# Clink & Think: Preschool Games — Learn Counting, Colors, Memory

> Learn Counting, Colors, Memory (iPhone/iPad app by Pascal Peltriaux.)

- Source: https://appshunter.io/ios/app/clink-and-think-preschool-games/id6779411695 (this page in markdown: same URL + `.md`)
- Developer: [Pascal Peltriaux](https://appshunter.io/developer/1895413186)
- Category: Education, Games, Puzzle
- Price: Free with in-app purchases
- Age rating: 4+
- Requires: iOS 17.0 · 27 MB
- Languages: American English, French (France), German (Germany), Italian, Brazilian Portuguese, European Spanish
- Released: 2026-06-23
- Data updated: 2026-08-18
- User reviews in markdown: https://appshunter.io/ios/app/clink-and-think-preschool-games/id6779411695/reviews.md

## What is Clink & Think?

Clink & Think is a gentle marble-and-tubes puzzle made for little thinkers (ages about 4–6). Drop glossy marbles into glass tubes and discover counting, colours, sorting, patterns and colour-mixing — at a calm, pressure-free pace. No reading required, nothing scary, nothing to rush.

NINE GENTLE WAYS TO PLAY
• Free Play — a no-rules sandbox: fill and pour, just for fun.
• Learn — count and name colours with a friendly spoken voice.
• Pattern — spot the pattern and keep it going.
• Adventure — a friendly map of worlds to play through.
• Challenge — copy the recipe card with the right marbles.
• Sort — tidy the marbles so each tube is one colour.
• Memory — peek, then build it back from memory.
• Mix — combine primary colours to match a target (early STEM).
• Decorate — earn stickers and build your own Playroom.

LEARNING THROUGH PLAY
• Counting, colours and left / middle / right, taught gently.
• A warm spoken voice in six languages: English, French, Spanish, Portuguese, Italian and German (follows your device, or pick one).
• Colour-blind-friendly: every colour also has its own shape.

GROWS WITH YOUR CHILD
• Clear an Adventure world to earn its glossy marble theme — fruit, animals, dinosaurs, outer space and more.
• Collect stickers and decorate a cosy Playroom of your own.
• Progress follows your child across their iPhone and iPad with iCloud.

MADE FOR FAMILIES
• No ads. No third-party tracking. No data collected. Works fully offline.
• Purchases and settings are behind a parental gate.
• Free to play. One optional one-time Full Unlock ($2.99) opens every mode, all worlds and all difficulties — yours forever, no subscriptions.

Clink, think, and play. We hope your little one loves it.

Questions? dev@peltriaux.com

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Alles freischalten | $2.99 | one-time |



## Version history (last 5 releases)

### 1.2 — 2026-08-13

An update for the grown-ups. Everything new here is optional and switched off until you turn it on.

Daily play-time limit - set a gentle 15, 30, 45 or 60 minute budget for the day. Your child always finishes the puzzle they are on; play never stops mid-game.

A calm end to the session - when the time is up, a friendly screen says it is time for a break. No alarms, no countdown, and no clock for your child to watch.

More time when you want it - a grown-up can add 10 or 20 minutes, or the rest of the day, behind the same number puzzle that guards Settings.

This week - the Child's Progress screen now shows how long your child played each day, and which skills they practised.

Shared across your devices - the limit and the weekly summary follow your child from iPhone to iPad through your own iCloud.

Still no ads, no tracking, and no data collected. Works offline.

### 1.1.2 — 2026-08-09

A small housekeeping update to keep everything running smoothly. No ads. No tracking. Works offline. Thanks for playing — email dev@peltriaux.com with any feedback!

### 1.1.1 — 2026-07-21

A small housekeeping update to keep everything running smoothly. No ads. No tracking. Works offline. Thanks for playing — email dev@peltriaux.com with any feedback!

### 1.1.0 — 2026-06-27

A big, gentle update - new languages, new rewards, and more to discover:

- Now in 6 languages - English, French, Spanish, Portuguese, Italian, and German, for the whole app and the spoken colors, with an in-app language picker.
- Daily treat and streak - a free sticker every day, with a gentle streak that's never punishing.
- Continue where you left off - pick an in-progress puzzle back up right where you stopped.
- New Adventure worlds - fresh themed zones to play through, earning more marble sets and stickers.
- Color-Mix makes more colors - discover tertiary shades and even brown, with a tray that grows as your child succeeds.
- Colorblind-friendly - clear shape symbols on every marble.
- Optional Face ID and Touch ID lock on the grown-up Settings (the number puzzle still works as a backup).
- Parent dashboard - a simple Child's Progress view behind the grown-up gate.
- Lots of polish - warmer sounds and haptics, a gentler Easy memory level, a tidier home screen, and a better iPad layout.

No ads. No tracking. Works offline.

### 1.0 — 2026-06-23

No release notes.

## More apps by Pascal Peltriaux

- [Authenticate Luxe](https://appshunter.io/ios/app/authenticate-luxe/id6766146285)
- [Carioca Chile](https://appshunter.io/ios/app/carioca-chile/id6767458601)
- [Charty: Kids Visual Schedule](https://appshunter.io/ios/app/charty-kids-visual-schedule/id6770372472)
- [Blue Rebound](https://appshunter.io/ios/app/blue-rebound/id6773526162)
- [Pocket Arcade](https://appshunter.io/ios/app/pocket-arcade/id6783067449)

All apps by Pascal Peltriaux: https://appshunter.io/developer/1895413186

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-18.*
