# Clovis Medieval Grand Strategy — user reviews

> 42 indexed App Store user reviews of Clovis Medieval Grand Strategy by Studio Zero Incorporated, rated 4.60/5 from 446 ratings.

- Source: https://appshunter.io/ios/app/clovis-medieval-grand-strategy/id6670279802/reviews
- App overview in markdown: https://appshunter.io/ios/app/clovis-medieval-grand-strategy/id6670279802.md
- Rating breakdown: 5★ 332 · 4★ 83 · 3★ 23 · 2★ 4 · 1★ 4

## What do users think of Clovis Medieval Grand Strategy?

Overall sentiment: mixed

**Pros**

- 👍 Amazing and engaging gameplay
- 👍 Deep and complex strategy
- 👍 Good for CK3 fans
- 👍 Masterpiece strategy game
- 👍 Innovative on mobile
- 👍 Great start with potential
- 👍 Fun time filler
- 👍 Good for what it is (free)
- 👍 Well done developers
- 👍 Very fun game

**Cons**

- 🐛 Game freezing issues
- 🐛 Harsh learning curve
- 🐛 Impossible to win/Pay to win
- 🐛 Confusing mechanics
- 🐛 Unplayable after losing title
- 🐛 Too complicated in some ways
- 🐛 Not interactive enough in others
- 🐛 Days move too quickly
- 🐛 Difficult to keep up with relationships
- 🐛 Lords unhappy without clear reasons
- 🐛 Limited vassal interactions
- 🐛 Limited marriage options
- 🐛 Limited succession mechanics
- 🐛 Unclear alliance mechanics
- 🐛 Unclear scheme mechanics
- 🐛 Battles are automatic and confusing
- 🐛 Repetitive after a few days

**Commonly reported bugs**

- Game keeps freezing up
- Won battle but did not get the land title
- Dukes getting unhappy over war attrition (even in defensive wars)
- Children getting married without arrangements
- Children born despising their parent
- Heir relationship changing drastically out of nowhere
- Tutorial ends before first battle
- Tutorial is hardcore instead of easy
- Cannot build an army without mercenaries
- Tutorial mod is hardcore

**Most requested features**

- 💡 Punish rebels feature
- 💡 Deeper recognition systems (battle feats, duels, kills)
- 💡 "Emperor" tab in help section
- 💡 Turn-based time progression (month/season/year)
- 💡 Notification for deteriorating relationships and how to fix them
- 💡 Option to cancel betrothal
- 💡 More variation in vassal interactions
- 💡 More variation in marriage options
- 💡 Deeper succession mechanics
- 💡 Deeper betrothal mechanics
- 💡 Clarification on alliance mechanics
- 💡 Clarification on scheme mechanics
- 💡 Vietnamese language support
- 💡 French language support
- 💡 Request alliance vice versa
- 💡 Cancel assassination option
- 💡 More construction options
- 💡 More economy plans
- 💡 Proof of population in the kingdom
- 💡 More control over troops in battle
- 💡 More events
- 💡 Invite code for 2 players on a bigger map
- 💡 Events related to battles
- 💡 Portuguese language support
- 💡 More QOL changes (e.g., direct map mode return)
- 💡 Difficulty options (Easy, Normal, Hard, Extreme)
- 💡 Minimum 75 relationship with duke at start
- 💡 More of the map available
- 💡 More God mode additions (change stats)
- 💡 Keep dynasty skills after death
- 💡 Procreate with queen option
- 💡 God mode gold increase in brackets
- 💡 Vassal states
- 💡 NAPs (Non-Aggression Pacts)
- 💡 Increased research speed
- 💡 More features and events to avoid repetitiveness

## Newest reviews (12 of 42)

### 4/5 — it’s a good game!!

*2026-06-07*

This is suuuuuch a good game! It’s done well and I only have one problem loll;
how come the game data doesn’t save sometimes 😭
because sometimes I come back and it’s skipped a couple years back in time and I have to redo loads of stuff and I lose alliances?

### 4/5 — Can’t see opinion modifiers

*2026-03-23*

This game is a 3.5 rounded up to 4 for me, not being able to see why everybody in the world has a -100 opinion modifier of me is frustrating, also gave titles away to my kids and they ended up hating me soon after, not sure if it’s because I gave them more lands than they could feasibly take care of it because of me holding 5 other duke titles.. anyways, I ended up giving one of them a duke title who immediately changed allegiances to the king so I was no longer receiving income from his lands, he then gave the land to his brother who was now a duke and switched allegiances to the king but he was also over his land limit so he just keeps swapping the title back with his brother, very strange loop

**Developer response:** Mr Minotaur, thanks for your feedback about the "loop"!
Regarding relationships, your spy report should generally be enough. If not, there's an option in the settings called "Keep relationship logs", which allows you to see every change in relationship with every character, and their reason. This might help!
Enjoy!
Aerilys

### 4/5 — Amélioration

*2026-03-13*

Le jeu a un immense potentiel mais songer même en étant duc ou destituer de son titre de roi qu’on puisse se procurer des armées je dis bien des armées pas une seule genre , tu as une armée principal et une autre armés comme des gardes rapprochés, et que l’armée soit aussi constituée en nombres , genres 1000 Soldats , 2000 , 10000 soldats des archers des fantassins des cavaliers et non pas 3 ou 15 couronne sous forme d’une armée ça c’est banal et archaïque. Une salle de trône, qu’on puisse contrôler diplomatie , guerre , famille , économie, construction, bref tout digne d’un vrai jeu de royaume. Si vous pouviez régler ce problème dans la semaine qui suis là ça serait un énorme merci pour tous , développeur.

### 4/5 — A Phenomenal game that just needs deeper Recognition Systems

*2026-01-04*

This game is genuinely amazing—the combat, atmosphere, and overall experience are incredibly engaging. However, I do wish it went a step further in tracking and showcasing the player’s legacy. Features like a detailed record of your character’s battle feats, duel victories, and the number of enemies you’ve slain in war duels would add a powerful sense of progression and personal history.
Additionally, an “Emperor” tab in the help section would be a great addition. It could clearly explain the requirements and path to becoming an emperor, giving players a long-term goal and more clarity around one of the game’s most intriguing roles.
Overall, the game is outstanding already, but expanding these systems would make it feel even more immersive and rewarding—especially for players who love seeing their accomplishments recognized and their rise to power fully documented.

**Developer response:** Thanks for your review and suggestions! I just want to share that if your character appears in the "Legacy of Kings" screen (which is not all characters yet, for sure), you will be able to see your stats, and a timeline of all your achievements! That should pretty much look like what you're describing!
Enjoy!
Aerilys

### 4/5 — Great game with potential for 100%

*2026-01-02*

I love the game's combination of municipal interaction and political manipulation. I do believe it's a bit too complicated in some ways because of the level of interaction needed and not interactive enough in other ways for a few different reasons. The days move too quickly; when the events start to pile up I need to pause the game in order to effectively choose a path, but then there are also times when I've caught up with everything and just sit there waiting for something to happen. I think having a feature to move time  where it's kinda turn based and the player chooses when to move forward by month/season/year would be better. It's too difficult to keep up with the relationship of everyone and trying to keep them happy, especially when we're not notified it's deteriorating or how to make it better without money to improve it like a good ruler should do. When it tells me my lords aren't happy it doesn't tell me why or how I can fix it. I'd like to know why a lord is trying to overthrow me and try to fix the problem. Idk if it's because I haven't found the feature yet, but I'd like an option to cancel a betrothal after it's made.

### 4/5 — Limited but entertaining

*2025-12-29*

Very simple and limited, harsh learning curve, but it’s good for what it is (free). Would like a little more variation in vassal interactions, marriage options, in depth succession mechanics, betrothals, etc. I still don’t quite understand alliance mechanics or how to make schemes work for myself, like they work so well for the AI.

### 4/5 — Amazing game

*2025-10-04*

This game is awesome but I would like to have more control over my troops in battle but overall this game is great! Please make more like it in the future pls.

### 4/5 — Très gros potentiel

*2025-09-26*

Le jeu a un très gros potentiel

La seule chose importante qui manque, Mettez la Langue Française, S’il vous plaît

Sinon, Tout le reste est bien

**Developer response:** Tu peux mettre le jeu en Français dans le menu principal, Conor!

### 4/5 — Really good game icl

*2025-08-07*

This game is actually really fun it’s like ck3 but mobile I started playing this and medieval life a while ago really good games

### 4/5 — Cool

*2025-06-06*

Please help me figure out how to build an army it seems like no matter how high the cities are with training it doesn’t count. Only way is to save mercenaries it seems. Also few things can improve a way to see marriage stats easier - make it easier to find your capital and also your own cities. There’s a few other things like that but can’t rember - add more events please and a invite code for 2 players on a bigger map.

**Developer response:** Hey there, thanks for your review! The upcoming update, V1.5.3, expands the help and explain in more details how armies are built! Feel free to send me an email from the game if you need more help! Enjoy, Aerilys

### 5/5 — It’s exactly what they describe!

*2025-04-19*

This game is a breath of fresh air. So many mobile games with similar concepts but this one doesn’t have paywalls or ads or any of that other irritating pay to win spam (But for real!) and if you like this genre/style of game then you’ll definitely like this one. The UI and games art design is very clean and responsive, not clunky feeling at all. Devs are also very interactive and are always updating and adding new features or fixing bugs. 

It’s for these reasons that I happily paid for God Mode to support this game and why I decided to write my first ever review. 

All Mobile games should aspire to be like this one!

**Developer response:** Thank you so much, Kenny! It really means a lot to me, because that was really my goal when building this game, make something fun and that doesn't include all the monetization fuzz that defines the mobile industry. Trust me, future updates will make the game even better, and that's thanks to the support of people like you. Enjoy! Aerilys

### 5/5 — A fan from Indonesia

*2025-04-05, version 1.4.0*

A very underrated game. Well done developers! Cant wait to see this game flourish through new patch and updates

## Most critical reviews (10 lowest-rated)

### 1/5 — Aİ

*2026-07-16*

Ai slop you dont deserve to be succes

**Developer response:** E pur si muove

### 1/5 — Game been freezing up and I won a battle not the land

*2026-03-05*

Game keep freezing up and I have to close the game

Fought and won battle but did not get the land title the same count I beat still owns the land and is now 100% hates me

**Developer response:** Can you please send me a support email from the game? Thanks! Aerilys

### 1/5 — Idioma

*2025-01-17*

Não tem idioma português

### 2/5 — Impossible

*2025-11-04*

Absolutely impossible. I tried 100 different ways to Sunday to win. Even on easy mode it’s impossible. 100% a pay to win, no matter how much I hate to admit it…. It honestly is though and I can’t deny it.

**Developer response:** Hey T0mm1Tsunam1!
I'm not sure there's really a way to "win" this game, because everyone has their own goal. Some want to rule the world, but others simply want to build the ultimate dynasty through "optimizing their children".
I'm also not sure what paying would bring you, really. God Mode is more like a "cheat" mode, achieving your goals with it is not really "winning" if your goal is to conquer the map.
While some scenarios are really hard, a lot of them are also quite accessible. I'd be super happy to help if you want some tips on how to conquer more territories, and stay a ruler! Just send me an email from the game if that sounds interesting!
Cheers,
Aerilys

### 2/5 — Confusing

*2025-08-14*

Found it too confusing

### 2/5 — The game is trash

*2024-12-08*

Honestly, at first the game is real good. But it’s unplayable.. everyone betrays you, and when you lose the title of king you literally can’t do anything anymore! Your plots all fails, and it’s even worst when you become a courtier, like, you really can’t do nothing. And the worst part is that I was playing the tutorial mod.. it’s supposed to be EASY? And it’s just.. hardcore ?? Like wth

**Developer response:** Salut ! 
Thanks for the review, and sorry you had a bad experience with the game. Yes, the tutorial is the easiest scenario in the game, but it's, overall, a hard game. It takes time and experience to understand how it works, which means it's not for everybody. So indeed, you're going to mess up, and get plenty of plots against you because you don't get how the game works at first, and playing as courtier might seem punishing because your actions are then limited. But it's part of the learning process. Once you understand how relationships work, you will be able to stop most plots for example. As I said, it just takes time and a willingness to learn, and I understand that it doesn't suit everybody. Take care! Aerilys

### 3/5 — Great game that needs to be fleshed out

*2026-08-09*

It’s that simple. If they add more Provence’s (like why is Poland one province), more scenarios, the ability to choose any country on any scenario, and more emphasis on other continents like Asia, this game will be on the same level as ck3 atleast for mobile.

**Developer response:** Thanks for your feedback! Aerilys

### 3/5 — Game been freezing up

*2026-03-01*

Game keep freezing up and I have to close the game

### 3/5 — Trop dur

*2025-12-21*

J’ai bien aimé au début mais une fois le rôle de roi perdu au profit de celui de courtisan il semble impossible de faire quoique ce soit. Impossible de récupérer un titre (pas d’armée), de gagner de l’argent (une activité tous les
mois c’est trop peu). Pieds et mains liées. 
De plus les jeux de dés dans la taverne.. Cliquer pour voir des dés tourner en rond le tout pendant 10 min, je n’y vois pas d’intérêt.
Ensuite au niveau du commerce, le joueur n’a aucune prise sur les profits générés (enfin j’ai cherché dans aide et pas clair sur les moyens d’augmenter la balance commerciale) ce qui est dommage. 
En résumé je trouve que le jeu est sympa et a du potentiel, mais le plus gros défaut vient de l’absence de clarté du fonctionnement du jeu (il faut tâtonner pour trouver comment les règles fonctionnent, or dans tous les jeux de stratégie il faut tâtonner pour trouver des stratégies, pas pour trouver les règles…)

**Developer response:** Merci de ton retour ! Je serais intéressé d'avoir ton retour, de manière beaucoup plus spécifique, par email ! En effet, l'aide explique comment le commerce fonctionne, et tes autres remarques viennent bien de difficultés stratégiques, et non d'une non-connaissance des règles je pense. Même en tant que courtisan, il est possible de récupérer un titre de plusieurs manières (même si clairement, c'est en effet bien plus dur !). Bon jeu ! Aerilys

### 3/5 — Great potential

*2025-07-06*

The foundation is good, but of course it’s still in development, so there are some issues. I would rate it four, but a couple of the problems I’m having are significantly affecting the game. One is dukes getting unhappy over war attrition, especially in defensive wars. I get it if you are attacking, but when you’re defending, their own nations and titles are under attack, it feels odd that their complaining about you being at war to long. I know you can turn off attrition entirely, but I’m not sure if it’s supposed to function like this when it is on. 
Also, how on earth do a characters children just up and get married without any arrangements being made? And how are children born despising their parent? Like, at age zero, days after birth, negative seventy relationship. Not to mention an heir going from plus one hundred to negative one hundred out of nowhere. 
So, like I said, good foundation, but needs some work. Maybe a lot of work.

**Developer response:** Thanks for your review!
Regarding war attrition, yes, it's working as expected. While I understand your point, it's also a way for your subjects to push you to act in order to do better, and potentially make wars shorter (by hiring mercenaries for example).
Regarding the swings you might see in a relationship, there's always a reason as to why they happen. It could be that you have too many titles, that you've executed someone, or maybe you've turned on the Rivalry.
I hope that helps! Enjoy the game!
Aerilys

## Most praised reviews (10 highest-rated)

### 5/5 — Jogo muito massa!

*2026-07-02*

Melhor jogo na categoria com certeza.
Continue assim!!!

### 5/5 — JOGO MUITO BOM!!

*2026-05-21*

O jogo é muito bom, mas pode colocar várias outras melhorias e vai continuar crescendo.

### 5/5 — Amazing

*2026-04-27*

this game is so amazing. when I need a ck3 fix i play this. 
only addition needed in base game is letting us punish rebels! my vassals keep rebelling as soon as they can for my title and I can't revoke their title or kill them. i mean i can try to assassinate them but that's not a guarantee to secrecy or working. imprisoning them and then killing them just makes others hate me and then they rebel.

**Developer response:** When someone goes to war against you in a rebellion, if you win the war, you can actually take action against them from the chronicles screen! There, you will have a number of great options, depending on your level of technology. I hope that helps! Aerilys

### 5/5 — Interesting

*2026-03-29*

Having loads of fun playing this game. Takes a lot to learn but I like it. Easy game mechanics and good visuals

### 5/5 — Great game

*2025-12-25*

Great game with lots of depth

**Developer response:** Thank you! Aerilys

### 5/5 — Good game

*2025-12-11*

Can you add vietnamese language?

### 5/5 — Good game

*2025-10-30*

It’s a good game only wished it had more economy plans and more proof there is a population in the kingdom

**Developer response:** Thanks for your review, SkyrimIsGreat (I agree, it's great).
Can you be more specific about your suggestions? That would help me improve the game.
Thanks!
Aerilys

### 5/5 — Super jeux

*2025-09-23*

Mais vous devez ajouter 
Demander alliance vis versa
Annulation d’assassina 
Etc

### 5/5 — A Masterpiece!!!!

*2025-09-13*

If you love strategy games, this is an absolute must-have. From the moment I started playing, I was hooked. The game offers a perfect blend of tactical decision-making and intuitive gameplay that makes each move feel meaningful.

The developers clearly put a lot of time into refining every aspect of the game, from the user interface to the balance of each faction. The regular updates and active community support show that they’re dedicated to making this game better and better with each passing update.

This is a strategy game done right. If you’re a fan of the genre, you owe it to yourself to dive into this world. Every second spent playing is a delight, and I can easily see this becoming a staple in my gaming library for years to come!

**Developer response:** Sometimes, even in the dark universe that is the Internet, you can catch a glimpse of light. This is one of those moments! A genuinely nice review, coupled with all the reasons why other people should play. 
I thank you very much for this. I know my game is not perfect, and you might be disappointed with some of the chances I make, but I'm trying my best to improve it! 
Knowing that there are people like you who enjoy it that much makes all the time spent on it worthwhile. 
Take care, and enjoy my little game!
Aerilys

### 5/5 — Muito bom o jogo

*2025-07-20*

Recomendo colocar mais construção

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-31.*
