# Fortunes of Battle — user reviews

> 27 indexed App Store user reviews of Fortunes of Battle by Short Circuit Studio, rated 4.20/5 from 56 ratings.

- Source: https://appshunter.io/ios/app/fortunes-of-battle/id6464591535/reviews
- App overview in markdown: https://appshunter.io/ios/app/fortunes-of-battle/id6464591535.md
- Rating breakdown: 5★ 33 · 4★ 12 · 3★ 6 · 2★ 1 · 1★ 4

## Newest reviews (7 of 27)

### 4/5 — Pretty good game

*2026-08-17*

It’s a new game so it’s got a lot to fix, including a bug with the extra dice artifact that infinitely gives dice and it isn’t reset by a new battle, or the bug which doesn’t allow you to move on if you choose a potion instead of an artifact when an option comes up, or the fact that it seems like the hand to choose to give you the right object or artifact is randomized because they’re almost never the order they say they are in the text below. but there is a lot of variety in items and stuff to play with so it is pretty entertaining. There are many classes to unlock as well which is fun.

### 4/5 — Limiting paywall but peak game

*2026-08-17*

I understand why games let you play the first bit for free then cut off access to the rest unless you pay but I just feel like it’s really dumb to make it so you can’t buy any more upgrades on the skill tree after like 10 upgrades. If I could I would give 3.5. There is also a bug where if you are offered a relic or an item and you pick the item it soft locks and you have to go to the main menu and rejoin the save and then you are able to select a different item or the relic but you kept the item that you selected before and you can just repeat this until you get an item you want or stack up on items and then you can select the relic. 

Overall a really fun game but I find the paywall a bit too limiting. Also I played for over 3 hours straight… peak game

### 4/5 — Awesome game

*2026-08-10*

First time I’ve written a review but I had to for this game. Been a while since I’ve had such high hopes for a mobile game but this is really fun even though it’s still a bit buggy. 

I’ve just beaten my first run and have the full version my only concerns so far have been a few bugs that are mildly annoying if anything… tapping the screen multiple times and it won’t select the dice, I don’t really like the re-roll at the moment I’ve re-rolled dice that won’t even move and will just waste a roll or have had dice just out right disappear lol or roll a dice that landed on 1 and it hits my die that’s a value of 6 and change it to 1, other then stuff similar to that I think with a few more animations for the melee class and some quality of life updates this will be a truly amazing game, more so than it already is!!

Not to mention the overcharge feature is awesome and unique. I feel like some ability’s could be changed a bit or even a separate ult for each weapon. But these are all just ideas lol anyone who see this download and try it I think this game will be really popular soon. Keep the great work up devs 😛😛

**Developer response:** Thank you so much for the detailed review and support! We've just released a big patch with lots of fixes and improvements, including several reported issues, so please update to the latest version. We hope it improves your experience! If you spot anything else, reach us at support@shortcircuitstudio.com or via Discord.

### 4/5 — New with great potential

*2026-08-06*

Been playing a good amount recently and 100% agree with the other reviews opinion. I have also noticed a few bugs that still need to be worked out. Most notably between battles you will occasionally be able to select an artifact that gives you bonuses in battle. I’m fairly certain that some of the artifacts with additional abilities such as - when you roll a 1 it has a % chance of flipping to the highest die # - don’t ever trigger.

Overall I’ll continue playing and advancing my characters (both lvl 25) and hope to see more characters, levels, and bug updates soon.

**Developer response:** Thank you for the detailed feedback and for sticking with us! We're aware of issues affecting some relics and their abilities, and we're currently working on a patch to address them. We really appreciate your patience and support. If you spot anything else, please reach out at support@shortcircuitstudio.com or via our Discord.

### 4/5 — Great start

*2026-08-02*

Needs more updates, but a great start.

**Developer response:** Thank you for your review! We're really glad you're enjoying the game so far. There's plenty more planned, and we're excited to keep expanding the experience with future updates. If you have any suggestions, feel free to reach out at support@shortcircuitstudio.com or join our Discord community. Thanks for your support!

### 4/5 — Good Start!

*2026-07-30*

Fun nostalgic D&D like roguelite dice roller dungeon crawl.  Dice actually roll via physics engine, but can get stuck offscreen [iPad], and that die is unusable for that turn (sometimes draggable back into view, but not always).  After purchased upgrade required to advance skills past a reasonable point, there are 2 dungeons and 2 classes [Knight / Wizard] currently playable.   Knight advances quickly, but wizard is more challenging and levels slower as a paper tiger until dice can be advanced (lv 5) in the skill tree to allow better use of advanced alternate staves.  Solid potential.

**Developer response:** Thank you for the detailed feedback! We're really pleased you're enjoying the game and can see its potential. Thanks as well for reporting the issue with dice occasionally getting stuck off-screen on iPad—we'll be sure to investigate it. If you're able to share any more details or a video, please contact us at support@shortcircuitstudio.com or join our Discord community. We really appreciate your support!

### 4/5 — Item bugs.

*2026-07-26*

Quite a few items are bugged/don’t do what it says in the descriptions. Other than that, this game is fantastic. Pretty much the exact mobile game I’ve been waiting for. Super excited for the other classes and content. Keep up the good work!

**Developer response:** Hey! Just following up to let you know that we've fixed this issue in our latest patch. We hope the update has sorted things out for you! If you're still experiencing any problems, please reach out at support@shortcircuitstudio.com or via our Discord and we'll be happy to take another look.

## Most critical reviews (10 lowest-rated)

### 1/5 — 中文本地化缺失严重影响游玩体验

*2026-07-21*

游戏是个好游戏，尽快解决吧，否则根本没法支持完整版。

**Developer response:** 嗨！想跟进一下，我们已经在最新补丁中修复了这个问题。希望这次更新已经为您解决了问题！如果您仍然遇到任何问题，请通过 support@shortcircuitstudio.com 联系我们，或加入我们的 Discord，我们很乐意继续帮您查看。

### 2/5 — Needs a lot more work

*2026-08-01*

We'll start with the positives - the retro-style graphics combined with modern UI-design and dice rolling physics engine is quite enjoyable. I think there's a lot of potential in this game given its aesthetics.

Now, onto the reason that I can't rate this game more than a 2/5.

Let's talk first about the main game, so diving into dungeons. Spending dice rolls as AP for a set of skills is a great mechanic. However, there is absolutely no progression in the hero's skills in each run - your loadout at the start determines your entire run. Your only source of power in each run is through relics, which are completely random. There's no deckbuilding, no picking up new skills, no way to develop your kit throughout the run. To me, this is extremely boring.

The only way to try out a new kit is through character selection. I'm perfectly happy to see that each character/loadout has their own skill set. This brings good variety into the game. However, it would be so much nicer if each loadout has its own pool of skills it can pick up during the run, or at least some unique way to fight other than using the same set of skills from start to finish.

Lastly, the metaprogression. I am personally very disappointed by this. Almost the entire "skill tree" is attribute upgrades: "+1 max health", "+1 damage", "+1 speed", "+1 armor", etc. There is absolutely no change other than these stat upgrades. No way to unlock more skills, or change how your skills work. No way to make a build that you feel is truly made by you. Also, progression is extremely slow at first.

The first hour of the game is spent repeatedly killing and dying to the same enemies. I feel no involvement or agency in determining the outcome of my runs. There's nothing I could've done differently each run to make it last significantly longer. The only reason runs are lost is "I didn't have enough stats to kill this enemy", not "I didn't make the right decisions during the run to prepare myself for this fight".

Perhaps these are all just my personal preferences. Still, as an avid player in roguelikes (StS & Dead Cells to name a couple popular ones), this game has been very boring to play.

**Developer response:** Thank you for taking the time to leave such a detailed review. We genuinely appreciate both your praise and your constructive feedback. We'll be sharing your thoughts with the team as we continue improving the game and expanding its systems. If you'd be happy to discuss your ideas further, please reach out at support@shortcircuitstudio.com or join our Discord community—we'd love to hear more. Thanks again for giving the game a try.

### 3/5 — Solid adventure

*2026-08-02*

The game is quite enjoyable as it stands. A few issues I’ve encountered personally are relics that do not do as they claim. Such as the demon horn which is supposed to grant 25% attack damage as splash (hits all enemies) but it doesn’t add anything. 

Overall, I enjoy the progress and the challenges presented in by the game. I hope there are future updates to address relics, scaling, upgrades, and other QOL upgrades.  I also am excited to see the other classes to come.  Rating can be upgraded when app sees some TLC.

**Developer response:** Hey! Just following up to let you know that we've fixed this issue in our latest patch. We hope the update has sorted things out for you! If you're still experiencing any problems, please reach out at support@shortcircuitstudio.com or via our Discord and we'll be happy to take another look.

### 3/5 — I really want to go higher

*2026-07-31*

The game concept is solid. The progression looks good.
Some of the spells simply don’t work. The cinder wave that is supposed to hit all enemies fizzles (and yes I’ve checked to make sure I have enough dice). Some of the great sword abilities have an error in the description.
The game has promise but has many hugs.

**Developer response:** Thank you for the honest feedback, and we're sorry you've run into these issues. We really appreciate you highlighting the spell and description problems, and we'll be looking into them. If you're able to share any additional details or videos, please contact us at support@shortcircuitstudio.com or join our Discord community. Your feedback helps us improve the game—thank you!

### 3/5 — quirks

*2026-07-31*

fun game so far, but there is much needed TLC outside of continuing progress. Several debuffs / relic abilities do not work such as additional damage. Greatsword bleed doesn’t work nor does any of the relic + additional damage unless i’m mistaken on what that actually applies to.

**Developer response:** Hey! Just following up to let you know that we've fixed this issue in our latest patch. We hope the update has sorted things out for you! If you're still experiencing any problems, please reach out at support@shortcircuitstudio.com or via our Discord and we'll be happy to take another look.

### 3/5 — Very good, but needs improvement.

*2026-07-28*

The games mechanics are a 5/5, fun, smooth and dynamic. Each weapon feels distinct, though I wish the great sword was a bit more different from the mace. 

My problem is the relics. They just don’t make sense, and often don’t do as advertised. The key for example, is (as far as I can understand from the description) supposed to grant you +3 block per turn for each item/consumable you choose it. Ignoring that that ability would break game balance, it doesn’t do that. Frankly I don’t understand what the description is trying to say at all. 

A final nitpick is that I wish the different weapons had different animations/ultimates. They feel too similar and it’s not as fun as it could be. 

Overall, very fun and I hope they make some improvements m

**Developer response:** Thank you for the thoughtful review! We're really glad you're enjoying the core gameplay. Just following up to let you know that we've fixed this issue in our latest patch. We hope the update has sorted things out for you! If you're still experiencing any problems, please reach out at support@shortcircuitstudio.com or via our Discord and we'll be happy to take another look.

### 3/5 — Fun Game, but…

*2026-07-25*

I wish that they allowed for the player to grind to unlock everything, rather than stuff it behind a paywall. While a very fun game, this dissuaded me from continuing on as I knew I could only get so far.

**Developer response:** Thank you for taking the time to share your feedback. We completely understand your perspective. Our goal was to let players try the game first before deciding if they'd like to unlock the full experience with a single optional purchase. That purchase also helps us continue supporting the game with updates and new content. If you have any questions or suggestions, please reach out at support@shortcircuitstudio.com or join our Discord community.

### 3/5 — Entertaining but incomplete

*2026-07-23*

I like the game and it has good flow, but the animations can be a bit slow, which wastes time. There’s also several things that are “to be released”. I’m not going to pay seven or eight dollars for a game that only has content to be released.

**Developer response:** Thank you for taking the time to share your feedback. We're really glad you're enjoying the gameplay. In our latest update, we've added an option to speed up the combat cycle for players who prefer a faster pace, and we hope that helps improve your experience. We also appreciate your comments about future content. If you have any other suggestions, please reach out at support@shortcircuitstudio.com or join our Discord community.

### 3/5 — バグが多くて遊びづらい

*2026-07-06*

ゲーム自体は楽しいのですが、
リリースされたばかりでからかバグが多くて困ります。

・日本語で遊んでると文字化けしてることがある
・高速アニメーションをオンにするとプレイヤーキャラの腕の座標がだんだんずれる。
・ダイスをリロールすると画面外に吹っ飛ぶことがある。

ゲーム自体は面白いので改善されてまともに遊べるようになることを祈ります

また一回のランが長すぎて同じことの繰り返し感が疲れるので、
ワンプレイ15分くらいにまとめるか、
一回のランのうち何度か休憩や装備の見直しのような気分転換パートを挟めると長時間プレイしててもダルさを感じないように思います

**Developer response:** レビューありがとうございます！ゲームを楽しんでいただけて嬉しいです。また、不具合によりご不便をおかけして申し訳ありません。ご報告いただいた問題は、まもなく配信予定の最新アップデートで解消される予定です。アップデートまでの間、ご不便をおかけしますことをお詫びいたします。もし引き続き問題が発生する場合は、support@shortcircuitstudio.com までご連絡いただくか、ぜひ Discord コミュニティにもご参加ください。ご報告とご支援、本当にありがとうございます！

### 3/5 — Has potential but needs work

*2026-07-05*

I really want to like this game. Has a great aesthetic and fun gameplay.  But it's riddled with issues.  The pixelated, low detail, washed out, low frame rate look of the enemies doesn't match the look of the richly colored, high contrast look of the environment or the 3D look of your weapon/shield.  Sometimes runs will start without all your upgrades.  Sometimes the camera will get knocked back so you end up seeing your character's arms in front of your weapon and shield, including the holes in the model where the arms end.  The tutorial doesn't explain enough, in particular how you unlock the super attack (need to block three times).  The descriptions of the various upgrades in the skill tree are confusing or don't explain enough (for example, the dice upgrades say they add extra dice slots, but the first three just upgrade your existing dice, not add more).  Descriptions for in game skills need to be better too, and costs don't seem balanced compared to results (like Armor Break costs 3x as much its base attack Heavy Strike but only damages armor and less of it than the damage done by Heavy Strike! Unless Armor Break is designed to hit multiple enemies? But it doesn't say that).
Sometimes the skeleton will offer his hand out with gold in it, making it seem like he's offering you the money, but he's actually offering to TAKE the money in exchange for something (usually a health potion when you're nearly dead that doesn't really help because it doesn't give you enough health to survive the next battle, so you're really just giving away your coins).  The music is pretty repetitive and basically just a beat, no melody or harmony - gets old quickly. Sound fx for the creatures could definitely be better and more varied. I think the rng is messed up - I've only ever gotten something once when the skeleton holds out his hands to have me choose (and I've probably done it at least 10x), and one time I got two 1s on two 4 sided dice, rerolled, got the same, rerolled again, and got the same again (odds of getting that are 1 in 4096)!  When I do bleeding damage to an enemy, it takes off his armor first, but when enemies do bleeding damage to me, it takes off health directly.  Animations were pretty slow, but at least a recent update added an option to speed them up.  If all of this is fixed, this could easily be a 5 star game (and I'd be willing to buy the full game), but not in its current state.

**Developer response:** Thank you so much for taking the time to leave such detailed feedback—we really appreciate it! It means a lot that you can see the game's potential. We also wanted to let you know that many of the bugs you mentioned have now been resolved in our latest update. Feedback like yours genuinely helps us improve the game. If you notice anything else or have more suggestions, please reach out to support@shortcircuitstudio.com or join our Discord community. Thanks again for your support, and we hope you enjoy the latest version!

## Most praised reviews (10 highest-rated)

### 5/5 — Love this game but it needs to be finished!!

*2026-08-16*

This game is a perfect mix of D&D style combat and indie graphics, would love it if the couple games extended a classes were finished and some items don’t  work properly

### 5/5 — Good stuff

*2026-08-15*

Great game and should be developed further! Maybe online mode? No data collected - also appreciated these days.

### 5/5 — Exactly what I was looking for.

*2026-08-14*

After being. Bored with every other main set rogue lite I was in despair. Then fortune smiled upon me with this delightful surprise that while I wish it had more content I am very happy to know it is still being developed. So my fellow adventurous dungeon crawlers, strap in and get to rolling them bones.

### 5/5 — Great Demo

*2026-08-11*

Fun game! When the rest of the bugs get fixed and the ‘coming soon’ features are released it will be worth the premium price to me.

**Developer response:** Thanks for giving the game a try and for the feedback! We've just released a big patch addressing a number of bugs and improvements, with more still to come. We really appreciate your patience as we continue building on the game. If you have more feedback, reach us at support@shortcircuitstudio.com or via our Discord!

### 5/5 — Genuine Fun, Hoping for More!

*2026-08-07*

This game has been very entertaining since the start, and only got better as I played. I enjoyed trying out all of the different melee/knight classes and have yet to try the magic ones yet. Really excited for future updates including the new decks and weapons. In summary, very fun and waiting eagerly for more content. Please stick with the game devs!

**Developer response:** Thank you so much for the support! We're really glad you're enjoying the different classes and having fun with the game. There's more to come, and we're excited to keep building on it! If you ever have feedback or suggestions, reach out at support@shortcircuitstudio.com or join us on Discord. Thanks for sticking with us!

### 5/5 — AWESOME DUNGEON CRAWLER

*2026-07-26*

This game is SUPER FUN I have the free version and there is still a ton of playability. It’s slow at fist grinding to earn coins and get unlocks, but the more you play the quicker you learn to advance to further stages.

**Developer response:** Thank you so much for the fantastic review! We're thrilled to hear you're having so much fun and that you're enjoying how the progression opens up as you learn the game. We hope you continue having a great time exploring the dungeon! If you ever have any feedback or suggestions, feel free to reach out at support@shortcircuitstudio.com or join our Discord community

### 5/5 — Really enjoying this game!

*2026-07-16*

I really like the presentation. The Skeleton card dealer gives me that Inscription game feel. Here is a suggestion. Have his eyes glow and blink in the background or have his head peak out of the darkness, looking at the card(s). Bone rattling sounds while he is waiting for you to select a card might add some extra atmosphere.

Combat is fun as each ability card has two skills.
Gaining more sides on the dice gives you opportunities to use the higher numbered skills.
You really need to go through all of the possible options in your mind when you start to face two or three enemies at a time. 

With the money you gain during a run, you can upgrade the warrior’s stats, improve your dice roll chances, increase money earned.

By completing a certain amount of runs or killing various monsters, you can unlock other weapons which give you new abilities to play with.

Two locations are available to play, in the paid version, with two more on the way.

If you love grinding and upgrading your character, you should enjoy Fortunes of Battle.

**Developer response:** Thank you so much for the fantastic review! We're delighted you're enjoying the game, and we really appreciate you taking the time to share such thoughtful feedback. We especially love your ideas for making the Skeleton even more atmospheric—they're great suggestions! If you ever have more feedback or ideas, feel free to reach out to support@shortcircuitstudio.com or join our Discord community. Thanks again for your support!

### 5/5 — 中文语言有问题，麻烦修复一下，谢谢！

*2026-07-02*

想支持完整版，但是语言有问题，修复一下，谢谢！中文修复一下！

**Developer response:** 感谢您的反馈，也感谢您愿意支持完整版！ 对于中文本地化的问题，我们深感抱歉。该问题将在即将推出的新版本更新中修复，希望能改善您的体验。在此期间给您带来的不便，我们诚挚致歉。如果更新后仍有任何问题，请通过 support@shortcircuitstudio.com 联系我们，或加入我们的 Discord 社区。感谢您的耐心与支持！

### 5/5 — Awesome pocket game!

*2026-07-01*

A great game that can be picked up and put down. The luck element to the combat is a great twist compared to other turn based games. The graphics are easy on the eye

**Developer response:** Thank you so much for the amazing review! 😊 We're thrilled you're enjoying the pick-up-and-play experience and that the dice-driven combat adds a fun twist to the turn-based gameplay. It's also great to hear you're enjoying the visuals! If you ever have feedback, suggestions, or need support, feel free to contact support@shortcircuitstudio.com or join our Discord community. Thanks for playing!

### 5/5 — It’s got it all

*2026-07-01*

It’s like a pie with all the stuff I like in games. Can’t wait to see what’s next in the content updates

**Developer response:** Thank you so much! 😊 We're glad the game has all the ingredients you enjoy! 🥧 It means a lot to hear you're excited about future updates. We're always working on improving the game and adding new content. If you ever have feedback, suggestions, or need support, feel free to contact support@shortcircuitstudio.com or join our Discord community. Thanks for playing!

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-03.*
