# Bible Heroes Run — Bible Adventures for Kids!

> Adventure game with Bible heroes, 1000 levels, and co-op mode. (iPhone/iPad app by James Lee.)

- Source: https://appshunter.io/ios/app/bible-heroes-run/id6761793559 (this page in markdown: same URL + `.md`)
- Developer: [James Lee](https://appshunter.io/developer/1891530554)
- Category: Games, Education
- Price: Free
- Rating: 5.00/5 from 1 App Store ratings
- Age rating: 4+
- Requires: iOS 14.0 · 3 MB
- Languages: English
- Released: 2026-04-18
- Data updated: 2026-06-26
- Monetization: free
- User reviews in markdown: https://appshunter.io/ios/app/bible-heroes-run/id6761793559/reviews.md

## What is Bible Heroes Run?

Race through 1000 exciting Bible story levels and discover God's Word through adventure!

Play as your favourite Bible heroes:
- David - The Brave Shepherd
- Moses - The Great Deliverer
- Noah - The Faithful Builder
- Mary - Chosen by God
- Daniel - The Fearless Prophet
- Esther - The Courageous Queen
- Jonah - The Ocean Runner
- Joshua - The Mighty Warrior

FEATURES:
- 1000 levels covering the entire Bible
- From Genesis to Revelation
- 10 playable Bible heroes with superpowers
- Beautiful pixel art worlds
- Bible verses in every level
- Co-op mode for 2 players
- Gabriel the Angel tutorial guide
- Difficulty settings for all ages
- NO ads - NO in-app purchases - 100% FREE

WORLDS:
- World 1: Creation and Genesis
- World 2: Moses and Exodus
- World 3: Promised Land
- World 4: Kingdom of Israel
- World 5: Prophets
- World 6: Jesus is Born
- World 7: Miracles
- World 8: Holy Week
- World 9: Early Church
- World 10: Revelation

Perfect for Sunday School, family game night, or any child who loves Bible stories!

"Be strong and courageous!" - Joshua 1:9

## Key features

- 1000 Bible story levels
- 10 playable Bible heroes
- Pixel art worlds
- Bible verses in levels
- 2-player co-op mode
- Difficulty settings


## Frequently asked questions about Bible Heroes Run

### What is Bible Heroes Run?

Bible Heroes Run is a free adventure game where players race through 1000 levels, embodying various Bible heroes and learning about scripture through gameplay. It features pixel art worlds and co-op multiplayer.

### Does Bible Heroes Run have ads?

No, Bible Heroes Run is 100% free and contains no advertisements. It also has no in-app purchases, offering a complete experience without interruptions.

### How many levels are in Bible Heroes Run?

Bible Heroes Run offers an extensive 1000 levels that cover the entirety of the Bible, from Genesis to Revelation, providing a comprehensive journey through scripture.

### Can I play Bible Heroes Run with a friend?

Yes, Bible Heroes Run includes a co-op mode for 2 players, allowing friends or family members to play together and enjoy the adventure side-by-side.

### What Bible heroes can I play as in Bible Heroes Run?

You can play as David, Moses, Noah, Mary, Daniel, Esther, Jonah, and Joshua, each with their own unique superpowers to help you progress through the levels.

### Is Bible Heroes Run suitable for young children?

Yes, Bible Heroes Run is designed for all ages with difficulty settings available, and it has an age rating of 4+. It's perfect for Sunday School or family game nights.

### What devices can I play Bible Heroes Run on?

Bible Heroes Run is available on iPhone, iPad, and iPod, making it accessible to a wide range of Apple users.

### How often is Bible Heroes Run updated?

The latest version of Bible Heroes Run is 1.1.0, which was last updated on June 7, 2026. This indicates recent development and ongoing support for the game.

## Version history (last 5 releases)

### 1.1.0 — 2026-06-07

NEW BIBLE HEROES!
• Play as Jesus — walk on water and unleash healing light!
• Play as Samson — super strength that shatters brick pillars!

GAMEPLAY IMPROVEMENTS
• Fixed water movement and level exit detection
• Improved platform and collision handling
• Better pickup collection and controls
• Smoother game-over and restart flow

### 1.0.3 — 2026-04-27

Version 1.0.3 — Build 3 Release Notes
Water Physics — Complete Rewrite

Rewrote entire water physics as a proper if/else chain — previously both water AND normal gravity ran simultaneously, canceling each other out every frame
Added waterExitTimer — 60 frame grace period after jumping out of water so player cannot be pulled back in immediately
Increased water jump force from -14 to -20 with horizontal momentum boost
Added _clingToGround guard — no longer fights the jump when player is rising or exiting water
Fixed ceiling collision during water exit — sand tile above water was trapping player on every jump attempt
All characters can now swim and jump out of water freely
Jonah retains swim speed advantage

Auto-Run Mode Fix

Auto-run inp.right = true was firing AFTER player.update() read the input — player never saw the command in water
Moved auto-run input to fire immediately BEFORE player.update() — both classic and auto-run modes now work correctly in water

Exit Position Fixes

Baby Moses (Nile) — exit was inside the water zone at (gy-1)*32, moved to sand surface at (gy-4)*32
Jonah's Ocean — exit was deep underwater, moved to the sand island platform at (waterTop-3)*32
Walking on Water — exit was underwater, moved to right-side sand platform at (gy-5)*32

Platform Collision Fix

Player was walking through mid-air stone platforms
Horizontal collision now checks 5 heights instead of 3 — catches thin single-tile platforms
Vertical collision now uses swept detection to catch fast-falling through platforms

Items Fix

Feeding the 5000 — bread, fish and dove items were placed INSIDE platform tiles at (gy-3)*32
All items moved to (gy-4)*32 — one tile above platforms, fully collectible
Applied same fix across all levels — items now sit ON TOP of surfaces not inside them

Horizontal Collision Hardening

Water tiles explicitly excluded from horizontal collision in resolveHorizontalCollisions
Verified SOLID_TILES = [1,2,3,5,6,7,8] — water (id 4) correctly excluded

Button Fix

Right movement button was getting stuck after repeated use
Replaced touchstart/touchend with pointerdown/pointerup + setPointerCapture
Button release now always fires correctly even when finger slides to adjacent button

### 1.0.2 — 2026-04-20

Version 1.0.2 — Bug Fixes
Bug Fixes Identified and Resolved:
1. Water Levels — Player Stuck
Players were completely unable to move or jump when entering water tiles. Fixed water physics to allow full horizontal movement and jumping out of water for all characters. Jonah retains his swim speed advantage.
2. Level Completion — Exit Not Triggering
Several levels could not be completed due to impossible win conditions. Manna level required 10 bread items but only 3 existed in the level. Fixed by placing 10 bread items along the running path and reducing the requirement to 5. Gideon and Feeding 5000 win conditions also adjusted to be achievable.
3. Exit Box Floating
Exit doors were positioned mid-air on multiple levels including Noah, Jonah, Tower of Babel and Joseph's Pit. All exit positions corrected to ground level.
4. Right Button Sticking
The right movement button would get stuck after repeated use causing the character to run uncontrollably. Fixed by replacing touch events with pointer events and setPointerCapture so button release always registers correctly.
5. Game Over Screen
The DON'T GIVE UP screen was difficult to read and hard to interact with. Replaced with a clear DOM overlay featuring a large TRY AGAIN button and MAIN MENU option.
6. Character Disappears at Level End
Player would disappear when jumping near the exit trigger zone. Exit collision now requires player to be at ground level.
7. Items Not on Path
Collectible items were placed at unreachable heights or randomly scattered. All items repositioned along the running path at reachable height.

### 1.0.1 — 2026-04-18

Updated screenshots per changes made to the app version 1.0.1

Menu Cleanup

Removed the LOCKED/SECRET button — Apple flagged it, and with 1000 levels it was unnecessary
Removed CO-OP MODE button — too complex, caused confusion, can return in v1.1
Menu is now clean: PLAY → LEVELS → BIBLE FACTS → SETTINGS

Bible Facts — Complete Rebuild

Replaced the tiny unreadable canvas text list with a rich DOM screen
Each of the 8 Bible heroes gets a full card with: historical context, full story written for kids, "Did You Know?" fact, life lessons, Bible verse, and which book of the Bible to find them in
Completely distinct from Character Select — educational depth vs game stats

Family Scoreboard — Personalized

Removed hardcoded Joshua/Caleb/James names that confused other families
Added player name setup in Settings (up to 3 players)
"Who is Playing?" selector appears at top of Character Select
Each player's stars tracked separately under their own name
Main menu scoreboard shows YOUR family's names dynamically
Families who haven't set names see a prompt: "Add family names in Settings!"

Character Select

Renamed Biblical Joshua to distinguish from James's son Joshua
Renamed Biblical Caleb to distinguish from James's son Caleb

### 1.0 — 2026-04-18

No release notes.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-06-26.*
