# Card Crawl 2 — Solitaire Dungeon Crawl

> Solitaire dungeon crawler card game with strategic battles and card collection. (iPhone/iPad app by Arnold Rauers.)

- Source: https://appshunter.io/ios/app/card-crawl-2/id6744351421 (this page in markdown: same URL + `.md`)
- Developer: [Arnold Rauers](https://appshunter.io/developer/538013421)
- Category: Games, Entertainment, Card, Puzzle
- Price: Free with in-app purchases
- Rating: 4.50/5 from 388 App Store ratings · 176 written reviews indexed
- Age rating: 12+
- Requires: iOS 15.0 · 569 MB
- Languages: American English, French (France), German (Germany), Italian, Japanese, Korean, Brazilian Portuguese, Russian, Chinese (Simplified, China), European Spanish
- Released: 2026-03-26
- Data updated: 2026-08-31
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/card-crawl-2/id6744351421/reviews.md

## What is Card Crawl 2?

Card Crawl 2 is a solitaire dungeon crawler card game. 

Grab your deck and dive into exciting new game modes, battling your favorite tavern dwellers.
Defeat tricky monsters, collect gold, and unlock powerful spell cards, new equipment, and a cast of new and familiar hero cards.

About the Game

Card Crawl 2 is the official sequel to the beloved original. Once again, you’ll face Hoerni and his friends in clever solitaire-style card battles.
This time, a brand-new core mechanic is introduced. Instead of just 4 dungeon cards, you now play with up to 16 cards stacked across 4 columns.
Sort, equip, and sell cards to outwit every monster in the deck. Harness plenty of new spell cards and, for the first time, add equipment items to your runs, which add a whole new layer of strategy.

Grow your collection and take on a variety of offline and online game modes that will test your skills with each of the newly added hero types.

Features

-> Fresh twist on Card Crawl’s core gameplay
-> Strategic solitaire-style card battles
-> Collect and master new spell cards and equipment
-> Unlock hero cards with unique abilities
-> Play across new and familiar game modes
-> Compete with others in the Weekly Tavern Crawl
-> Unlock achievements, new cards, and tavern art
-> Cloud saves and Game Center support

Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

## Key features

- Solitaire-style card battles
- Collect spell cards and equipment
- Unlock hero cards with unique abilities
- New core card stacking mechanic
- Offline and online game modes
- Weekly competitive mode
- Unlock achievements and art

## Pricing and in-app purchases

Base price: Free.

**Subscriptions**

| Subscription | Price | Period |
| --- | --- | --- |
| Tavern Dweller Pass | $0.99 | per month |

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Pouchy Upgrade 1 | $1.99 | one-time |
| Pouchy Upgrade 2 | $5.99 | one-time |
| Starter Pack | $4.99 | one-time |
| Booster Pack | $8.99 | one-time |
| Hero Set Purchase | $0.99 | one-time |
| Chest Pack | $0.99 | one-time |


## Recent user reviews (10 of 176)

All indexed reviews: https://appshunter.io/ios/app/card-crawl-2/id6744351421/reviews.md

### 1/5 — Monetization Hurts Game

*2026-08-15, version 1.0.36*

This is a fun card game, but the recent update cranking up the already pretty strong monetization really hurts it. I wouldn’t even start playing it now.

### 1/5 — Very limited FREE PLAY

*2026-08-09, version 1.0.36*

I really enjoyed playing this game. However in order to advance in the game you need to spend real money. There are opportunities to get more gold in order to purchase the upgraded cards but it was very slow and time consuming. You need to watch a very long video in order to get a reward from a gold chest. It is the only way to accumulate more than 250
gold without spending real money. I really enjoyed playing the game and would spend money to purchase it outright. However how they set up the in-app purchases, it took the fun out for me. Also based on other reviews, this is common perception.

### 5/5 — 面白い！

*2026-08-08*

ソリティアを軸としたローグライトなのでソリティアを知っていればすぐに理解できるシンプルさなので奥深く面白い。1ランの時間も5分〜15分程度でサクサク遊べるしセーブもできるので隙間時間も快適。アートワークや音もいいので癒し効果がある。まとめます。

▼良い点
・ソリティアを知っていればすぐ理解できる
・1ラン10分前後でサクッと遊べる
・高難易度になると普通に負けられる
・キャラクターやレリック、スキルカードが豊富でコンボも楽しめる
・アートワークや音も良い

▼イマイチな点
・最初は各テーブルのルールがわかりにくい
・カードとレリックの収集が終わるとゴールドの使い道がなくなる（あったらすみません）
・進行状況のデータ引き継ぎができない（ゲーム設定・端末設定とも音をONにしているが無音になったので再インストールしたいが引き継ぎがないため断念･･･）

課金はしなくても問題なく遊べますが、お金の所持料は課金した方が快適です。

### 4/5 — Solid and fun, but shop mechanic is annoying.

*2026-08-05, version 1.0.35*

Great game and fun mechanics, but tying progression behind ever-increasing paywalls rather than a single lifetime purchase is kinda scummy. I would rather pay $10 once than pay a monthly subscription for what should be a single purchase. Other than that, it’s great

### 1/5 — It’s just not that great.

*2026-08-04, version 1.0.35*

I loved the first game. I still prefer it over this one despite the first game being totally abandoned.

I liked the quick pickup of the first game so much more. This feels like it wants to go in so many different directions and it got lost in translation. The direction for this game is unclear. The gameplay no where nearly as fun and quick as before. 

It’s disappointing.

### 5/5 — Amazing!!!

*2026-08-03, version 1.0.35*

It’s such a relaxing solitare tactical game where unlocking new cards and items can uncover satisfying combinations that just make everything unique!

### 5/5 — これは楽しい！

*2026-07-18*

ほどよく頭を使うガードゲームです。

### 1/5 — Обновление ухудшило игру.

*2026-07-10*

Не работает режим Классика:колода.

### 3/5 — Von allem zu viel

*2026-07-10*

Ich habe den Vorgänger und andere Rauers-Spiele sehr gerne gespielt. Aber in Card Crawl 2: Von allem zu viel. Zu viele Modi, Erfolge, Variationen, Monetarisierungsstrategien und leider auch Bugs. Ich habe zuletzt keinen Überblick mehr gehabt, wo ich im Spiel stehe.

### 5/5 — 攻略についての質問

*2026-07-08*

死神ディールの勝ち方が本当にわからなくて困ってます。どのヒーロー、どの布陣でやればいいのか。勝てている方いましたら教えていただけると本当に喜びます。
このゲームは本当に面白いです！！もっと流行って攻略をシェアしてくれる人が増えたらいいな…。

## Frequently asked questions about Card Crawl 2

### What is Card Crawl 2?

Card Crawl 2 is a solitaire dungeon crawler card game that serves as the official sequel to the original. It features strategic card battles against monsters, where players collect gold, spells, and equipment.

### What are the key features of Card Crawl 2?

Key features include a fresh twist on the core gameplay with a new mechanic of stacking up to 16 cards across 4 columns, strategic solitaire-style card battles, collecting new spell cards and equipment, unlocking hero cards with unique abilities, and various offline and online game modes.

### How is Card Crawl 2 monetized?

The app is free to download and play, but it includes in-app purchases and advertisements. This allows players to enhance their experience or progress through the game with optional purchases.

### What platforms is Card Crawl 2 available on?

Based on the provided EULA link, the game is available on Apple platforms, indicated by the iTunes link. It also supports cloud saves and Game Center.

### What are some common use cases for Card Crawl 2?

Players can use Card Crawl 2 for engaging single-player sessions, testing their strategic skills in challenging game modes, competing with others in the Weekly Tavern Crawl, and collecting new cards and in-game items.

## Version history (last 5 releases)

### 1.0.40 — 2026-08-28

Hello,

this is another bug fix and improvements update.
If you haven't yet, please rate and review the game!

What's new?
Changed: Adventure mode scoring system adjusted to better reflect hard vs easy taverns.
Fixed: Moving an equipped Bone Golem from the hand onto the backpack with an already equipped Bone Golem crashes.
Fixed: Adventure mode high score tracking not correctly working for heroes outside of the top 10.

### 1.0.39 — 2026-08-26

Hello,

this is another bug fix and improvements update.
If you haven't yet please rate and review the game.

What's new?
Fixed: Journey hero selection not alphabetically ordered.
Fixed: Item unlock animation stuck with rapid taps.
Fixed: Necromancer unlock card description tag parsing wrong.
Fixed: New difficulty floater shows for lower already unlock difficulty due to mastery unlock.
Fixed: For legacy custom card requirements, check for the requirement does not account for higher cleared ones.
Fixed: Shape shift with locked slots not replacing an already equipped item.
Fixed: False death warning with consumed coins and bottomless bag.

### 1.0.38 — 2026-08-24

Hello, 

this is another content update called "The Necromancer Update"!

The Necromancer from Card Crawl Adventure returns, with a slightly adjusted mechanic and a new Spell card.
Unlock his custom hero and item card set by mastering several modes.

What's new?
Added: New Hero, the Necromancer!
Added: Ascension reset button to replay a full ascension run.
Changed: Elixir to "Once per draw, if healing exceeds the maximum health, deal any excess health as damage to a random revealed attackable card."
Changed: Custom shield and sword requirements increased.
Changed: Ascension 1 deck ballance slightly improved.
Fixed: Going back from a sub mode hides adventure mode.
Fixed: Using Shapeshift with locked slots can overlay items on locked slots.
Fixed: Add sticker event in Adventure makes it hard to see which sticker will be added.
Fixed: Library description of Bone Armor not parsing code tags.

### 1.0.37 — 2026-08-15

Hello,

this is another bug fix and improvements update.
If you haven't yet please rate and review the game!

What's new?
Added: Restart Adventure from map inventory view.
Added: Challenges button notification icon when new challenges are available.
Changed: Mastering a mode with difficulty selection unlocks difficulty 5 for all heroes.
Fixed: Adventure mode game counter not displaying actual won/lost game amount.
Fixed: Adventure scores not correctly displayed in highscore menu.
Fixed: Adventure event not possible to complete.
Fixed: Vitality overwrites Devils Deal.

### 1.0.36 — 2026-08-08

Hello,

this is our next big content update called "Adventure Update".

This update includes the new Adventure mode in which you play a series of 5 single deck runs with variable difficulty and unique gameplay modifications. 
Choose a Hero to visit 5 of 7 taverns and encounter various events between each tavern to improve your deck or add more challenge to each unique adventure.

We've also added French and Italian translations and fixed several bugs.

If you haven't yet, please rate and review the game!

What's new?
Added: New mode -> Adventure!
Added: French and Italian translations.
Added: Purchase validation.
Fixed: Tavern Shift Challenge name and description wrong.
Fixed: Blocked curse with less than 5 items still blocks the right most.
Fixed: Trapping a monster before another one auto attacks triggers a false death warning.
Fixed: Deflection blessing death warning wrong.
Fixed: Tavern blessing Burdened doesn't work with Trap. The moment a monster becomes trapped it's not triggered.
Fixed: Unkillable monsters can be returned to an already full column.
Fixed: Some items don't count equipped monsters as revealed ones.

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## More apps by Arnold Rauers

- [Card Crawl](https://appshunter.io/ios/app/card-crawl/id950955524)
- [ENYO](https://appshunter.io/ios/app/enyo/id1118353232)
- [Miracle Merchant](https://appshunter.io/ios/app/miracle-merchant/id1127370841)
- [Card Thief](https://appshunter.io/ios/app/card-thief/id1186226470)
- [Maze Machina](https://appshunter.io/ios/app/maze-machina/id1481339646)
- [Gnomitaire](https://appshunter.io/ios/app/gnomitaire/id1526477736)

All apps by Arnold Rauers: https://appshunter.io/developer/538013421

## Related topics

[card crawl 2](https://appshunter.io/ios/topics/card-crawl-2) · [card crawler](https://appshunter.io/ios/topics/card-crawler) · [card crawl](https://appshunter.io/ios/topics/card-crawl) · [crawler deck](https://appshunter.io/ios/topics/crawler-deck) · [crawl](https://appshunter.io/ios/topics/crawl) · [card crawl adventure](https://appshunter.io/ios/topics/card-crawl-adventure) · [card thief](https://appshunter.io/ios/topics/card-thief)

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-31.*
