# Everfrost: Tower Defense Game — user reviews

> 1 indexed App Store user reviews of Everfrost by Mini Sports, rated 3.50/5 from 2 ratings.

- Source: https://appshunter.io/ios/app/everfrost-tower-defense-game/id6532605645/reviews
- App overview in markdown: https://appshunter.io/ios/app/everfrost-tower-defense-game/id6532605645.md
- Rating breakdown: 5★ 0 · 4★ 1 · 3★ 1 · 2★ 0 · 1★ 0

## Most critical reviews (1 lowest-rated)

### 3/5 — Possible Improvements?

*2024-07-20*

Hey, I tried out your game for a little bit. It was decent (played up to lvl 8 and will finish it soon). Something I noticed is that if the player doesn’t have enough funds to buy an upgrade/tower, then the price won’t show at all. Next, I don’t know if it’s just me, but it feels like the flying enemies are a little bit off on pathing, and perhaps just slightly too much health. Also, I’d suggest to perhaps move flying enemies 1 level further back (from lvl 2 to lvl 3) (to me, it feels just a tad bit oppressive when you gotta worry about fliers within minutes of starting the game)
Another thing is the Pre-battle menu. When clicking to go into a level, the pre-battle menu will show up for a split second before it gets shut out to the loading screen.
The mage tower, I feel like lvl 0 ( the base mage tower, no upgrades) should shoot one magic attack. When leveled up, it then can shoot two shots, and level 2 mage tower gets 3 shots. On the level 4 mage (“dragonlings” dots, lol, and healing aura) I think the buff visual looks more like a defense layer or shield effect compared to “attack speed” (again, just my opinion).
I’m posting this in review, as idk if there is a feedback submission anywhere in the game yet.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-15.*
