# Cinch - The game — Hold. Let go. Seal the ring.

> Hold. Let go. Seal the ring. (iPhone/iPad app by Simone Cislaghi.)

- Source: https://appshunter.io/ios/app/cinch-the-game/id6806754460 (this page in markdown: same URL + `.md`)
- Developer: [Simone Cislaghi](https://appshunter.io/developer/6782026176)
- Category: Games
- Price: Free
- Age rating: 4+
- Requires: iOS 15.0 · 7 MB
- Languages: American English
- Released: 2026-09-01
- Data updated: 2026-09-14
- User reviews in markdown: https://appshunter.io/ios/app/cinch-the-game/id6806754460/reviews.md

## What is Cinch?

A bead runs clockwise around a ring. Hold to lay a band of colour behind it. Let go before it runs into the ink.

That's the whole game, and it is harder than it sounds — because the only way to score well is to stop as late as you dare. An arc pays by its length, and stopping within a couple of degrees of the ink pays triple. Every run is the same question, over and over: one more degree, or let go now?

HOW TO PLAY
• Hold anywhere to start laying an arc from wherever the bead is
• Release to lock it in — the closer to the ink, the bigger the multiplier
• Painting into ink ends the run
• Fill the band until no gap is big enough to use, and the ring seals
• Seal a ring and the next one arrives, in a new colour, with more ink in the way

WHAT MAKES IT TICK
• The bead only ever speeds up. Sealing a ring is the one thing that slows it back down, so dawdling costs you and so does one enormous greedy hold.
• Short arcs fizzle instead of locking, so a mistimed tap never kills you — but any gap you leave too small to use is dead space you can never fill, and it shows up in your coverage.
• That coverage percentage in the middle is the real score. Sealing a ring at 99% is worth many times sealing it at 85%, so the sloppy fast route loses to the patient one.
• Every ring takes the next colour in the set, and the row of dots under the band records how far you got — in colour. A screenshot at ring nine looks like an achievement, because it is one.

WHAT YOU WON'T FIND
No accounts. No logins. No energy timers, no waiting, no pay-to-win. Your best score lives on your device and nowhere else. Press play and you are in the game in under a second.

Built for one thumb, in portrait, for the bus, the queue and the lift. Sound and haptics can each be switched off, and Reduce Motion is respected.


## Version history (last 1 release)

### 1.0 — 2026-09-01

No release notes.

## More apps by Simone Cislaghi

- [Kiboo - Pet health & care](https://appshunter.io/ios/app/kiboo-pet-health-and-care/id6782026174)
- [Morphy - The game](https://appshunter.io/ios/app/morphy-the-game/id6794354107)
- [Juke - The game](https://appshunter.io/ios/app/juke-the-game/id6794596623)
- [Dialed - The game](https://appshunter.io/ios/app/dialed-the-game/id6795109052)

All apps by Simone Cislaghi: https://appshunter.io/developer/6782026176

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-14.*
