# Fleet Commander: Space Tactics — Roguelite Strategy & Battles

> Roguelite Strategy & Battles (iPhone/iPad app by George Wall.)

- Source: https://appshunter.io/ios/app/fleet-commander-space-tactics/id6760207805 (this page in markdown: same URL + `.md`)
- Developer: [George Wall](https://appshunter.io/developer/1854899932)
- Category: Games, Strategy
- Price: Free with in-app purchases
- Age rating: 9+
- Requires: iOS 17.0 · 14 MB
- Languages: American English
- Released: 2026-03-13
- Data updated: 2026-09-23
- User reviews in markdown: https://appshunter.io/ios/app/fleet-commander-space-tactics/id6760207805/reviews.md

## What is Fleet Commander?

One fleet. A dangerous frontier. Every order is yours.

Fleet Commander is a solo tactical space roguelite for iPhone and iPad. Choose your route, assemble a fleet build, and face rival commanders. Push deeper for salvage—or extract before the next battle ends your run.

CHOOSE YOUR NEXT RISK
Branching routes offer different threats, rewards, and battlefield conditions. Read the options and decide what your fleet can survive.

OUTPLAY RIVAL COMMANDERS
Choose Blitz, Flank, or Fortify with visible forecasts and trade-offs. Face commanders with distinct tactics and multi-stage showdowns. Battle receipts show what happened and why.

BUILD YOUR COMBINATION
Draft modules and protocols that change your options in battles and events. Adapt your build to the route ahead instead of relying on one answer to every threat.

PUSH DEEPER. OR EXTRACT.
Weigh the salvage you could win against the fleet you could lose. Bank your gains, manage scars and repairs, and prepare for the next sector.

BRING YOUR LEGACY HOME
Persistent reserves and fleet history connect your runs. Your choices shape what you carry forward.

PLAY AT YOUR OWN PACE
Single-player command, clear controls, and VoiceOver narration help you follow each decision and its consequences.

Fleet Commander is free to download with optional in-app purchases. The Admiral Supporter Pack unlocks three cosmetic fleet liveries. Optional Research Lab subscriptions offer monthly, quarterly, and annual billing; while active, they speed research by 25% in the conquest campaign. Research Lab does not improve Frontier Run battle outcomes.

Privacy Policy: https://georgepwall1991.github.io/fleet-commander-site/privacy/
Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

## Pricing and in-app purchases

Base price: Free.

**Subscriptions**

| Subscription | Price | Period |
| --- | --- | --- |
| Research Lab Monthly | $0.99 | per month |
| Research Lab Annual | $8.99 | per year |
| Research Lab Quarterly | $2.49 | per 3 months |



## Version history (last 5 releases)

### 1.2.1 — 2026-09-15

A clearer view of your next move.

• Refreshed typography and spacing make commands easier to read.
• Compare route choices at a glance, with extra intel available when you want it.
• See the next action more clearly during each run.
• Cleaner battle reports and extraction summaries put the outcome first.
• Improved VoiceOver access to intel and reports.

### 1.2.0 — 2026-09-14

Meet Frontier Runs: a new way to command your fleet.

• Choose branching routes through dangerous sectors.
• Commit to Blitz, Flank, or Fortify with clear forecasts.
• Combine modules and protocols to shape each run.
• Challenge rival commanders and multi-stage showdowns.
• Push deeper for salvage, or extract and bank your gains.
• Carry reserves and fleet history into your next run.

This update also improves command clarity, battle feedback, continuity after relaunch, and VoiceOver narration.

Settings, Store, and Restore Purchases are accessible from the Frontier command screen.

### 1.1.0 — 2026-08-25

Fleet Commander 1.1 now includes every player-facing improvement made since the previous review build.

- Store purchases are immediately discoverable from launch. The one-time Admiral Supporter Pack appears first with three cosmetic fleet liveries, no combat power, a descriptive purchase control, and Restore support.
- Opening orders are clearer and more reliable: objectives stay visible, blocked actions explain the next step, and Reinforce, Send Fleet, Claim, Refit, and Engage routes no longer lead to dead ends.
- Galaxy battles now begin with a scene-native strike, land a target-bound battle receipt, and use one consistent engagement flow with clearer forecasts, gambits, damage, and plan language.
- Fleet Command now keeps docked locations, ship classes, readiness, strength, progress, and resource costs legible; single-option pickers and dead engagement controls are gone.
- Battle debriefs reconcile hull losses, integrity, casualties, and advice, with disclosures that remain reachable and honour Reduce Motion.
- Galaxy navigation keeps focused systems, previews, alerts, coachmarks, resource chips, intel from the second colony onward, and command controls reachable without covering one another.
- Research cards name their resources, stay in a stable order, show progress clearly, and celebrate completed discoveries.
- Campaign guidance now names threatened colonies, distinguishes holding the line from an alarm, and avoids stale or duplicated alerts.
- Accessibility improvements add descriptive sheet labels, individually reachable overlay controls, and Dynamic Type scaling across battles, fleets, Store, events, missions, research, intel, Prestige, and Command Center.
- The galaxy now has ambient music, warp and weapon effects, real-fleet battle cinematics, fleet veterancy, richer welcome-back summaries, an Empire overview, deeper prestige ranks, and longer streak rewards.
- Research Lab monthly, quarterly, and annual plans include a 7-day free trial.

### 1.0.5 — 2026-07-20

Fleet Commander 1.0.5 gets you into command faster and gives every return a clearer objective.

- Start sooner with action-first onboarding, a one-tap combat refit, more reliable colony confirmation, and an early border battle.
- Recover with clearer guidance after a defeat or blocked opening action.
- Track daily missions from the HUD and earn new 3-day and 7-day streak rewards.
- Review offline gains, completed research, fleet arrivals, and your next order in one return debrief.
- Opt in to research-complete reminders after you start using the Tech Tree.
- Follow a personal weekly Game Center systems target.
- Enjoy balance fixes, progression safeguards, and polish across core command screens.

### 1.0.4 — 2026-03-29

Opening-arc guidance is clearer, fleet and system command surfaces are easier to act on, and Fleet Management now has stronger grouping and scanning. Tech Tree, Settings, Shop, and the main HUD all received readability and UX polish. System Detail and planet intel were also cleaned up internally so the surface stays responsive while keeping the same gameplay behavior.

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## More apps by George Wall

- [NoBooze](https://appshunter.io/ios/app/nobooze/id6755612993)
- [GemGame: Cozy Match 3 Puzzle](https://appshunter.io/ios/app/gemgame-cozy-match-3-puzzle/id6761720994)

All apps by George Wall: https://appshunter.io/developer/1854899932

## Related topics

[space commander](https://appshunter.io/ios/topics/space-commander) · [fleet command](https://appshunter.io/ios/topics/fleet-command)

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-23.*
