# Dungeon Merge! — Deckbuilding Roguelite RPG

> Turn-based deckbuilding roguelite RPG with unique heroes and procedurally generated dungeons. (iPhone/iPad app by Brilbox.)

- Source: https://appshunter.io/ios/app/dungeon-merge/id6759970821 (this page in markdown: same URL + `.md`)
- Developer: [Brilbox](https://appshunter.io/developer/1882022892)
- Category: Games, Entertainment, Role Playing, Strategy
- Price: $0.39 with in-app purchases (on sale, was $0.59)
- Rating: 5.00/5 from 1 App Store ratings · 61 written reviews indexed
- Age rating: 12+
- Requires: iOS 17 · 284 MB
- Languages: Korean, German (Germany), European Spanish, American English, Japanese, Chinese (Simplified, China), Chinese (Traditional, Taiwan), French (France)
- Released: 2026-03-31
- Data updated: 2026-08-31
- Monetization: paid
- User reviews in markdown: https://appshunter.io/ios/app/dungeon-merge/id6759970821/reviews.md

## What is Dungeon Merge!?

Dominate the dungeon. Or let it dominate you.
A turn-based deckbuilding roguelite — Dungeon Merge.
Every run, a different strategy. A different hero. A different ending.

■ A Cast of Unique Heroes — Not just stronger stats. A completely different game.
Assassin: Double damage to a single target. Pick one. Make it count.
Engineer: Stack shields, then unleash area devastation. Defense is offense.
Gambler: Free level-up rerolls. When luck becomes strategy.
Noble: +1 level-up choices, gold-powered leveling at shrines. Money is your weapon.
…Every hero plays like a different game.

■ Diverse Skill Cards — Not collection. Combination. Your deck is your strategy.
Chain Lightning: Hit up to 3 enemies in a chain
Double Cast: Trigger the same skill twice in a row
Replicate: Copy any card in your deck on the spot
Skill grades: Common → Rare → Epic → Legend. Upgrade mid-combat.

■ Diverse Relics — Sometimes a relic changes everything.
Chalice: Die once, revive at 50% HP
Shard of Collapse: For the next 3 battles, all non-boss enemies start with 1 HP
Shackles of Binding: +1 mana per turn, but shop prices rise 25%
Sanctuary Lantern: Fully restore HP every time you enter a shop

■ Distinct Enemies — Every battle is a new puzzle. Read the pattern or die.
Treasure Goblin: Escape in 7 turns if you don't kill it fast enough
Snowman: Freezes you for 1 turn
Crow: Forces you to discard a random card from your hand
Multiple bosses, each with unique phases and attack patterns

■ Seal System — The real game starts here.
Normal mode is just the beginning. The true challenge unlocks with the Seals.
Mix and match Trials and Contracts to design your own difficulty.
Only a handful of players will ever clear the hardest combination.

■ Endless Replayability
3 regions × 17 floors — procedurally generated every run
Battle, Event, Elite, Shrine, Shop — diverse room types
Different maps, enemy combos, and card drops every time

■ Features
Turn-based strategy + deckbuilding
Diverse heroes, skills, relics, and enemies
Seal System — design your own difficulty with Trials and Contracts
Procedurally generated dungeons
6 languages supported — Korean, English, Japanese, Chinese, German, French
Cloud save
Tear the dungeon apart with your own strategy.
One run is never enough.

## Key features

- Turn-based deckbuilding strategy
- Unique heroes with distinct playstyles
- Diverse skill cards and relics
- Challenging enemies and bosses
- Procedurally generated dungeons
- Customizable difficulty with Seal System

## Pricing and in-app purchases

Base price: $0.39.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| 4000 Diamonds | $99.99 | one-time |
| Starter Pack 1 | $1.99 | one-time |
| 120 Diamonds | $3.99 | one-time |
| Diamond Starter | $0.99 | one-time |
| 330 Diamonds | $9.99 | one-time |
| 70 Diamonds | $2.99 | one-time |
| 700 Diamonds | $19.99 | one-time |
| 16 Base Heroes Unlock Pack | $39.99 | one-time |
| 50 Diamonds | $1.99 | one-time |
| True Fan | $99.99 | one-time |
| 145 Diamonds | $8.99 | one-time |
| 1500 Diamonds | $69.99 | one-time |


## Recent user reviews (10 of 61)

All indexed reviews: https://appshunter.io/ios/app/dungeon-merge/id6759970821/reviews.md

### 5/5 — 그,, 첫번째 막판 깬 다음에 난이도가 급상승해요

*2026-08-30*

그래서 하기가 싫어져요 ㅠㅠ  재밌었는뎅

### 5/5 — 재미는 있는데

*2026-08-30*

한판 한판이 너무 길어요. 
구매한지 한달이 됐는데 아직도 한번을 클리어 못해봤어요.
어려워서가 아니라 하다가 지겨워서 안하게 되네요.

### 5/5 — 깔끔하게 잘 만든 게임

*2026-08-29*

오랜만에 ios에서 즐길 수 있는 잘 만든 게임이네요.
세로형으로 즐길 수 있어서 좋았습니다.
대부분 혼자 만드셨던데 재밌습니다. 응원합니다.

**Developer response:** 좋은 리뷰와 응원 감사합니다! 세로 화면에서도 편하게 즐길 수 있도록 신경 쓴 부분을 알아봐 주셔서 더 반갑네요. 혼자 만들고 운영하다 보니 이런 응원이 정말 큰 힘이 됩니다. 앞으로도 오래 즐길 수 있는 게임이 되도록 꾸준히 잘 다듬어가겠습니다

### 5/5 — Really Fun

*2026-08-29*

I’m a big fan of Slay the Spire, so I’ve tried a lot of games in this genre, but this one has a style of its own. Each hero plays differently, and the combination of contracts, relics, and skills makes every run feel fresh. Like Slay the Spire, small decisions can shape the entire run, but the connection-based puzzle system gives it a completely different feel. For the price, it’s an easy recommendation.

**Developer response:** Thanks for the review! It sounds like you’re really enjoying the different heroes and build choices. I also appreciate the Slay the Spire comparison, and it’s great to hear the connection system gives the game a different feel. Hope you enjoy the adventures ahead!

### 5/5 — 게임이 점점 재미있어지는것 걑아요

*2026-08-21*

점점 재미있어지는거같아요. 뭔가 하나씩 알아가는 느낌이 좋아요.

**Developer response:** 저도 처음에는 “이게 왜 계속 생각나지?” 싶었습니다. 즐겁게 플레이해 주셔서 감사합니다! 앞으로도 좋은 업데이트로 찾아뵙겠습니다.

### 5/5 — 존잼

*2026-08-20*

추천합니다

**Developer response:** 추천해주셔서 감사합니다! 앞으로도 더 재미있는 업데이트로 보답하겠습니다!

### 5/5 — 초기화 방법

*2026-08-20*

게임 재밌네요 데이터 초기화 방법 없나요?

**Developer response:** 현재 별도의 데이터 초기화 기능은 제공하고 있지 않습니다.
앱을 삭제한 뒤 다시 설치하면 초기화할 수 있지만, 보유 중인 다이아와 지금까지 해금한 영웅, 스킬, 유물 등 모든 진행 데이터가 함께 삭제됩니다. 설정>백업을 진행하지 않은 상태라면 복구가 불가능하니 초기화 전 꼭 신중하게 결정해 주세요!

### 5/5 — 문의할 곳이 없어 질문드려요

*2026-08-20*

케릭터가 총 17개인데 봉인모드하려면 케릭터마다 따로 클리어해야하더라구요. 케릭터 수가 2-3개면 어찌 어찌 해보겠는데 17이건 하지말라는 거 같아요 봉인모드 통합 계획 없나요?

아이템 3가지 고를때 제가 운이 없다고 생각해도, 대부분 2개는 이름만 다르지 능력치가 똑같은게 나옵니다 확인 필요할거 같아요

스킬은 쓸일이 거의 없는데 이건 좀더 해봐야 알거 같구, 능력치를 조금 단순화 해야하지 않나? 싶습니다 생각보다 선택지가 많으니 컨셉 잡고 키울수가 없어요

**Developer response:** 다시 자세한 의견 남겨주셔서 감사합니다! 봉인모드를 영웅별로 나눈 것은 각 영웅의 특성과 플레이 방식에 충분히 익숙해진 뒤 더 높은 난이도에 도전할 수 있도록 하기 위한 구조입니다.  
장비 능력치는 완전히 무작위로 등장하는 방식은 아닙니다. 현재 장비에 붙어 있는 능력치가 다시 등장할 확률이 더 높으며, 새로운 능력치가 추가되거나 기존 속성이 빠지는 경우는 그보다 낮은 확률로 등장합니다. 그래서 장비를 맞춰가는 과정에서도 어느 정도 방향성을 잡을 수 있습니다. (그만큼 첫 장비의 속성이 중요합니다. 원치 않는 속성인 경우 받지않고 넘어가는 것을 권장합니다.)
공략에 작은 힌트를 드리자면, 영웅 → 계약 → 유물 → 스킬 → 장비 순으로 큰 전략의 방향을 잡아보시면 조금 더 수월하게 빌드를 구성하실 수 있습니다.  
여러 영웅을 직접 플레이해보시고 이렇게 구체적인 의견까지 남겨주셔서 감사합니다. 다음 도전에서는 또 다른 조합의 재미도 찾아보시길 바랍니다!

### 5/5 — 좋은 밸런스와 재미

*2026-08-17*

처음 게임시작시 기대는 없이 시작했지만 너무 재미있게 하고 있습니다. 게임을 하다보니 RPG 로그아이크 장르를 기반으로한 퍼즐 같기도 합니다^^ 적당히 머리를 쓰면서 플레이를 할 수 있어 좋습니다. 중독성도 생기고 재미있게 하고 있습니다

**Developer response:** 좋은 리뷰 감사합니다! 너무 단순하지도, 너무 복잡하지도 않게 고민하며 즐길 수 있는 게임을 만들고 싶었는데 그 재미를 느껴주셔서 정말 좋네요. 앞으로도 적당히 머리 쓰다 시간 가는 줄 모르는 업데이트로 찾아뵙겠습니다!

### 5/5 — 재밋지만 조금 불친절해요

*2026-08-12*

1. 강화시켰을때 결과가 미리보기가 되면 좋겠어요 드는 마나비용이 감소하는 건지 아니면 스킬자체 능력이 업글되는 건지 모르겟어요

2. 신체방어력, 방패방어력
- 상세설명이 단순히 신체에 대한 방어력을 증가시킵니다 .. 라고  되오있던데 단어를 단순히 풀어쓴문장아닌가요 상세설명이 너무 부족해요
- 두 능력치의 차이가 무엇인지 모르겟어요

**Developer response:** 재미있게 즐겨주시고 세심한 의견 감사합니다. 1.0.23 버전에 해당 사항을 모두 반영하였습니다. 좋은 의견 감사합니다!

## Frequently asked questions about Dungeon Merge!

### What is Dungeon Merge!?

Dungeon Merge! is a turn-based deckbuilding roguelite RPG. Players build decks of skill cards and use unique heroes to navigate procedurally generated dungeons, facing diverse enemies and bosses.

### How much does Dungeon Merge! cost?

Dungeon Merge! is a paid app priced at $0.39. This one-time purchase grants access to the full game experience without additional costs.

### What devices support Dungeon Merge!?

Dungeon Merge! is available on iPhone, iPad, and iPod. It is designed for iOS devices.

### What is the age rating for Dungeon Merge!?

Dungeon Merge! has an age rating of 12+. This indicates it is suitable for players aged 12 and older.

### How often is Dungeon Merge! updated?

The latest version of Dungeon Merge! is 1.0.12, last updated on July 6, 2026. Updates are released periodically to improve the game.

### Does Dungeon Merge! have ads?

No, Dungeon Merge! does not contain advertisements. As a paid application, it offers an uninterrupted gaming experience.

### Can I play Dungeon Merge! offline?

Yes, Dungeon Merge! supports cloud save functionality, which implies it can be played offline. However, cloud saves require an internet connection to sync progress.

### What languages does Dungeon Merge! support?

Dungeon Merge! supports six languages: Korean, English, Japanese, Chinese, German, and French, making it accessible to a global audience.

## Version history (last 5 releases)

### 1.0.31 — 2026-08-29

- Potion Collection Mana cost reduced from 8 to 6.
- Echo now functions as an actual Shield collection.
- Arrow Conversion and Weapon Conversion Mana costs reduced to 4.
- Heal Mana cost reduced from 8 to 6.
- Astral Wheel now reduces the appearance rate of higher-tier weapons by 8%.
- Blessing Armor max level reduced from 4 to 3.
- Final Blow Mana cost increased from 7 to 8.
- Changed the first option of the Light Spirit event in Seal Mode to a selection-based reward.
- Increased Critical Hit check from 20% to 30%.
- Increased Vital Boost’s Mana cost from 8 to 9.
- Improved Engineer abilities:
	- Gain +1 Shield Defense when collecting or merging Shields.
	- Changed the default skill from Shield Storm to Reforge.
	- Shield Mastery reduced from 200% to 100%.
- Blackstone now gains Attack when damaged by skills.
- Improved additional skill descriptions.

### 1.0.28 — 2026-08-27

- Fixed an issue where the Treasure Map relic did not apply to Epic rewards in Treasure Rooms.
- Explorer can now excavate at Sanctuaries.
- Added a special path-opening effect for Explorer.
- Fixed an issue where the Scarecrow game could freeze.
- Fixed an issue with the Engraved Sigil relic.
- Enhanced hit effects.
- Minor bug fixes.

### 1.0.27 — 2026-08-24

- Mold now also prevents Shield recovery.
- Treasure Map rarity changed from Common to Rare.
- Last Bastion rarity changed from Common to Legendary.
- Antidote Herb rarity changed from Legendary to Epic.
- Essence of Mana now restores 2 Mana instead of 1.
- Crystal of Fusion now also reduces Attack by 1.
- Vial of Alchemy now grants a 10% chance for Elixirs to appear instead of +50% Potion Mastery.

### 1.0.26 — 2026-08-20

- Minor bug fixes.

### 1.0.25 — 2026-08-19

- Improved level-up choices.
  - Poison Resistance +3 → +5
  - Damage Reflection Chance +4% → +5%, Reflection Damage +2 → +3
  - Lifesteal +2 → +3
  - Potion Mastery 25% → 30%
  - Weapon Mastery +50% → +60%
- Reduced the appearance rate of Poison Potions and Broken Weapons/Shields in Seals I and II.
- Improved attribute descriptions.
- Added skill upgrade previews.
- The resulting unit is now previewed before merging.
- Elixirs can now be merged with Mana and Healing Potions.
- Added Traditional Chinese and Spanish support.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-31.*
