# Arclo — Swing, thread, outrun the void

> One-tap momentum and timing game with two distinct play modes. (iPhone/iPad app by Ed Caspersen.)

- Source: https://appshunter.io/ios/app/arclo/id6780681858 (this page in markdown: same URL + `.md`)
- Developer: [Ed Caspersen](https://appshunter.io/developer/1892924299)
- Category: Games, Action, Casual
- Price: Free with in-app purchases
- Rating: 5.00/5 from 1 App Store ratings
- Age rating: 4+
- Requires: iOS 17 · 20 MB
- Languages: American English
- Released: 2026-06-24
- Data updated: 2026-08-27
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/arclo/id6780681858/reviews.md

## What is Arclo?

One tap. Endless swing.

Arclo is a one-tap arcade game about momentum. You pilot a tethered pair of orbs: tap to swap which orb anchors and which one swings, and sling yourself through a run of glowing gates while a rising void hunts you down. Nothing else to learn. Everything else to master.

TWO PHYSICS MODES
* Orbit: the pair whips around at constant spin. Pure rhythm and release timing.
* Pendulum: gravity owns the swing. Build arcs, ride the fall, and time the swap at the top.
Every tier plays completely differently in each mode, with separate progress and separate leaderboards.

TEN TIERS OF TROUBLE
Start with clean gates and an honest void. By the top tiers the course fights back: moving barriers, drifting hazards, tractor beams, gravity zones, spin-flips, fly-ins, and pulsing gaps. Tier 10 adds drifting debuffs that teleport you backward, shrink your tether, jitter the gates, and surge the void.

POWER-UPS IN THE CHAOS
Shields, freezes, wide gates, gate passes, and tether stretchers spawn mid-run. Snatch one without breaking your line and it might save the streak that saves your run.

COMBO SCORING
Every clean gate builds your streak and raises your multiplier. One miss resets it, and the void gets faster while you recover. Greed and safety are always arguing.

ENDLESS CHALLENGE LEVELS
Past level 25, raise the gate cap for longer, harder levels: more gates, more scoring chances, longer streaks. How deep you push is up to you.

GAME CENTER LEADERBOARDS
Every run posts to leaderboards for each mode, with a separate free-tier board so everyone competes from day one.

ORIGINAL SYNTHWAVE SOUNDTRACK
A full set of original tracks scores your runs, with separate menu and gameplay moods. The full unlock includes a soundtrack player so you can listen like a music app.

FAIR AND SIMPLE
Tiers 1 through 3 are free. A single one-time purchase unlocks tiers 4 through 10 forever. No subscription, no ads, no energy meters. Your progress syncs through iCloud.

Thread the gates. Outrun the void.

## Key features

- One-tap gameplay
- Momentum and timing mechanics
- Two play modes: Orbit and Pendulum
- Progressive tier system with new challenges
- Endless levels with unique layouts
- In-game timer and leaderboards
- Original synthwave soundtrack with player

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| English | $3.99 | one-time |



## Frequently asked questions about Arclo

### What is Arclo?

Arclo is a one-tap arcade game where players control two tethered orbs, tapping to swap anchors and propel forward through a series of gates. The game focuses on momentum, timing, and nerve as a void closes in behind the player.

### How many ways can I play Arclo?

Arclo offers two distinct play modes: Orbit, a constant-spin swing playable in landscape or portrait, and Pendulum, a gravity-based swing where the loose orb falls and swings. Each mode features its own progress tracking.

### What kind of challenges does Arclo offer?

Arclo features ten tiers, with each tier introducing a new twist to the gameplay. These can include big turns, sliding gates, drifting hazards, spin flips, tether zones, lethal barriers, and gates that pulse open and closed. Higher tiers combine these elements.

### Does Arclo have ads?

No, Arclo is built to respect you and does not contain advertisements. It also avoids tracking, accounts, and analytics, keeping your progress on your device.

### How does Arclo handle pricing and unlocks?

Arclo is free to start, with tiers 1 to 3 available forever. A single one-time purchase unlocks tiers 4 to 10 and the full soundtrack player. There is no subscription model.

### What devices does Arclo support?

Arclo is available for iPhone and iPad, offering full keyboard support. Your progress can sync across your own devices through iCloud if you choose.

### What is the age rating for Arclo?

Arclo has an age rating of 4+, making it suitable for a wide range of players. The gameplay mechanics are simple to learn but offer depth for experienced players.

### Does Arclo have offline play?

Yes, Arclo is designed to be played offline. Your progress is saved locally on your device, and you can sync across your own devices via iCloud if desired.

## Version history (last 5 releases)

### 1.1.3 — 2026-08-17

Polish and performance for this update:

• Smoother gameplay on long runs. Rendering work is now skipped for gates far off screen, so challenge levels with raised gate caps (up to 100 gates) hold a steady frame rate.
• The finish gate now shows its green energy sweep so the end of a level is easier to spot at a glance, and gate energy alternates sweep direction for a livelier course.
• Fixed the starfield leaving empty bands after resizing on iPad (Split View and Stage Manager).
• Arclo now supports any device on iOS 17.0 or later.

Thanks for playing! Reviews and ratings help a lot.

### 1.1.2 — 2026-08-10

A fairness and polish release.

* Challenge scoring is now consistent: every gate is worth the same combo-weighted points at every gate cap, so longer challenge levels earn more purely by having more gates. Leaderboard runs at different caps now compare fairly.
* Fixed a scoring exploit where the teleport debuff let the same gate be scored more than once. Teleports now take back the exact points they undo.
* The leaderboard screen now offers a working sign-in retry if Game Center authentication was canceled or failed at launch.
* Fixed a rare case where gameplay music could start playing underneath the pause overlay.
* The personal best card now correctly says points instead of gates.
* The one-time full unlock has a new lower price.

### 1.1.1 — 2026-07-11

Fixes and a new accessibility option.

Gameplay
- Missing the finish gate now ends the run immediately with a clear result, instead of leaving you drifting with nothing left to do.
- The Teleport debuff no longer pushes the void back when it warps you. Debuffs never relieve void pressure: the void cannot be defeated, only outrun, and it eases back to normal speed as you clear gates cleanly.
- Rotating the device mid-level restarts the level as before, but your score now returns to what it was when the level began, so a restart cannot bank the same gates twice.

Haptics
- New vibration cues for gate clears, combo rises, misses, power-ups, debuffs, tractor beams, wins, and deaths. Turn them off in Settings under Accessibility if you prefer. Requires a device with a Taptic Engine.

Reliability
- Fixed a rare case where the full game unlock could show as locked on a new device or during an App Store outage. Only a genuine refund removes it now.
- Reset Progress now syncs correctly across devices on the same iCloud account. Previously another device could restore its old level progress over a reset.

### 1.1 — 2026-07-04

Version 1.1 gives the top tiers real identity and adds new ways to help (and hurt) yourself.

New top-tier mechanics
- Tier 8: Moving barriers. The lethal walls beside a gate now slide back and forth.
- Tier 9: Tractor beams. An unseen entity off one side of the screen drags your orb
  pair toward it (marked by purple rings pulsing inward). The pull is light at the far
  edge and strongest right beside the beam, so lining up gates becomes a fight.
- Tier 10: Debuffs. Drifting red anti-power-ups you weave to dodge. Non-lethal, but
  each stings: Void Surge (void speeds up for the rest of the level), Narrow Gates,
  Frenzy, Gate Jitter, Wide Barriers, and Teleport (warps you back a gate). Fixed
  placement per level, so tier 10 is a consistent, fair challenge.

New power-up
- Gate Pass: banks a charge that credits your next missed gate as a clean pass, with
  no void surge and no broken combo.

Also
- Power-ups appear more often on higher tiers (and 8-10 can drop two).
- Every power-up and debuff now has its own sound effect.
- New music: two gameplay tracks (Singularity, Redshift) and a menu track (Aphelion).
- Faster, smoother start when you press Play.

### 1.0.2 — 2026-07-01

Version 1.0.2

- Fixed sound effects going silent after minimizing and reopening the app. They now come back on their own.
- Fixed a level-generation issue where a drifting hazard could sit inside a barrier (where it did nothing). Hazards and barriers now place cleanly, and barrier-heavy levels keep their full set of barriers.

## More apps by Ed Caspersen

- [Centimental](https://appshunter.io/ios/app/centimental/id6762103305)
- [Skitter: Guitar Trainer](https://appshunter.io/ios/app/skitter-guitar-trainer/id6768141415)
- [Loomstone](https://appshunter.io/ios/app/loomstone/id6788248103)
- [Tessance](https://appshunter.io/ios/app/tessance/id6797638938)

All apps by Ed Caspersen: https://appshunter.io/developer/1892924299

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-27.*
