# Cyber Dark Hunter: Bullet Hell — 5-Minute Bullet-Hell Looter

> 5-Minute Bullet-Hell Looter (iPhone/iPad app by Kiyohito Yamamoto.)

- Source: https://appshunter.io/ios/app/cyber-dark-hunter-bullet-hell/id6760212078 (this page in markdown: same URL + `.md`)
- Developer: [Kiyohito Yamamoto](https://appshunter.io/developer/1815961069)
- Category: Games, Action, Role Playing
- Price: Free
- Age rating: 4+
- Requires: iOS 17.0 · 399 MB
- Languages: American English, Japanese, Korean, Chinese (Traditional, Taiwan)
- Released: 2026-03-11
- Data updated: 2026-08-18
- User reviews in markdown: https://appshunter.io/ios/app/cyber-dark-hunter-bullet-hell/id6760212078/reviews.md

## What is Cyber Dark Hunter?

Fight. Choose. Grow stronger. In about 5 minutes.

Cyber Dark Hunter is a pixel-art action looter roguelite where you read bullet hell patterns, cut through enemy hordes, and build your playstyle with Wave upgrades and gear you bring home.

Short portals take about 3 minutes, and a full stage takes about 5. Enjoy a dense run of combat, upgrades, and loot whenever you have a spare moment.

[READ THE BULLET HELL. STRIKE BACK.]

Dodge swarms of enemies and projectiles, then counterattack with form-specific attacks and wide-area suppression skills.

Feel the rush of clearing a crowd and the tension of breaking through a powerful enemy's bullet pattern in one compact run.

[CHOOSE A BUILD EVERY WAVE]

After each cleared Wave, choose 1 of 3 upgrade cards.

Stack effects such as attack power, critical chance, defense, recovery, drops, and risk effects to change your attacks and visual effects.

Wave upgrades reset when a stage ends, so every run asks you to create a new build.

[CHOOSE LOOT. GROW STRONGER.]

Defeat bosses to choose rewards from weapons, armor, and chips.

Gear rolls random stats and abilities, letting you build for damage, durability, boss fights, or bullet-hell survival.

Refine the gear you bring home and make your next run even stronger.

[BUILD RESONANCE CHANGES YOUR ATTACKS]

Combine forms, weapons, armor, chips, and Pods to trigger Build Resonance.

Your chosen setup changes how you attack, control the field, and defend.

Pods act independently to support you with shots, homing attacks, spread fire, reflection, EMP, and more.

[DIFFERENT FORMS. VARIED BATTLEFIELDS.]

Choose from forms with distinct combat styles and find the way you want to fight.

Take on standard portals, CROWD battles against enemy swarms, and high-difficulty Abyss encounters with different rules and enemy formations.

Play in short bursts, then keep experimenting as gear and builds open new ways to fight.


## Version history (last 5 releases)

### 2.31 — 2026-08-13

Version 2.31

• Improved normal and critical hit feedback
• Refined defeat effects for normal enemies, Elites, and Mini Bosses
• Improved combat readability during dense battles, including clearer enemy projectiles and player visibility
• WAVE CLEAR now waits for the final Elite or Mini Boss defeat feedback to finish
• Fixed issues and improved stability

### 2.30 — 2026-08-10

2.30 Update
• Added Build Resonance. Combine forms, weapons, armor, chips, and Pods to shape attack, suppression, and defense strategies.
• Refined WAVE upgrade cards and Resonance effects so each build feels and looks distinct.
• Expanded Pod attack patterns and independent movement.
• Added more enemy projectile types and dedicated visuals. Read their trajectories, dodge, and strike back.
• Improved combat readability and effects so players, enemies, and attacks are easier to distinguish.
• Improved stability and fixed bugs.

### 2.20 — 2026-08-02

• Boss Rush arrives
Enter from the 3-minute portal and challenge five bosses in a row. Choose WAVE upgrade cards to shape your run and find a way through each fight. Boss Rush has a 30-minute cooldown.

• Support Pods
Collect and equip 10 Pods from Boss Rush rewards. Each Pod fights independently with its own attack or support pattern.

• Usability improvements
Equipment comparisons now show ability details and stat differences more clearly. Form selection and mastery screens are easier to read and operate.

### 2.11 — 2026-07-29

Version 2.11
• Choose 1 of 3 Run Upgrade Cards after each wave.
• Defeat bosses to choose a permanent weapon, armor, or chip reward.
• Normal portal chip rewards are now focused on boss encounters.
• Battle music continues between waves and each track plays to the end.
• Improved card selection and battle HUD readability.

### 2.1 — 2026-07-24

Version 2.1
• Added the Chrono Breaker form.
• Added the Dragoon form.

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## More apps by Kiyohito Yamamoto

- [CyberWidget: Weather & Calenda](https://appshunter.io/ios/app/cyberwidget-weather-and-calenda/id6746260808)

All apps by Kiyohito Yamamoto: https://appshunter.io/developer/1815961069

## Related topics

[coober](https://appshunter.io/ios/topics/coober)

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-18.*
