# DGArt — 3D Modeler, Animate & Render

> 3D modeling, animation, and rendering tool for artists and developers. (iPhone/iPad app by Heng Jia Liang.)

- Source: https://appshunter.io/ios/app/dgart/id1672214034 (this page in markdown: same URL + `.md`)
- Developer: [Heng Jia Liang](https://appshunter.io/developer/1532000635)
- Category: Graphics & Design, Developer Tools
- Price: $19.99
- Rating: 3.30/5 from 10 App Store ratings · 6 written reviews indexed
- Age rating: 4+
- Requires: iOS 15.0 · 18 MB
- Languages: American English, French (France), German (Germany), Japanese, European Portuguese, Chinese (Simplified, China), European Spanish, Chinese (Traditional, Taiwan)
- Released: 2023-03-02
- Data updated: 2026-06-05
- Monetization: paid
- User reviews in markdown: https://appshunter.io/ios/app/dgart/id1672214034/reviews.md

## What is DGArt?

DGArt is a 3D modeling, animation, and rendering tool for artists, game designers, and developers to create 3D assets and content from start to finish. It is affordable, comprehensive, and easy to learn. With DGArt on your iPad, you can easily construct 3D models, animate them, and create digital art.

DGArt provides a variety of basic geometric primitives, including extra/custom polygons. It features an edit mode with tools like extrusion, inset, knife cuts, and more.

Animation System:
DGArt now includes animation features, allowing users to create movement, rotation, and scaling animations. The animation timeline supports keyframe-based animation with easing options, making it easy to create smooth transitions. You can preview and render animations directly within the app.

DGArt creates a .scn file, which stores geometry, nodes, lights, cameras, and animation data. This format can be used in the Playgrounds App for your apps or games.
Please refer to SceneKit for more details.

Main Features:
• 3D Scene Editor
• Polygon Modeler Mode
• Animation Timeline & Keyframe Support
• Render Beautiful Images & Animations
• Layer, Object, Material, Light & Camera Property Panels
• Global Environment Settings
• Image Library
• Works Great with Apple Pencil
• Physically-Based Rendering (PBR) Support
• Save Scene in .scn [SceneKit] Format
• Export to .usdz / .obj Format
• Native App with Small Size

3D Scene Editor:
• Select, Move, Rotate, and Scale tools
• Reset object to center or ground
• Clone objects with Array, Radial, Random, and Points Cloning
• Add objects like basic shapes, editable polygons, text, nodes, lights, and cameras
• Light types: Ambient (No Shadow), Area, Omni, Spot, Directional
• Add Perspective or Orthographic Camera

Animation Features:
• Animation Timeline & Keyframe System
• Animate movement, rotation, scaling, visibility
• Animate morph for object
• Animate light intensity and color
• Easing options for smooth transitions
• Preview & Render Animations

Scene Navigation:
• Standard pinch-to-zoom & two-finger pan
• Top, Right, Front, and Perspective preview windows
• Long press to switch between Top and Bottom views, Right and Left views, and Perspective and Orthographic views
• Reset View, Frame Object, and Frame All Objects buttons

Layer Panel:
• Hide/Unhide & Delete objects
• Parent/Unparent objects
• Set/Save custom objects
• Set active camera

Property Panels:
• Precisely set position, rotation, scale, etc.
• Adjust light intensity, color, shadow settings
• Configure camera focal length, FOV, depth of field

Material Panel:
• Customize color, metalness, transparency, emission, etc.
• Enable double-sided, smooth shading, and cull modes

Global Environment Panel:
• Adjust background color, lighting, fog, reflections, etc.

Image Library:
• Load external images for UV mapping, reference, or environments

Polygon Modeler Mode:
• Selection Tools: Select, Deselect, Expand, Loop Select, Material/Element Select and more
• Vertex Tools: Move, Rotate, Scale, Drag, Extend, Snap Guide, Twist, Bend, Taper, Stretch, Skew, Vortex, Draw Poly, Make Poly, Split, Merge Points, Randomize
• Polygon Tools: Extrude, Inset, Bevel, Loop Cut, Smooth Shift, Knife, Poly Cap, Boolean, Bridge, SubD Surface (Catmull-Clark), Lathe, Merge, Flip, Make Pole, Rotate Face
• Additional Tools: Copy/Paste (across Object Nodes), Duplicate, Delete, Mirror (X, Y, Z), Snap Options, Assign Materials

Render Image & Animation:
• Render high-quality images & animations with RT:Render and save to Camera Roll

For artists, game designers, and developers who travel, work as freelancers, or prefer tablets over desktops, DGArt is the perfect mobile 3D solution.

Thanks for your support! Visit nitrio.com for more info.

## Key features

- 3D Scene Editor
- Polygon Modeler Mode
- Animation Timeline & Keyframe Support
- Render Images & Animations
- Physically-Based Rendering (PBR)
- Export to .usdz / .obj
- Works with Apple Pencil

## Recent user reviews (6 of 6)

All indexed reviews: https://appshunter.io/ios/app/dgart/id1672214034/reviews.md

### 1/5 — Half baked design, and still crashing as of this review

*2025-11-09*

I tried it for 5 minutes before deleting and requesting a refund. It crashed twice in that time while I discovered the following issues.

- Poorly organized interface.
- No tooltips or links for “help” or “manual” (exacerbating the above issue)
- No edge selection?? You have to select multiple points.
- Clunky selection modes/tools are under a submenu, (greatly exacerbating the above issue)
- Snap has no options - I have no idea what I’m snapping to and couldn’t change it if I did.
- Moving multiple points had a strange scaling issue (maybe a bug).
- Control of the view (orbit,zoom, etc) seemed to be locked while some menus were open, or some selection modes were active.

Again, I found all of this and probably a few more issues in 5 minutes.

This needs a lot of rethinking, not just bug and crash fixes, or new deformation features. The tools there there should be able to be found in a logical way and work like they are expected to.

This just feels like a work in progress that should still be in testing with input from modelers (not customers)

Try Valence.

### 1/5 — Crashes, No manual, No refund, DONT BUY!

*2025-04-29*

1. The app crashes randomly. 2. There’s no real documentation of on how features work and what all things do on the UI. The app has video tutorials but it doesn’t explain all the features. 3. There’s no way to get a refund.

### 5/5 — Please stop

*2025-02-23*

Maybe it’s just your Wi-Fi just connect you bozzos

### 2/5 — Can’t import!

*2024-12-20*

So… I don’t want to give this app a bad review or rating but I can’t seem to import. There’s an import button that takes you to a blank screen with a little plus sign at the bottom corner that you can’t press. I can’t see any other way to import my OBJ files into this app. Let me know if it’s possible. I’d like to change my review because this seems like a good app.

Update: so in order to import you have to save your object in the files folder “import” then open the app and import, which doesn’t work to well but then there’s a polygon limit! A simple belt I created in Nomad, which I can open in ZBrush, forger and valence3d, exceeds the poly count limit here? I don’t understand that. This is frustrating because this is a paid app and it has amazing features. Devs please fix these issues. This app has so much potential.

### 3/5 — It’s okay… but not good enough for me

*2024-08-15*

I like it, but that the edit feature causes the shapes to low poly and finicky, and the crash is an issue as well, please fix your app, I would appreciate it.

**Developer response:** Thank you for your feedback. We take these concerns and working to enhance the stability and performance of the app.

### 3/5 — Everything needed but keeps crashing

*2024-01-03*

As a basic modeling software with “Sub-D” modeling 
All the tools and features for that is there
The app just keeps on crashing for me so I can really use it to its fullest atm. 
Until the crashing is either fixed or lessened I can give it a higher score.

## Frequently asked questions about DGArt

### What is DGArt?

DGArt is a 3D modeling, animation, and rendering tool designed for artists, game designers, and developers. It allows users to create 3D assets and digital art from start to finish on their iPad.

### What devices does DGArt support?

DGArt is a native app specifically designed for iPads. It leverages the capabilities of the iPad for its 3D creation features.

### How much does DGArt cost?

DGArt is a paid application, available for a one-time purchase of $19.99. There are no in-app purchases or subscription fees associated with its use.

### Does DGArt have ads?

No, DGArt does not contain advertisements. As a paid application, it provides an uninterrupted creative experience without any ad interruptions.

### What file formats can DGArt export to?

DGArt allows you to export your creations in .usdz and .obj formats. It also saves scenes in the .scn format, which is compatible with Apple's SceneKit.

### Can DGArt be used with Apple Pencil?

Yes, DGArt is optimized to work great with Apple Pencil, providing a more precise and intuitive way to sculpt, model, and animate your 3D creations.

### What kind of animation features does DGArt offer?

DGArt includes an animation timeline with keyframe support for animating movement, rotation, and scaling. It also offers easing options for smooth transitions and allows you to preview and render animations directly within the app.

### How often is DGArt updated?

The latest version of DGArt is 3.7, which was last updated on November 3, 2025. Updates typically bring new features and improvements to the application.

## Version history (last 5 releases)

### 3.7 — 2025-11-03

Thank you for your feedback! New in this release:

• New Features Have Been Added:
- Stretch Function in Modeller (Point Mode): Enables stretching polygons inward or outward.
- Language Support Expanded: Added Spanish, French, German, Portuguese, Simplified Chinese, Traditional Chinese, and Japanese.

• Bug Fixes and Enhancements:
- Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.

### 3.6 — 2025-09-01

Thank you for your feedback! New in this release:

• New Features Have Been Added:
- Bevel Function in Modeller (Polygon Mode): Adds bevels to polygons.
- Boolean Function in Modeller (Polygon Mode): Select one object and ensure both are closed meshes. Choose from Subtract, Union, or Intersection.
- Vortex Function in Modeller (Point Mode): Vortex points around their own center points.

• Bug Fixes and Enhancements:
- Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.

### 3.5 — 2025-08-01

Thank you for your feedback! New in this release:

• New Features Have Been Added:
- Precision tool enhancements: Adds bounding box and center point. Allows setting the width, height, and length for a set of points, as well as defining the center point for those points.
- Modeler Rotate and Scale Tool Enhancements: You can now rotate and scale individual polygons around their own center points.

• Bug Fixes and Enhancements:
- Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.

### 3.4 — 2025-07-01

Thank you for your feedback! New in this release:

• New Features Have Been Added:
- Thicken Function in Modeller (Polygon Mode): Adds thickness to open polygons.
- New Project Library View: More options for listing projects, including thumbnail size and sorting by name.
- Submit Artwork to DGArt Gallery: Submissions are subject to admin approval.

• Bug Fixes and Enhancements:
- Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.

### 3.3 — 2025-05-31

Thank you for your feedback! New in this release:

• New Features Have Been Added:
- Modeller Mode: Toggle object transparency while modeling. Helpful for displaying hidden parts.
- Precision Tool: You can now easily set precision for points or polygons. Enable it in Settings. The precision panel is available in the top-right corner and is accessible during selection mode in both polygon and point edit modes.
- Modeller Mode, Point Edit Mode: Now supports dissolving or deleting points.

• Bug Fixes and Enhancements:
- Various Enhancements and Fixes: Multiple bugs have been addressed, and several improvements have been implemented.

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## More apps by Heng Jia Liang

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- [Batch Image Resize](https://appshunter.io/ios/app/batch-image-resize/id1117282560)
- [Dash Cam Plus](https://appshunter.io/ios/app/dash-cam-plus/id1130785852)

All apps by Heng Jia Liang: https://appshunter.io/developer/1532000635

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-06-05.*
