# Basketball Superstar 2 — user reviews

> 1,181 indexed App Store user reviews of Basketball Superstar 2 by Lazy Boy Developments, rated 4.60/5 from 15,460 ratings.

- Source: https://appshunter.io/ios/app/basketball-superstar-2/id6444349148/reviews
- App overview in markdown: https://appshunter.io/ios/app/basketball-superstar-2/id6444349148.md
- Rating breakdown: 5★ 11,332 · 4★ 2,825 · 3★ 931 · 2★ 150 · 1★ 222

## What do users think of Basketball Superstar 2?

Overall sentiment: positive

**Pros**

- 🚀 Fun gameplay
- 👍 Simple and easy to understand
- 🚀 Addictive and engaging
- 👍 Good progression system
- 👍 Solid basketball simulation
- 👍 Enjoyable time-killer

**Cons**

- 🐛 Inconsistent player performance
- 🐛 Frequent injuries
- 💰 Paywall for full experience
- 🕰️ Long wait times between seasons
- 🐛 Unrealistic progression to NBA
- 🐛 Lack of in-depth statistics

**Commonly reported bugs**

- Crashes and freezes
- Incorrect game scores and stats
- Endorsement system not working properly

**Most requested features**

- Add NBA draft and free agency
- Improve realism of player development
- Provide more customization options
- Implement an online/multiplayer mode
- Expand the depth of gameplay features

## Newest reviews (19 of 1,181)

### 4/5 — Good

*2026-08-19, version 1.0.28*

Pretty good

### 4/5 — Great game

*2026-08-13, version 1.0.28*

I love this game

### 4/5 — Good game

*2026-08-03, version 1.0.27*

Good game

### 4/5 — It’s alright

*2026-07-28, version 1.0.27*

It’s ok

### 5/5 — Amazing

*2026-07-27, version 1.0.27*

Love the game so good all the games this company makes

### 2/5 — 50/50

*2026-07-26, version 1.0.27*

Игра просто 50/50… причем во всем. Пофиг какой у вас рейтинг 99 или 50. Но если вы играете с рейтингом 50 вы на 90% проиграете это да. Но если вы будете 99 а против вас 50 то тут 50/50) просто самый отвратительный симулятор который я только видел… рейтинг не влияет ни на что!

### 5/5 — Great game, very fun!

*2026-07-26, version 1.0.27*

Addictive , always playing over and over!

### 5/5 — Hey

*2026-07-26, version 1.0.27*

Awesome

### 3/5 — Subject: Feature Suggestions & 1v1 Balancing for Basketball Superstar 2

*2026-07-25, version 1.0.27*

Description of Issue/Feedback:
I am a big fan of Basketball Superstar 2 and love the foundation of the game. However, as players invest a lot of time and money into building elite talent, the simulation mechanics and endgame customization are nonexistent.
I would love to share some detailed feature requests and balancing suggestions that I believe would drastically improve the game's simulation accuracy and replay value:
 * 1v1 Matchup Balancing & Specialist Scaling: Currently, the math behind 1v1 matchups feels overly punitive to everyone, but especially for specialist builds. If an 18-year-old rookie hyper-focuses their currency to completely max out all three-point relevant attributes (accuracy, confidence, speed, 3PT, agility, footwork, pace, movement) while leaving defense and rebounding at zero, the simulation engine should strictly reflect that trade-off.
   * The player should be bad at whatever he/she neglects, but they should absolutely dominate from deep. A good defender should not be able to diminish a maxed-out 99 attribute so drastically.
   * Instead of hitting a weak 25–65% from three, with a maxed-out shooter, we should be hitting around 65% and up because our attributes are maxed out. Contested penalties should only cause a minor 25–35% decrease; the lower their defense, the higher my sharpshooter percentage should be, and vice versa. The current decrease is about 35–65% plus. This is still a game—if you can drop my make percentage that low, I should be able to work to make it as high as possible without a 65% cap on my maxed-out shooters. That ruins the investment put into that specific elite skill. The engine should also actively track and display a 3PT counter. They show everything else, so why not the 3s? Knowing your 3PT FG% would be amazing.
 * Build Specializations: When upgrading skills, players should be able to lock in a role or specialization (e.g., "Defensive Anchor," "Sharpshooter Mercenary"). Selecting this should trigger the simulation engine to automatically prioritize and focus on those specific actions during games, giving the build a distinct identity on the court.
 * Specialized Personal Trainers/Coaches: Introduce high-tier personal coaches (like famous shooting trainers) that we can hire using in-game cash. Training with them could unlock unique, upgradable passive skills and perks that let our player truly dominate specific disciplines (shooting, playmaking, rebounding, defense).
 * Agent Tier System & Leverage: Introduce an Agent System categorized by classes (E-Class up to S-Class). Better agents would cost more but give elite players true superstar leverage—allowing us to successfully force trades, request to team up with specific players, and maximize contract negotiations based on our player's status.
 * Animated 1v1 & Critical Scenarios: Add a separate mini-game section that displays quick animations instead of critical scenarios, or combine both to make something new (clutch 1v1 ISOs, layups, 3-pointers, dunks). The higher our attributes, the larger and more forgiving the "green timing window" should be for slightly early or slightly late releases. Make it an option so players who want to be more involved can use it.
 * Separate Multi-Mode Variety: Add even more longevity by including a dedicated 1v1 online matchmaking mode, as well as a separate Basketball Manager mode, all within the same app ecosystem.
 * Post-Retirement Coaching & Legacy Dynasty: Currently, the game ends at retirement. It would add incredible value if our legendary player could choose to become a coach afterward. Furthermore, since the game already allows you to have children, those children should be able to inherit certain attributes, skills, or athletic capabilities from your superstar player. Upon retirement, you should be able to either coach your child or completely take over their development from a young age—guiding them into the next generation's young star. This would create a true multi-generational legacy system and give players an endless, rewarding gameplay loop for the characters they invest so much into. 

P.S. you should also randomize the next generation height and not allow anyone to pick their position. If their height doesn’t match the position they’re not able to play that position limit them to their heights. And hopefully the next generation or next child has the height you’re looking for to play with. Just to add some fun unpredictability.

### 3/5 — Solid game

*2026-07-25, version 1.0.27*

Solid game it’s nice

### 5/5 — !

*2026-07-22, version 1.0.27*

Tuff

### 3/5 — Pretty good

*2026-07-18, version 1.0.27*

Fun

### 5/5 — Y

*2026-07-17, version 1.0.27*

Yup

### 5/5 — New game

*2026-07-16, version 1.0.27*

You should make a baseball version

### 4/5 — Good game

*2026-07-15, version 1.0.27*

Really cures my boredom

### 5/5 — Hi

*2026-07-14, version 1.0.27*

Fire

### 5/5 — Fun

*2026-07-13, version 1.0.27*

Fun

### 5/5 — Nice

*2026-07-11, version 1.0.27*

Better than I thought

### 5/5 — Can you support Chinese?

*2026-07-11, version 1.0.27*

Can I add a Chinese language?I like playing this game.

## Most critical reviews (10 lowest-rated)

### 1/5 — meh

*2026-07-14, version 1.0.27*

meh

### 1/5 — W

*2026-06-21, version 1.0.27*

W

### 1/5 — Repetitive and weird

*2026-06-06, version 1.0.27*

Game is basic and boring aside from that they push gay relationships hahah

### 1/5 — Unrealistic

*2026-05-31, version 1.0.27*

How the hell am I 28 n college??? On top of that this game does nothing but take ur money if you want to have a chance at winning. In 11 years I’ve made the tournament 2 times. This game is trash if you ask me

### 1/5 — Trash

*2026-03-25, version 1.0.27*

Trash

### 1/5 — Chinese

*2026-03-07, version 1.0.27*

WE NEED CHINESE！！！！！

### 1/5 — Needs better tutorial

*2026-02-19, version 1.0.27*

Can’t even get on a team because can’t figure contract stuff out

### 1/5 — bert

*2026-01-26, version 1.0.27*

hi

### 1/5 — terrible game

*2025-12-12, version 1.0.27*

pay to win

### 1/5 — Game could be fun if you didn’t get injured every other game

*2025-11-02, version 1.0.26*

Good luck hitting any milestones.  You’ll be lucky to ever play half a seasons worth of games. Your player get injured every 2-3 games. The game is broken. Well except the transactions, they sure have no problem charging for in app purchases

## Most praised reviews (10 highest-rated)

### 5/5 — Cold

*2026-08-23, version 1.0.28*

This game is excellent

### 5/5 — Addicting

*2026-08-22, version 1.0.28*

Very fun.

### 5/5 — graphics

*2026-08-19, version 1.0.28*

dope

### 5/5 — This is what I’ve been waiting for!

*2026-08-09, version 1.0.28*

Actually amazing basketball sim game. Can throw hours at this game and not get bored

### 5/5 — Fun game

*2026-08-08, version 1.0.28*

It’s a fun game

### 5/5 — Best ever

*2026-08-07, version 1.0.28*

Very good game

### 5/5 — Great game

*2026-08-05, version 1.0.28*

Very fun and I like that it isn’t a constant ad to play

### 5/5 — Love the game

*2026-08-02, version 1.0.27*

Love the game best game I have played in long time so good job

### 5/5 — Great Game!!!

*2026-07-30, version 1.0.27*

Just a really fun game

### 5/5 — Great game

*2026-07-29, version 1.0.27*

Greatest game of all time

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-01.*
