
About
Experience a classic 1945-style scroll shooter with multiple characters, stages, and upgradeable skills. Embark on an adventure with stat enhancements and diverse abilities.
What's New in AirShoot 2012 Ultimate
1.0.3
February 24, 2017
This app has been updated by Apple to display the Apple Watch app icon. iPhone6 6+ 7 7+ screen size apply
MoreIn-App Purchases
$0.99
AirShoot2012_3 Model
This fighter jet is technical model
Developer apps
FAQ
What is AirShoot 2012 Ultimate?
AirShoot 2012 Ultimate is a 1945-style scroll shooter game featuring multiple characters, stages, and upgradeable skills. Players can enhance their character's stats to progress through the adventure.
Does AirShoot 2012 Ultimate have ads?
No, AirShoot 2012 Ultimate does not contain advertisements. It is a free game with optional in-app purchases.
What devices does AirShoot 2012 Ultimate support?
AirShoot 2012 Ultimate is supported on iPhone and iPod devices. It is not currently available for Android or other platforms.
How often is AirShoot 2012 Ultimate updated?
The game was last updated on February 24, 2017, with version 1.0.3. The initial release date was February 10, 2017.
What is the age rating for AirShoot 2012 Ultimate?
AirShoot 2012 Ultimate has an age rating of 12+, making it suitable for teenagers and older.
Can I play AirShoot 2012 Ultimate offline?
The provided information does not specify whether AirShoot 2012 Ultimate can be played offline. However, most shooter games of this style can be played without an internet connection.
What are the main gameplay mechanics in AirShoot 2012 Ultimate?
The core gameplay involves a 1945-style scroll shooter experience where players control a character, shoot enemies, and navigate through stages. Players can also upgrade their character's stats and utilize 8 different skills.
What is the user reception of AirShoot 2012 Ultimate?
Based on the available data, AirShoot 2012 Ultimate has a rating of 3.0 stars from 2 ratings. This indicates a mixed to average reception from its limited user base.










