# Bounce Tax — Endless one-thumb ball drop

> Endless one-thumb ball drop (iPhone/iPad app by Ian Lehrer.)

- Source: https://appshunter.io/ios/app/bounce-tax/id6803208651 (this page in markdown: same URL + `.md`)
- Developer: [Ian Lehrer](https://appshunter.io/developer/6800164859)
- Category: Games, Entertainment, Action, Casual
- Price: Free with in-app purchases
- Age rating: 4+
- Requires: iOS 16.4 · 61 MB
- Languages: American English
- Released: 2026-09-23
- Data updated: 2026-09-24
- User reviews in markdown: https://appshunter.io/ios/app/bounce-tax/id6803208651/reviews.md

## What is Bounce Tax?

Every bounce makes you smaller. Do not disappear.

Drag your thumb to steer a bouncing ball down an endless shaft. Every meaningful collision charges the bounce tax: a slice of your mass. Your size is your health bar, your wrecking ball and your key at the same time. A big ball smashes through barriers. A small ball slips through gaps a big one cannot fit. A ball that shrinks too far pops, and the run is over.

ONE THUMB, NO TUTORIAL WALL
Drag to steer. That is the whole control scheme. The first run teaches the rest by playing it: steer, get taxed, watch the mass, find the loophole.

A RUN THAT KEEPS MOVING
• Streaks that multiply what coins are worth, and break the moment you take a tax
• Tax Holiday, a fever burst that gives you seconds of zero tax and doubled coins
• Jackpot smashes that erupt into showers of collectible coins
• Power-ups on the route: magnet, tax shield, wrecking ball
• Your best depth drawn into the world as a record line to smash through

GET FURTHER EVERY TIME
A fresh ball survives about five hard bounces. Nine permanent upgrades push that far higher, and surviving longer is the whole progression. There are 15 ball skins, 33 achievements, daily rewards, missions and end-of-run style bonuses.

GAME CENTER
One leaderboard for best distance. Sign-in is optional and every finished run submits automatically if you are signed in. The game plays exactly the same signed out.

BUILT TO BE FAIR
The world is generated as you fall, and the generator is constrained so it cannot build something impossible: every blocking row leaves a corridor wide enough for the largest ball, and consecutive gaps stay inside steering reach, so you are never forced to pay a tax just to line up. One visual bounce is never charged twice.

PLAYS OFFLINE
The game runs with no connection. All art is drawn procedurally and every sound is synthesized, so there is nothing to download after install.

FREE, WITH ADS AND OPTIONAL PURCHASES
Bounce Tax is free. Full-screen ads appear only between runs, never during one, and never in your first five runs. There is an optional rewarded ad on the death screen if you want a revive. Ads are non-personalized, so the game does not ask to track you. Gem packs and two bundles are available if you want to move faster, and a Restore button in the shop brings back non-consumable purchases on a new device. Nothing is required to reach the end of the content.

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| 150 Gems | $0.99 | one-time |
| Starter Pack | $2.99 | one-time |
| 600 Gems | $4.99 | one-time |
| 1,500 Gems | $9.99 | one-time |
| 3,500 Gems | $19.99 | one-time |
| Premium Bundle | $9.99 | one-time |



## Version history (last 1 release)

### 1.0 — 2026-09-23

No release notes.

## More apps by Ian Lehrer

- [Flashbackz](https://appshunter.io/ios/app/flashbackz/id6800164857)
- [How Many Beers](https://appshunter.io/ios/app/how-many-beers/id6800539442)

All apps by Ian Lehrer: https://appshunter.io/developer/6800164859

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-24.*
