Duck Drake: Rock Skipping

Duck Drake: Rock Skipping

Skip Stones on Calm Lakes

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Free
In-App Purchases

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Details

Released
October 2, 2026
Updated
November 6, 2026

Features

Duck Drake: Rock Skipping screenshot #1 for iPhone
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Duck Drake: Rock Skipping screenshot #3 for iPhone
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About

Skip stones across calm lakes, one flick at a time. No ads, no account, and no Wi-Fi needed. Ten lakes, each with its own light: a clear morning, golden hour, a storm squall, a moonlit night, morning mist, a glassy dawn and a blazing finale on Drake's Crown. A new daily lake every day, laid out the same for everyone, dressed for the season: autumn leaves, winter frost and holiday evenings. Share your score card and dare a friend to beat it. HOW A THROW WORKS Drag back to choose your power, watch the aim sweep, and let go in the gold. The gold band marks the lake's best line, so a clean release sends the stone where it should go. Pull harder and the sweep speeds up. Each stone looks for the real "magic angle" of about 20 degrees that physicists found gives a stone its best chance to skip. Land six skips for a Great, eight for a Superb, and ten in one throw for a Legendary finish. A faint ghost shows your best throw on every lake. READ THE WATER Wind pushes every throw. Thread a gate for a bonus, and the narrower it stands, the more it pays. Brush a buoy and the stone slows. Hit a rock, a log or a moored boat and the throw ends right there. Throw too hard and it slams into the far bank. TEN LAKES, THREE STARS EACH From The Shallows to Drake's Crown, every lake keeps its layout, so you can learn its lines. Each lake shows its three star scores before you throw, the same for every player, and the scores climb as the lakes get rougher. A steady round earns the first star and opens the next lake; a sharper one earns the second; a near-perfect round earns the third. Each lake says how rough it is, from Calm to Wild, and every lake you have opened is free to replay as often as you like. STONES ARE PLAYSTYLES Every stone and grip gives something and gives something up, so picking the right one for the lake is part of the skill, not a shortcut to a star. The Flat Skimmer skips more and flies shorter, Polished Flint flies further and skips less, and Lakeglass holds its line in the wind. Grips change the release: a harder throw, a spinning flick, or a steady hand with longer to aim. Moonstone and the Steady Grip are optional purchases for collectors, and a slower aim is a free switch in Settings. COINS AND LOOKS Every round pays Coins, and each new star pays a bonus. Spend them on gear that stays yours, and on Looks: stone skins and trail colors like Koi, Ember, Aurora and Moonlight that change how your throw looks and nothing else. WEEKLY CUP AND ZEN One Weekly Cup lake for everyone, all week: play it as often as you like and your best round counts. Zen mode is endless calm skipping with no score at all; pick the light and hide everything but the water. GAME CENTER AND YOUR LOGBOOK Optional Game Center leaderboards for every lake, the daily and the cup, plus 20 achievements. The Logbook keeps every skip, gate and landing you have ever thrown, and every lake hides three ribbons to win. MOVING WATER, AN OPTIONAL LAKE PACK Five more lakes where currents bend your throw and swell carries it, as a one-time purchase. The ten lakes, the daily, the cup and Zen are all free and complete without it. THE DAILY LAKE One lake a day, five throws, one score. Come back tomorrow to grow your streak; every seventh day in a row earns a free Streak Saver for a day you miss. Your streak, stars, gear and Coins stay on your device. Play Duck Drake for iPhone and iPad, at your own pace.
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What's New in Duck Drake

1.0.3

November 6, 2026

Bug fixes and small improvements for smoother everyday play.

10

Subscriptions & In-App Purchases

$2.99

Moving Water

Five lakes with currents and swell, yours to keep

Events

Read more about Ten Lakes, Now Ad-Free

Ten Lakes, Now Ad-Free

Skip stones across ten lakes with no ads, ever

Nov 3, 2026 — Dec 2, 2026

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