# British Gangsters

> Action game where players fight diverse enemies as a gang member. (iPhone/iPad app by Plug In Digital.)

- Source: https://appshunter.io/ios/app/british-gangsters/id1482926257 (this page in markdown: same URL + `.md`)
- Developer: [Plug In Digital](https://appshunter.io/developer/608306412)
- Category: Games
- Price: $1.99
- Rating: 3.50/5 from 2 App Store ratings · 1 written reviews indexed
- Age rating: 9+
- Requires: iOS 9.0 · 1.0 GB
- Languages: English
- Released: 2019-12-18
- Data updated: 2026-06-10
- Monetization: paid
- User reviews in markdown: https://appshunter.io/ios/app/british-gangsters/id1482926257/reviews.md

## What is British Gangsters?

You will be in turn the three members of the Crocker gang. Using the most powerful weapons, you must fight the enemies that have sworn to be your downfall! There you are face to face with a Chinese triad, mechanical hornets, zombies and even nazi robots!

## Key features

- Play as three distinct gang members
- Utilize powerful weapons
- Battle diverse enemies
- Face off against zombies and robots
- Engage in strategic combat

## Recent user reviews (1 of 1)

All indexed reviews: https://appshunter.io/ios/app/british-gangsters/id1482926257/reviews.md

### 2/5 — Too many why’s

*2020-05-20, version 1.0*

iPhone 11
iOS 13.3.1
Why does the playable character (PC) have to run out from cover to return fire?  If crouching behind a crate, he should be popping up and not running out.  He should be leaning out from behind walls, not awkwardly running out from behind them.  It feels janky and eats time, the way this is handled. 

When returning fire, why doesn’t the aiming reticule correspond to the PC’s onscreen position?  It seems to appear randomly.  This makes it hard to aim in the time you have to return fire.  The aiming reticule should be made to line up with the PC—as it does on every other cover based shooter.

Why are several NPC’s positioned so poorly?  You can target them with the reticule, but the PC will be facing in a direction perpendicular to them.  The PC needs to be facing what he’s firing at, otherwise it looks like bad game design.

Why are the settings for the analog sensitivity set up this way?  You cannot set the sensitivity precisely when you’re using a circle on a bar, as the circle blocks your view of the bar.  An easy fix would be to ditch the bar in favor of a numeric value system.  This way the customer could know exactly how sensitive they’ve set the controls to be.  

Why is there a time limit?  Why is it so tight?  Why does the PC only advance a few feet before having to take cover again?  Each standoff can take nearly a minute.  Then, when the PC advances, he only proceeds another dozen feet before having to take cover again.  All the while, the timer’s counting down to game over.

Why is the ammo for the secondary weapon so limited?  The Mauser and sterling can run dry quickly, and they don’t reload like the sidearm does.  There are two ammo refills.  But getting them is difficult as you have to shoot them, something there may not be time to do.  The number of ammo drops needs increasing or the secondary weapons need to be given unlimited ammo—maybe some kind of timer.

Why are there no health power ups?  Because of the way this game’s set up, you have to play aggressively.  This means the PC will take quite a few hits.  Yet, there are no health kits.  If you manage to make it to the boss, before the timer runs out, your health will be running on fumes.

As is, British Gangsters is a cover based shooter where the PC has to slowly run into the open to return fire, the aiming reticule appears in random positions, the PC will fire at NPC’s he’s not facing towards, the analog sensitivity is hard to accurately set, there’s an extremely tight time limit, the scarcity of ammo renders the secondary weapons useless and the PC’s vitality is constantly dropping with no way to recover it.

There’s a good product here.  But it’s buried under some highly questionable game design calls.  If Plug in Digital addresses some of these issues, this could become a top flight, cover based shooter for mobile.  As is, it’s simply not fun to play.  And, that’s only thing a game, by definition, is required to be.

## Frequently asked questions about British Gangsters

### What is the gameplay like in British Gangsters?

British Gangsters features intense combat where players use powerful weapons to fight a variety of enemies. The gameplay focuses on action and strategic engagement against diverse threats.

### Can I play British Gangsters offline?

The provided information does not specify if British Gangsters supports offline play. Typically, action games of this nature may require an internet connection for certain features.

### What platforms is British Gangsters available on?

The provided data does not specify platform availability beyond it being a mobile application. Users should check their respective app stores for compatibility.

### How often is British Gangsters updated?

British Gangsters was last updated on 2019-12-18 with version 1.0. There is no information available regarding the frequency of future updates.

### What is the age rating for British Gangsters?

British Gangsters has an age rating of 9+. This indicates it is suitable for players aged 9 and above.

### What do users like about British Gangsters?

With only 2 ratings available, user sentiment data is limited. The current rating is 3.5 stars, suggesting a mixed reception.

### How much does British Gangsters cost?

British Gangsters is a paid application and costs $1.99. There are no in-app purchases or subscription fees associated with the game.

### Does British Gangsters have ads?

The provided data does not indicate whether British Gangsters contains advertisements. The 'hasAds' field is null.

## Version history (last 1 release)

### 1.0 — 2019-12-18

No release notes.

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All apps by Plug In Digital: https://appshunter.io/developer/608306412

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-06-10.*
