# Dig Too Deep — Idle Miner Clicker Game

> Idle pixel mining game with equipment upgrades and celestial exploration. (iPhone/iPad app by Wojciech Borczyk.)

- Source: https://appshunter.io/ios/app/dig-too-deep/id6758774943 (this page in markdown: same URL + `.md`)
- Developer: [Wojciech Borczyk](https://appshunter.io/developer/1874914801)
- Category: Games, Casual, Simulation
- Price: Free
- Rating: 5.00/5 from 1 App Store ratings
- Age rating: 4+
- Requires: iOS 17.0 · 55 MB
- Languages: English
- Released: 2026-04-03
- Data updated: 2026-08-23
- Monetization: free
- User reviews in markdown: https://appshunter.io/ios/app/dig-too-deep/id6758774943/reviews.md

## What is Dig Too Deep?

Dig through the earth one pixel at a time. Upgrade your equipment, fill your pocket, and prestige to dig even deeper.

Start with a simple hammer and work your way through 12 equipment tiers across 6 unique locations — from Earth to the Moon, Mars, Europa, the Sun, and beyond. Collect rare treasures, complete challenges, build your base, and ascend to unlock powerful Star Dust bonuses.

Mine while you're away — your miner never stops. Come back to a full pocket and keep pushing deeper.

## Key features

- Pixel-by-pixel digging
- Equipment upgrades
- 12 equipment tiers
- 6 unique locations
- Treasure collection
- Base building
- Offline progress


## Frequently asked questions about Dig Too Deep

### What is the main gameplay loop in Dig Too Deep?

The core gameplay involves digging through the earth pixel by pixel, upgrading your mining equipment, and progressing through different locations. You can also collect treasures, complete challenges, and build your base.

### Can I play Dig Too Deep offline?

Yes, the game features offline progress, meaning your miner continues to mine while you are away. You can return to a full pocket of resources.

### What kind of locations can I explore in Dig Too Deep?

You can explore 6 unique locations, starting from Earth and expanding to the Moon, Mars, Europa, the Sun, and beyond. Each location offers different challenges and opportunities.

### How does the prestige system work in Dig Too Deep?

The prestige system allows you to unlock powerful Star Dust bonuses, enabling you to dig even deeper and progress further in the game after reaching certain milestones.

### What devices is Dig Too Deep available on?

Dig Too Deep is available on iPhone and iPad devices, offering a seamless experience across Apple's mobile platforms.

### What is the age rating for Dig Too Deep?

Dig Too Deep has an age rating of 4+, making it suitable for a wide range of players.

### How often is Dig Too Deep updated?

The game was last updated on April 23, 2026, with version 1.3.5. This indicates a relatively recent update, suggesting ongoing support and potential for future content.

### Does Dig Too Deep have ads?

No, Dig Too Deep does not contain advertisements, allowing for an uninterrupted gaming experience.

## Version history (last 5 releases)

### 1.3.5 — 2026-04-23

New

- Fresh app icon — hole-in-space art

Fixes

- Building achievement now unlocks Tier V immediately after maxing buildings and locations (previously stayed stuck at Tier IV)
- Menu miner no longer overflows its frame on smaller devices
- Home screen widget on iPad systemSmall: bigger location name, thicker progress bar, clearer two-line status
- Small widget layout balances properly when the skills row is hidden
- Treasure detail sheet: "Bonus" renamed to "Pixel Reward"

### 1.3.4 — 2026-04-04

Bug Fixes                                                                                                                         
  - Fixed cave floor number showing incorrectly during roulette spinning and survival phases 
  - Fixed cave progress dots not turning green immediately when surviving a floor

### 1.3.3 — 2026-04-03

New

- Widget hints on Welcome Back screen and in Settings

Balance

- Increased cave spawn weight (caves appear more often)
- Reduced dynamite cooldown to 2 minutes

Fixes

- Live Activity no longer duplicates after app crash or force-quit
- Live Activity auto-enables after 3rd app background
- Audio engine crash (AVAudioPlayerNode) when engine is stopped
- Widget hint dismiss button now uses proper Button (was onTapGesture)
- Widget hint restyled to match onboarding banners
- Building/location achievement progress no longer resets on ascension
- Cave floor dot no longer blinks yellow for next floor during survived screen

### 1.3.2 — 2026-04-01

**New**

- Locked Challenges & Achievements rows now visible before first prestige

**Fixes**

- Cave floor dots no longer blink yellow or advance too early during survival screens
- Achievement tier IV+ stat bonuses no longer zeroed out
- Ascension count no longer shows 1 for players who never ascended
- Lightning CRT theme better distinguished from Architect
- Onboarding banner text and color fixes
- Removed redundant ability popup

### 1.3.1 — 2026-03-30

• Sell All Treasures button for quick inventory management
 • Improved stat label readability
 • Added haptics and sound to challenge dialogs

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-23.*
