# FormWright 3D — Model, paint and animate in 3D

> 3D modeling, sculpting, painting, and animation app for iPhone and iPad. (iPhone/iPad app by Don Stevenson.)

- Source: https://appshunter.io/ios/app/formwright-3d/id6808143078 (this page in markdown: same URL + `.md`)
- Developer: [Don Stevenson](https://appshunter.io/developer/1877889992)
- Category: Graphics & Design
- Price: $19.99
- Rating: 5.00/5 from 1 App Store ratings
- Age rating: 4+
- Requires: iOS 18.0 · 62 MB
- Languages: American English
- Released: 2026-09-27
- Data updated: 2026-10-11
- Monetization: paid
- User reviews in markdown: https://appshunter.io/ios/app/formwright-3d/id6808143078/reviews.md

## What is FormWright 3D?

FormWright 3D brings modeling, sculpting, painting and animation together on iPad and iPhone. Build a mechanical prop, shape a character, paint its surface and bring it to life in the same project.

SOLID MODELING
Sketch rectangles, circles, polygons and paths made from lines and true circular arcs. Extrude, cut, round or chamfer edges, make insets and pockets, and arrange repeated forms with arrays and radial patterns. Enter dimensions, move bodies with a gizmo and export exact Solid geometry as STEP. Bake a mesh to continue in Sculpt or Paint while retaining the original Solid source.

MODEL, SCULPT AND RETOPOLOGIZE
Edit points, edges and faces; use modifiers, instances and symmetry. Start from a clay sphere or build an organic character with Branch Forms. Sculpt with brushes, masks and movable transform controls. On regular iPad layouts, Retopo Draw lets you lay out loops and strips, preview fills and refine topology with grab and relax tools.

PAINT AND LIGHT
Paint on models with texture layers, selection tools and mirror or radial symmetry. Explore live procedural materials. Use the Light workspace for lights, shadows and photo-based environments. Import your own image for an environment and see it in supported Beauty renders.

RIG, PERFORM AND ANIMATE
Build and pose rigs, save keyframes or enable automatic keying. Record movement in Perform, compare poses with ghosts and trails, layer performances and clean up motion. Frame camera takes, add imported audio or optional voice recordings, and export video.

CAMERA AND CAPTURE
Use supported hardware for handheld camera control, mixed reality and on-device body, hand or face motion capture. Import footage to estimate camera movement and a placement plane for 3D objects. Footage tracking is a best-effort estimate: blur, occlusion and low-detail shots can drift or lose tracking.

YOUR PROJECTS, YOUR FILES
Save locally and share editable .fw3d projects with their referenced assets. Import and export supported geometry, materials and animation through formats including USDZ, GLB, OBJ and FBX. Export STL or 3MF for printing. Format support varies; export guidance explains when baking or a simplified result is needed. AR Quick Look is available on supported devices.

OPTIONAL WATCH COMPANION
Send lightweight model previews from a paired iPhone to Apple Watch, then orbit and zoom on your wrist. Use Watch orientation as a motion controller for the connected iPhone editor. A paired iPhone is required; direct Watch-to-iPad control is not included.

ONE PURCHASE
One-time purchase with no subscription, in-app purchases or FormWright account. This version includes iPhone, iPad and the optional Watch companion. Existing owners receive version 1.2 as an update. Your own original work can be used in personal or commercial projects; imported third-party assets retain their owners' terms.

BEFORE YOU START
Apple Pencil is optional; hover needs a compatible Pencil and iPad. Retopo Draw requires a regular iPad layout. Camera/AR and motion capture depend on device capabilities; room scanning needs supported LiDAR hardware. Watch requires watchOS 10 or later and a paired iPhone.

Solid is a direct modeling workspace. Its feature record is read-only; editing a retained sketch does not rebuild an existing extrusion. Full sketch constraints, automatic tangency, revolve and shell are not included. Keep a copy before updating important work; older versions cannot open projects containing Solid data. Complex geometry and exports take longer to process.

Creative processing stays on your device. No ads or tracking SDKs. Sharing is your choice. Privacy, support and open-source acknowledgments are available in Settings and on the developer website.

## Key features

- Solid modeling with precise dimensions
- Sculpting with brushes and modifiers
- Texture painting with layers
- Rigging and animation tools
- Motion capture integration
- Export to various 3D formats
- Optional Apple Watch companion

## Chart rankings

- #11 in Top Paid · Graphics & Design (US App Store)


## Frequently asked questions about FormWright 3D

### What is FormWright 3D?

FormWright 3D is a comprehensive application for iPhone and iPad that combines 3D modeling, sculpting, painting, and animation capabilities into a single project environment.

### Does FormWright 3D have ads?

No, FormWright 3D is a paid application and does not contain advertisements.

### What devices does FormWright 3D support?

FormWright 3D is available for iPhone, iPad, and includes an optional companion app for Apple Watch.

### How much does FormWright 3D cost?

FormWright 3D is a one-time purchase priced at $19.99. There are no subscriptions or in-app purchases.

### Can I use my creations from FormWright 3D commercially?

Yes, your own original work created in FormWright 3D can be used in personal or commercial projects. Imported third-party assets are subject to their respective owners' terms.

### How often is FormWright 3D updated?

The latest version, 1.2, was released on October 10, 2026, indicating a recent update. The app is expected to receive ongoing updates.

### What 3D file formats can FormWright 3D import and export?

FormWright 3D supports importing and exporting geometry, materials, and animation through formats including USDZ, GLB, OBJ, and FBX. It also exports STL or 3MF for 3D printing.

### Is Apple Pencil required for FormWright 3D?

Apple Pencil is optional for FormWright 3D. However, features like hover require a compatible Pencil and iPad. The Retopo Draw feature specifically requires a regular iPad layout.

## Version history (last 3 releases)

### 1.2 — 2026-10-10

Version 1.2 expands FormWright across iPhone and iPad, with an optional Apple Watch companion.

• Solid workspace: precise sketches, circular-arc paths, extrusions, cuts, fillets, chamfers, insets, pockets, arrays, radial patterns and STEP export.
• Retopo Draw on regular iPad layouts: gesture guides, Pencil hover previews, feature-preserving fill, snapping and relax tools.
• Live procedural materials, paint symmetry and geometric selection tools; improved texture retention and USDZ material imports.
• Dedicated Light workspace with photo-based environments and clearer lighting controls.
• More room to perform: compact animation controls, adjustable ghosts and trails, layered performances, cleanup tools and automatic keyframes.
• Hip controls and safer workspace/timeline switching during animation.
• Imported-footage tracking with guided plane selection and best-effort recovery.
• Portable .fw3d projects; clearer USDZ scale/floor controls and AR return.
• Watch model previews and wrist-orientation recording through a paired iPhone.
• Unified View & snap controls, more reliable Solid Undo/Redo selection and finer arc-point adjustment.
• Dense sculpt, modifier, saving and rendering performance improvements.
• Offline open-source acknowledgments and matching public source/relinking materials.

Important: Solid feature history is read-only, and changing a source sketch does not rebuild an existing extrusion. Earlier versions cannot open Solid projects. Retopo Draw needs a regular iPad layout. Capture features depend on hardware; footage tracking may drift. Export formats support different subsets of your scene. See the support guide for details.

### 1.1 — 2026-09-29

A bigger creative toolkit for your iPad.

• Sculpt mode with clearer brush controls, stronger Clay strokes, a persistent brush cursor, wireframe and dynamic topology.
• Branch Forms for building organic characters, with faster mirrored editing and automatic bone binding when baking to Model.
• Paint, erase and invert sculpt masks. Move, rotate and scale unmasked areas with the sculpt gizmo, and add nested sculpt objects through Layers.
• Expanded rigging, weight smoothing, hip controls and on-device motion capture.
• Camera takes, voice recording, improved mixed reality placement and a larger timeline playhead.
• Mirror Select, soft selection, Freeze Transforms, region and individual face insets, retopology, a Tube tool and new shapes.
• Improved material imports, Blender workflows, GLB and FBX exports.
• More consistent workspace controls, draggable modifier ordering, optional view snapping and performance improvements.

### 1.0 — 2026-09-27

No release notes.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-10-11.*
