed bloating effect
Fixed Jormungandr ability not being affected by spell power

### 1.029 — 2025-12-01

New Units:
Phantom Raider 
Phantom Devastator 
Phantom Lancer 
Fellwing Knight 
Phantom Cataphract 
Dark Citadel 
Veteran Light Lancer 
Expert Light Lancer 
Light Lancer 
Grand Boar Tracker 
Hardy Boar Tracker 
Boar Tracker 
Grand Boar Uhlan 
Boar Uhlan 
Grand Boar Uhlan 
Hardy Boar Uhlan 
Boar Uhlan 

New Skinpack: Drejas Collection:
 
New Skinpack: Goffic Dwarves:
                                                                                            
New Skinpack: Goffic Defenders:
               
Several mapeditor features:
you can put units into carriers WITHOUT TRIGGERS!
you can set unit flags WITHOUT TRIGGERS! (like, "is inattackable" / "First strike" and EVERY other flags you see on units.
Several mapeditor features:
Frost weapon effects now should be self stackable and appliable to undeads;
Updated formation abilities for Dwarven Thane and Defender Centurion. Updated runes for all Defenders. Increased tech costs for unlocking runes. Remade techs for unlocking defenders runes into stats improving techs for defenders;
Updated Fairy Dragon, Woodshaper (+armored form), Petalwing, Dendroid Root Keeper, Bladesinger of elves. Changed town watch and fire archer to be agile units, marksman and frost archer to be heavy units, aegis to be normal units;
Updated agile, medium and heavy techs, mystic durability/strength techs and Nature Wraith tech, dodge melee, armor and shield techs for elves;
Increased cost for Tracking, Elf scouting, Nature Call, elven bow and elven throwing techs. Also removed from tc;
Updated Monster Harbinger, Monster Crusher, nerfed Monster Cataphract (removed from tc and increased cost to 6 turns);
Feral beasts temporary have got +1 turn cost each;
Nerfed back most zombies, removed passive spawning on damaged feral zombies and speed for Infected Nest, increased costs for zombie techs;
Updated texts for defenders and added descriptions for all mounted basic elven units;

### 1.028 — 2025-10-24

New Units:
Iceheart Wyrm 
Sunset Dragon 
Ice Guardian 
Misty Dragon 
Dryleaf Dragon 
New maps:in FAN maps section (1)
New random maps:Four Lords 41x40,Battle For Tamriel 80x80
New multiplayer scenario maps:Camp User Battle For Tamriel Teams 80x80
New Skinpack:Draconids
Balance fixes on:warmage, blue dragon, teutonic dragon, tarantula, hippogriff, wight cuirassier, wight cataphract, vampire
Balance fixes on:drake knight+cataphract, black dragon, basalt hippogriff, drawf jaeger and dwarf mines
Balance fixes:
Light melee superior training: this tech must add «can't act when garrisoned» spec;
Heavy melee superior training: no more max hp reduction but must reduce armor by -6/-6;
Gunners superior training: must give +8 attack and -20 max hp, must not target mechanical units;
Ranged superior training: remove +1 action given via this tech.
All dwarven cavalry got a -10 max hp.
Some dwarf buffs and fixes.
Defender rework (still in progress).
Ranged combat balance changes.

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## More apps by Daniel Mezes

- [Age of Strategy](https://appshunter.io/ios/app/age-of-strategy/id6448704688)
- [Age of World Wars](https://appshunter.io/ios/app/age-of-world-wars/id6468567182)

All apps by Daniel Mezes: https://appshunter.io/developer/1685694117

## Related topics

[age of strategy](https://appshunter.io/ios/topics/age-of-strategy) · [save the orcs](https://appshunter.io/ios/topics/save-the-orcs)

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-29.*
