# ESMO: Esports Manager Online — Forge your Esports legacy!

> Real-time online esports club management simulation game. (iPhone/iPad app by MAXIME JULLIAN QUENTIN BOUCHENOIRE.)

- Source: https://appshunter.io/ios/app/esmo-esports-manager-online/id6747116513 (this page in markdown: same URL + `.md`)
- Developer: [MAXIME JULLIAN QUENTIN BOUCHENOIRE](https://appshunter.io/developer/1819912108)
- Category: Games, Sports, Simulation, Sports
- Price: Free with in-app purchases
- Rating: 4.30/5 from 57 App Store ratings · 45 written reviews indexed
- Age rating: 9+
- Requires: iOS 15.0 · 92 MB
- Languages: American English, French (France), German (Germany), Indonesian, Italian, Korean, Polish, European Portuguese, European Spanish, Chinese (Traditional, Taiwan) and 1 more
- Released: 2025-07-01
- Data updated: 2026-08-30
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/esmo-esports-manager-online/id6747116513/reviews.md

## What is ESMO?

ESMO is an Esports Manager where you run a club across MOBA, FPS, and Car Soccer, then watch every match play out in real time.

You scout prospects, sign contracts, train players, set tactics, and compete against real managers in continuous online competitions. This Esports Manager is about the work that builds a match: budgets, chemistry, scouting reports, transfer timing, and the game plan you commit to when the clock starts.

Manage three esports genres in one club:
- MOBA: draft phase, lanes, jungle pressure, objectives, scaling, and teamfights.
- FPS: economy, site choices, utility timing, saves, buys, counter-strats, and tactical reads.
- Car Soccer: rocket-powered cars, rotations, boost control, pressure, clears, and ball physics.

The match-day decisions that matter:
- MOBA: scale into teamfights or split-push side waves; trade tower for the next dragon or hold lane priority; rotate the jungler top or bot before the gank window closes.
- FPS: force-buy round 4 or save for full eco; execute B with utility or default to mid; retake with 3 or save for next.
- Car Soccer: first-man commits or stays back; double-challenge or trust the rotation; fast-tap kickoff or slow build.

Every match is simulated in real time, and you watch the whole thing. FPS and Car Soccer play out in 3D. MOBA uses a dedicated 2D match view. Pause on the moments that mattered, then adjust the plan before the next fixture. No other mobile Esports Manager gives you 3D match playback like this. It is built for managers who want to understand why a game was won or lost beyond the final score.

The online world keeps moving. Thousands of managers scout the same market, bid on the same talent, and fight through daily circuits, open qualifiers, and a prestige circuit that leads to major events. Transfers happen live, contracts expire when you weren't watching, and salaries quietly eat your runway. A smart signing can change your club's trajectory; a lazy renewal can block your next move. Outside official competitions, you can queue ranked matches to climb the ladder, jump into quick matches when you want a fast game, or set up friendlies with managers you know.

Players are more than ratings. They have languages, personalities, roles, growth curves, and chemistry with teammates. Read the scouting report past the headline number, negotiate term and wage, run meetings, and choose who fits your system over who looks loudest on paper. Strong team management in an Esports Manager means finding the player who fits before chasing the highest number on the list.

Finances are part of the job. Handle sponsor deals, wages, budgets, prize money, and the pressure that comes from building a club one decision at a time. ESMO is an Esports Manager with tycoon elements, but the center is still the team: who you sign, how you train, what you ask them to do, and what you change after watching them play.

I make ESMO as a solo developer. I patch it weekly. Discord posts and in-app chat come straight to me; the support email is also me.

ESMO supports 15 languages. It is for the kind of manager who watches Majors, reads scouting reports, draws line-ups, and stays for the whole match. If you want a quiet, detailed Esports Manager where the scouting report, the draft, and the match all connect, this is the club.

Privacy Policy: https://esmo.gg/terms-and-privacy/privacy-policy/
Terms of Service: https://esmo.gg/terms-and-privacy/terms-of-service/

## Key features

- Club creation and finance management
- Player scouting and development
- Dynamic transfer market
- Elite competition participation
- Advanced tactical playbooks
- MOBA and FPS game modes

## Pricing and in-app purchases

Base price: Free.

**Subscriptions**

| Subscription | Price | Period |
| --- | --- | --- |
| ESMO+ Founder | $19.99 | per month |
| ESMO Plus Gold | $6.99 | per month |
| ESMO Plus Basic | $1.99 | per month |
| ESMO Plus Gold | $69.90 | per year |
| ESMO Plus Basic | $19.90 | per year |

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| 100 Tokens | $0.99 | one-time |
| 550 Tokens | $3.99 | one-time |
| 3200 Tokens | $22.99 | one-time |
| 1200 Tokens | $8.99 | one-time |
| 8400 Tokens | $44.99 | one-time |
| 20000 Tokens | $89.99 | one-time |


## Recent user reviews (10 of 45)

All indexed reviews: https://appshunter.io/ios/app/esmo-esports-manager-online/id6747116513/reviews.md

### 5/5 — Meilleur jeu de gestion

*2026-08-23*

C’est le meilleur jeu de gestion de l’app store on a l’impression de gérer un vrai club esport avec des tournoi en ligne en temps réel et un classement mis à jour en temps réel comme sur CS bref si je pouvais je mettais 6 étoiles.
En plus ce n’est pas un pay to win tout le monde peut gagner il faut juste être bon en gestion et tactique

**Developer response:** Merci beaucoup. Je veux que les résultats se jouent sur la gestion et la tactique, pas sur le portefeuille. Ravi que les compétitions et le classement en direct te donnent cette impression.

### 5/5 — Great

*2026-08-21*

It might be a bit difficult to get into at first, but once you’ve played for a while, it gets really addictive.

**Developer response:** Thanks for giving it time. There is a lot to take in at the start, so I’m glad it clicked once you got into the management side of it.

### 1/5 — Who does this developer think he is?

*2026-08-20*

This guy is the worst, he treats you like garbage on discord the second you ask a question. Not worth playing and supporting him

**Developer response:** I’m sorry your Discord experience felt this way. I cannot review a specific interaction in a public App Store reply. Please contact me through the in-app support chat or at support@esmo.gg with the details, and I’ll investigate it.

### 1/5 — Garbage

*2026-08-20*

Fix your world map, jerk

**Developer response:** I want to fix the world map issue, but I need to know which screen is affected and what goes wrong. Please send a screenshot through the in-app support chat or to support@esmo.gg so I can investigate it.

### 1/5 — Toxic developer, stay away from this game

*2026-08-18, version 0.86.0*

Super toxic developer who mistreats most of the players in the community. Stay away from this game

### 1/5 — Not the Best Model for a Management Sim

*2026-08-03*

Like others have mentioned, the content is quite heavily paywalled and the existing subscription based model doesn’t lend itself well to a management simulator type game.

**Developer response:** I understand why the subscription model can feel wrong in a management game. I need the game to pay for itself, but I do not want spending to decide competitions: purchases never change match results, player attributes, scouting odds, or negotiations. The direction is to rely as much as possible on cosmetics and club customization, rather than selling a stronger squad. I’m still reviewing where the current paywalls feel too restrictive.

### 1/5 — Poor game with an even worse developer.

*2026-07-06*

The game is unplayable but, even if it was, joining the discord and engaging with the developer will be more than enough to ruin the experience for you. Between the god complex and little man syndrome the discord is a toxic cesspool and he is the epicenter.

**Developer response:** I'm sorry your experience hasn't been a good one, and I understand your frustration.

If you ran into issues that made the game unplayable, I'd genuinely like to help sort them out. You can reach me directly at support@esmo.gg with your device and what you encountered.

As for the community, my goal has always been for it to be a welcoming place, and I take that seriously. If something went wrong there, I'm open to hearing about it privately so I can make it right.

### 3/5 — Version 0.6 aber..

*2026-07-06*

Spiel ist in Version 0.6 aber es gibt schon manager mit level 130 die cups use abräumen. Ggf. Sollte man mit mehreren Servern arbeiten oder ähnliches.

**Developer response:** Danke für das Feedback! Ich kann deine Sorge nachvollziehen, aber die gute Nachricht ist: In ESMO entscheidet vor allem das Meta-Verständnis und die Strategie, nicht das Level. Tatsächlich sehe ich regelmäßig neue Manager und Clubs, die es bis ganz nach oben schaffen und etablierte Namen schlagen.

Das Level spiegelt eher die Spielzeit wider als einen echten Vorteil im Cup. Wer die Drafts und Taktiken besser liest, gewinnt, egal wie lange er schon dabei ist.

Probier ruhig ein paar Cups aus, ich denke, du wirst überrascht sein! Und wenn du Fragen zur Strategie hast, meld dich gerne unter support@esmo.gg oder auf dem Discord.

### 5/5 — It definitely deserves attention

*2026-06-23*

very interesting game mechanics, of course I've been playing for a couple of days, but as a CS fan I'm impressed. I would like to share some points with the developers.
1. The Sponsor system: They are focused on several disciplines, I would like to receive assignments only for the discipline in which you play. I conditionally do not want to play for MOBA as I have no desire or interest in this discipline. 
2. The roles of esports players are a bit unclear, for some reason their roles are mixed together, and it's unclear why a professional player has MOBA skills.

**Developer response:** Thank you, and welcome! Glad ESMO is impressing you as a CS fan.

Great points, both of them. On the sponsor system: being able to filter assignments to just the discipline you play makes a lot of sense, especially for players who want to focus purely on one game. I'll be thinking about how to handle that.

On player roles and the mixed skills across disciplines, I hear you that it can feel unclear right now, I will work on how it can be improved.

Thanks for taking the time to share this. If you want to go deeper, the Discord and support@esmo.gg are always open!

### 5/5 — Best Esports Manager Game on mobile

*2026-05-28*

I’ve been playing this game for almost a year now and have seen enormous growth with each update. The gameplay is the most in depth and competitive of any app I’ve used. Live matchmaking added with an active and supportive community makes it so fun to be a part of! Thanks dev for your continued hard work!

**Developer response:** Almost a year, that means so much to me, thank you! Players like you who've been here through every update are the backbone of this game.

I'm thrilled the depth and competitiveness hit the mark for you, and that live matchmaking and the community have made it fun to be part of. That sense of community is something I care deeply about.

The hard work continues, and there's plenty more on the way. Thanks for being here. See you in-game!

## Frequently asked questions about ESMO

### What is ESMO: Esports Manager Online?

ESMO: Esports Manager Online is a real-time simulation game where you build and lead your own esports club. You can compete against other managers worldwide in MOBA and FPS games, managing everything from club finances to player development and tactical strategies.

### What are the key features of this esports management app?

Key features include club creation with custom branding, in-depth player scouting and contract negotiation, a dynamic transfer market for acquiring talent, participation in elite competitions with various tournament formats, and advanced tactical playbooks for both MOBA and FPS games.

### Is ESMO: Esports Manager Online free to play?

The application is free to download and play. However, it does offer in-app purchases, which may provide advantages or accelerate progress within the game.

### What types of games can I manage teams for?

You can manage teams for both MOBA (Multiplayer Online Battle Arena) and FPS (First-Person Shooter) esports titles. The game provides specific tactical options tailored to the unique demands of each genre.

### How does player development work in the game?

Player development is achieved through various means, including gaining experience points (XP), reviewing replays to analyze performance, and engaging in solo queue matches. This allows you to nurture talent and improve your roster's overall skill level.

## Version history (last 5 releases)

### 1.1.7 — 2026-08-29

- Added individual strategy controls to MOBA and car soccer playbooks
- Saved expert camera preferences between car soccer matches
- Improved tactical shooter grenade timing for more reliable replays

### 1.1.6 — 2026-08-28

- Fixed sign-in retry getting stuck after choosing the wrong sign-in method.
- Fixed live MOBA replays staying marked live after they end.
- Fixed a brief halftime flash when opening tactical shooter matches.

### 1.1.3 — 2026-08-26

- Updated in-app help links to the ESMO Help Center.
- Fixed player Dynamics opening the wrong roster.

### 1.1.0 — 2026-08-26

- Added a redesigned tournament bracket with clearer fixtures, prizes, and standings.
- Added a scouting report library with richer talent insights and roster comparisons.
- Added coupon redemption.
- Improved roster dynamics comparisons and prize-share details.
- Improved scouting pack browsing and reliability.

### 1.0.1 — 2026-08-23

Big fixes

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-30.*
