# Ages of Conflict World War Sim — Simulate infinite AI battles!

> AI nation simulation and map creation game with infinite world battles. (iPhone/iPad app by JoySpark Games.)

- Source: https://appshunter.io/ios/app/ages-of-conflict-world-war-sim/id6456485142 (this page in markdown: same URL + `.md`)
- Developer: [JoySpark Games](https://appshunter.io/developer/1700471844)
- Category: Games, Simulation, Strategy
- Price: Free with in-app purchases
- Rating: 4.60/5 from 7,559 App Store ratings · 1,415 written reviews indexed
- Age rating: 4+
- Requires: iOS 15.0 · 177 MB
- Languages: American English
- Released: 2023-08-08
- Data updated: 2026-08-28
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/ages-of-conflict-world-war-sim/id6456485142/reviews.md

## What is Ages of Conflict World War Sim?

Ages of Conflict is a versatile Map Simulation game where you create and observe custom AI nations battle it out across an infinite number of worlds. Paint beautiful maps and scenarios, and command nations to change history into your liking!

-- AI Simulation with High Customization --
In this game you observe customized AI nations battle it out to ultimately try to control the world in a massive free-for-all, featuring alliances, revolts, puppet states and all kinds of political twists!

-- Extensive Map Creator + God Mode Tools --
The game comes with premade Maps and Scenarios, but you can unleash your creativity by making your own! Make your maps and borders as complex as you like!

-- World Building --
View the whole History of your simulations and Statistics to get a better view of past events and nations long gone. With the right settings, the world can continue to change for thousands of years.

If you are interested in History, Geography, Map Painting or watching chaos unfold, Ages of Conflict has got you covered!

## Key features

- AI nation simulation
- Customizable map creator
- Infinite world scenarios
- Political simulation
- Historical event observation
- World building tools

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Full Version | $4.99 | one-time |


## Chart rankings

- #181 in Top Free · Strategy (US App Store)

## What do users think of Ages of Conflict World War Sim?

Overall sentiment: positive

**Pros**

- 🚀 Frequent updates
- 👍 Customizable terrain and countries
- 🚀 Engaging gameplay
- 👍 Premium worth buying

**Cons**

- 🐛 Revolts occurring even when turned off
- 💰 Scenarios locked behind paywall
- 🔍 Buttons too small on mobile
- 🐛 Bugs with map creation and editing

**Commonly reported bugs**

- Countries with no land still surviving
- Inability to unpause the game after pausing
- Scenario saving issues
- UI scaling problems on larger devices

**Most requested features**

- Add population and military size statistics
- Implement more historical scenarios (e.g. World War 1, World War 2)
- Allow custom flags and nation names
- Add diplomacy and ideology systems
- Introduce a community map sharing feature
- Provide an undo option for map editing
- Add resources and production mechanics
- Implement terrain and fortification impacts on battles

## Recent user reviews (10 of 1,415)

All indexed reviews: https://appshunter.io/ios/app/ages-of-conflict-world-war-sim/id6456485142/reviews.md

### 4/5 — This is great

*2026-08-26, version 4.5.0*

I think this is a good app, though I have an idea, make it so the color could be the flag in settings

### 5/5 — Great game with great potential!!! Please read this!!! I have so many ideas!!!

*2026-08-25, version 4.5.0*

Ages of Conflict. One of my favorite war simulation games with so many potential features. So I decided to make a list of things that would likely make people want this specific simulation game for their entertainment!!! 

Section 1:

-For example, when multiple nations were to attack the same nation and split their unanimous rival’s territory into multiple nations all occupying it at once, than select one of the nations that occupies it and then select the defeated nation in the “annexed by this nation” section, in the actions, their will show the option to divide occupations, which adds multiple nations each with the name, (‘[‘North; South; East; West; Inner; Outer; Southeast; Southwest; Northeast; Northwest; ~n~’][‘ern; ~n~’] [nation label]’) depending upon the direction of the nation is from the center of the old nation was located and has the flag of the annexed nation with the flag of the nation that previously occupied the territory that the new nation currently exists on in the top left corner! When every other nation that was on the old nations territory was annexed, the flag and name resets, and is no longer a puppet of any other nation. 
-Add more detailed and accurate military maps, flags, alliances, and history. 
-Add population, tax, stability, and immigration statistics! 
-Add the ability to merge alliances! 
-Add trade! 
-Add new Navy, Air Force, Marines, Space Force, Army, Drones, and Coast Guard animations, troop statistics and average troop experience level statistics! 
-Add the ability to control a country’s military! 

Section 2:

-Remove all of the scenarios from the gamepass and replace them with every country as a map with the options to use counties, cities, states/provinces, and other units of territory that can be selected at different points in time!!! Add every continent with a selectable point in time from the oldest remaining knowledge of history there to the release of the update! Add the world map with, you guessed it, scalable timelines!!! 
-Add the ability to use photos to create maps! Add Ai to no man’s land that so nations don’t just claim land randomly without knowing that it exists because European nations had claimed land in Asia, America, Oceania, Africa, and Antarctica in completely different points in time!!! 
-Add the ability to undo things!!! 

Section 3:

-Add quests to the game that when the player completes it, they receive a currency of points that can be used to unlock mods!!! 
-Add the ability to play online with friends!!!
-Add planets and moon maps!!!

Section 4: 

-Add a button named, “Annex All Vassals,” in actions where when activated, it well, will annex all vassals. 
-Add buttons called “Tariff” “Blockade Trade” “Fund Revolution” “Stop Trading” “Trade” “Change Politics” and, “Trade Territories”
-When you tap, “Declare War,” it gives you the options, “Naval” “Air” “Nuclear” “Economic” “Revolutionary”
“Invasion” “Proxy” “Liberation” “All Out” “Trade” and other types of wars!!! 
-When you tap, “Peace,” and then select the nation that you want to make peace to, you will get the options, “Demand Surender” “Demand Conditional Surrender” “Surrender Conditionally” “Surrender” “Cease Fire” “Demand New Vassal” “Surrender As Vassal” “New Nations” “Pay For Damage” “Force Reparations” and, “Custom Peace Treaty”

Section 5:

Work In Progress!!!

### 4/5 — This is a good country sim

*2026-08-25, version 4.5.0*

This is great and all but can you add pre made scenarios without to pay cuz it’s the only thing I think about this game can you add it.But only the Europe or world ones if that’s too much and you want free to play players to have limited stuff then add more scenarios This game is really good if you want to simulate countries attacking each other much better than territorial.io

Give me scenarios plzzzz

### 5/5 — Best game ever!

*2026-08-23, version 4.5.0*

The full version is the best and cheap and one time payment

### 5/5 — great game but i have an idea.

*2026-08-23, version 4.5.0*

i love this game so much but what if nations could build more cities? it could give them more economy but they would have to pay for it. Plus, if it revolts then if youre playing on the world scenario map. it would make it more realistic with more countries being made. Another idea, what if nations didnt have to border other countries to make a war? and what if countries had relationships and didnt need an alliance to not go to war with eachother? just some ideas but overall the game if good

### 5/5 — Review

*2026-08-23, version 4.5.0*

This game is amazing! This game is teaching me more geography, history, and located countries!
Keep it up Developers!

### 5/5 — If you will read this Please put this update

*2026-08-23, version 4.5.0*

So I want you to add this: add manpower of any country, and Recruiting units, and you can play as a country. 
Sincerely, Deion Simpson

### 5/5 — Meh GUI will give you scenarios for yall

*2026-08-23, version 4.5.0*

Sense Countryballs wants a Canada scenario I will create a Canada scenario for Countryballs because looks like he or she really wants it so *goes back to ages of conflict and makes a scenario of it and shares it*

### 5/5 — Great Game

*2026-08-23, version 4.5.0*

Amazing game. Love seeing these countries fight. It just lacks any type of military system. It’s just battle efficiencies from 1 to 6 so I want to see actual troop numbers be added in countries having to pay gold to get more troops. Also I would love a peace treaty mechanic. There should also be a way to stop peace. Great game though.

### 5/5 — Happy birthday!

*2026-08-22, version 4.5.0*

Happy birthday to you happy birthday to you happy birthday Ages of Conflict happy birthday to you!!

## Frequently asked questions about Ages of Conflict World War Sim

### What is Ages of Conflict World War Sim?

Ages of Conflict is a simulation game where you create custom AI nations and observe them battle for world dominance across infinite, procedurally generated worlds. You can design detailed maps, influence political outcomes, and watch complex historical events unfold.

### What are the key features of this simulation game?

Key features include highly customizable AI nation simulation with alliances and political twists, an extensive map creator for designing your own worlds and borders, and world-building tools to view the history and statistics of your simulations.

### Is Ages of Conflict free to play?

The application is free to download and play, but it does include in-app purchases and advertisements. These may offer additional content or enhance the gameplay experience.

### What kind of scenarios can I create?

You can create a vast array of scenarios, from simple border disputes to complex global conflicts involving alliances, revolts, and puppet states. The game allows for infinite world generation and deep customization of nations and their interactions.

### Who would enjoy playing Ages of Conflict?

This game is ideal for individuals who have a passion for history, geography, and strategic simulation. It appeals to those who enjoy creative world-building, observing AI-driven chaos, and influencing the course of simulated history.

## Version history (last 5 releases)

### 4.5.0 — 2026-07-24

### Additions
- Added Unit Visuals for wars. These units will stick close to frontlines, and will be supplied from the nearest city core
  - You can modify how dense and fast these units are in the Settings found in bottom left corner
  - These units are purely visual. They do not possess any tactics and whatnot. They are just for visual appeal and to make wars more fun to watch
- Added a wavy effect to flags in Nation View. You can disable the effect in Pause Menu Display Settings
- Added a visible list of ongoing and recently ended wars to the bottom. You can hide it from in-game display settings
- Added a setting to make Nuke Wasteland optional

### Bugfixes & Improvements
- Improved revolt borders so that they more closely follow Terrain. Things like crossings, mountains, and deserts will act as natural barriers
- Removed the old Revolt Borders selection setting
- Updated Europe 1792, 1914, 1938 and 2026 scenarios
- Fixed Toggle All not toggling all Text Popup Settings
- Fixed and added some random flag icons
- Fixed some issues with Settings Page
- Fixed some translations
- Minor changes to some setting default values
- Nations no longer lose gold when releasing puppet nations

### 4.4.2 — 2026-06-23

### Additions
- Added more Random flag patterns, icons & color schemes
- Added option to delete any broken custom scenarios and saves

### Bugfixes & Improvements
- Improved Flag Painter tools
  - Line tool can now draw diagonal lines and you now see a preview before letting go
  - Circle tool now shows a preview before drawing
  - Circle tool circles should now look better and smoother
  - You can now undo clearing the flag
- Updated scenarios World Map 1914, 1938, 2026 and Asia 2026
- In Territory and Terrain paint bucket tool will be deselected when switching the main tool off
- Fixed a bug where you couldn't bucket tool nations own territory when painting rightful territory

### 4.4.1 — 2026-05-20

### Additions
- Expanded Territory Painting by dividing it to the Owner and Rightful Owner layers. You can paint both at once or only paint one of them for more precise occupations
  - Note!: Painting for nations currently at war no longer automatically paints occupations. You must use the correct layer
- Added a confirmation before saving a scenario for deleting any dead nations with rightful territory but no rightful cities
- Added most in-game display settings to scenario editor

### Bugfixes & Improvements
- Revolts no longer core their starting territory immediately upon spawning
- Dead nations can now be painted for, but only if ONLY Rightful Owner layer is active
- Updated the Asia map
- Updated scenarios World Map 1914 and 1956, and Asia 2026 and 908
- Added a tooltip for Land Integrations setting
- Crossings will now also be included in occupations, though they won't have a striped pattern in most map modes
- Fixed a bug where spawning new nations made their territory occupations
- Fixed alliance color not changing immediately upon saving
- Fixed Alliance Panel not closing with Esc
- Fixed some buttons being clickable in situations where they shouldn't be
- Fixed credits not being fully scrollable
- Fixed some translations
- Improved error reporting
- Updated Unity version

### 4.4.0 — 2026-04-26

### Additions
- Expanded Puppets to three different types: Vassals, Puppets and Satellites puppets
  - Vassals behave like all puppets previously, their land can be taken and they regularly donate to their liege
  - Puppets can't have their land taken but they still donate
  - Satellites don't donate or get land taken, but are more loyal. They can join alliances while puppeted
  - You can quickly change the autonomy level of a puppet by clicking their current type name
  - If a puppet reaches below 10 autonomy, it can no longer protest against land seizures
  - If a puppet reaches above 90 autonomy, it can freely leave its liege
- Added a loyalty rating to puppets
  - This can be edited manually by simply clicking on it
  - Disloyal puppets don't donate, and can revolt against their liege
- Added a mechanic where nations have a "rightful territory", which will remain as such even if they lose territory in a war
  - Occupied territory pattern in wars now only shows up on new territory, not reclaimed one.
  - Occupations from a nation that the holder is at war with will appear differently compared to occupations from currently peaceful nations.
  - Occupied territory can be integrated after a war using gold, with each portion of occupations integrated separately.
  - Percentage of occupied territory is shown on the Economy Panel, and how much integrating it would cost
  - There is also a button to manually integrate it, even for free if holding shift
  - This will probably change later but currently, when painting territory, painted tiles will always be rightfully owned by the new nation UNLESS the nations are at war while painting
- Added a new scenario, World Map 1956
- You can now manually change the loyalty of allies by clicking the loyalty info

### Bugfixes & Improvements
- With the new mechanic of "rightful territory", if a revolting city is located inside the revolting nations rightful territory, the new revolt will automatically take all its rightful tiles from the previous country. With this countries might revolt with their perfect borders, also taking with them other cities.
- Fixed a bug where Annex Cores Setting incorrectly also disabled core transfer in the event of Alliance Unification
- Updated scenarios World Map 2026, Europe 1914 and Middle East
- Removed Classic Revolt Borders
- Fixed some nation/city names

### 4.3.6 — 2026-03-09

### Additions
- Added Korean language
- Added ability to change the colour of alliances
- Added World AI Setting to disable core transfer when a nation is annexed by player
- Added list of puppets to Nation Panel Diplomacy

### Bugfixes & Improvements
- Adjusted Random World nation placement so that random nations favour tiles next to oceans and rivers, and avoid deserts and tundra. Random cities are still spread evenly
- You can now hold shift in most Scenario Editor commands to chain them
- Updated terrain in Asia Map and 2026 Scenario
- Fixed pause icon showing up in alliance panel in scenario editor
- Alliance names are now hidden if Nation names are turned off
- Improved alphabetical ordering in flag packs
- Added a custom cursor when adding a puppet
- Maybe improved game performance
- Reordered some God Mode UI
- Updated Unity version

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## More apps by JoySpark Games

- [Border Guesser](https://appshunter.io/ios/app/border-guesser/id6755968955)

All apps by JoySpark Games: https://appshunter.io/developer/1700471844

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-28.*
