# Cardslinger — Flick cards. Slice the wave.

> Flick cards. Slice the wave. (iPhone/iPad app by Todd Jonckheere.)

- Source: https://appshunter.io/ios/app/cardslinger/id6762312798 (this page in markdown: same URL + `.md`)
- Developer: [Todd Jonckheere](https://appshunter.io/developer/1786663210)
- Category: Games, Casual
- Price: $1.99
- Age rating: 4+
- Requires: iOS 16.0 · 6 MB
- Released: 2026-06-03
- Data updated: 2026-06-13
- User reviews in markdown: https://appshunter.io/ios/app/cardslinger/id6762312798/reviews.md

## What is Cardslinger?

CARDSLINGER

Flick playing cards at falling targets. Faster flicks slice cleaner. Pick an upgrade between rounds and see how long you can last.

A one-handed arcade slicer — pull back, flick, watch the card spin through the air and split a peach in half.

THE FLICK
Swipe to throw a card in the direction and speed of your motion. A sharp, fast flick cuts fruit clean through. A lazy one only bruises it. The harder you throw, the more spin and bite the card carries.

THE TARGETS
• Fruit and bottles split apart when sliced cleanly
• Cans knock over with any solid hit
• Armored targets need multiple hits to crack
• Bombs hurt you — flick around them, or learn to love them with the right upgrade
• Bonus stars reward a quick draw

Miss three and the run ends.

BUILD YOUR RUN
After every round, pick one of three upgrades. Each one levels up to 5 stars across a run. Stack them and your throws transform:

• Heavy Cards punch through extra targets
• Sharper Edge slices at slower speeds
• Throwing Stars add bite per flick
• Double Deal fans out up to six cards per swipe
• Lock-On curves cards toward targets
• Time Slice triggers slow-motion on every clean cut
• Shatter breaks cards into shards on the final hit
• Detonator turns bombs from threats into a payday

Every run is different. Every upgrade stacks into a wild final round.

BUILT FOR ONE HAND
Designed for the phone in your pocket. Portrait, one thumb, no menus to fight. Pick it up at a bus stop. Put it down. Pick it up again.

NO ACCOUNTS, NO ADS, NO TRACKING
No sign-in. No data collection. No third-party SDKs. Just the game. Reduce Motion is respected — screen shake and pop animations switch off when iOS asks them to.

Made for iOS 16 and up. Optimized for iPhone and iPad.


## Version history (last 1 release)

### 1.0 — 2026-06-03

No release notes.

## More apps by Todd Jonckheere

- [Mini Guinea](https://appshunter.io/ios/app/mini-guinea/id6739714705)
- [Plan My Stress](https://appshunter.io/ios/app/plan-my-stress/id6758966141)

All apps by Todd Jonckheere: https://appshunter.io/developer/1786663210

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-06-13.*
