# GlubTide: Deep Water Puzzle — Chain drops, outrun the tide

> Chain drops, outrun the tide (iPhone/iPad app by Pavel Gagarin.)

- Source: https://appshunter.io/ios/app/glubtide-deep-water-puzzle/id6804632652 (this page in markdown: same URL + `.md`)
- Developer: [Pavel Gagarin](https://appshunter.io/developer/1535393148)
- Category: Games, Entertainment, Adventure, Puzzle
- Price: Free with in-app purchases
- Age rating: 4+
- Requires: iOS 18.0 · 2 MB
- Languages: American English, Russian
- Released: 2026-09-03
- Data updated: 2026-09-06
- User reviews in markdown: https://appshunter.io/ios/app/glubtide-deep-water-puzzle/id6804632652/reviews.md

## What is GlubTide?

The water is rising. You have three ways to push it back.

Drag across drops of one colour and they burst. Trace a shape from the order panel and it pays ten times over. Or close a loop around a patch of board and repaint everything inside it — the move nobody finds on their own, and the one worth the most.

Every rise takes you deeper, and deeper is faster. There is no level to beat. The clock here is the water itself, and you can watch it climb.

THREE MOVES, ONE GESTURE
Everything is a single drag. Chains score, orders multiply, loops repaint. A long chain pushes the water back down. A loop around a stranded drop puts it back in play. And if you don't like an order, just tap it — it changes.

BOOSTERS RECHARGE FREE
Reveal a move, dissolve a drop, shuffle the board — all three recharge as you collect orders. You never buy them.

THE DEEP HAS PLACES, NOT NUMBERS
Calm tide. Rip current. Thermocline. Blue clay. Every stage changes the game — a fourth colour arrives, tetrominoes join the orders, the light runs out. Your record is a depth in metres, and the depth map marks exactly where the dive ended.

EIGHT WATERS
Not skins — places to dive into. Each one is a real body of water with its own colour and light, darkening toward the abyss the way the northern sea does. One is yours from the start, one is earned by diving, six cost pearls — and pearls are earned by playing: the deeper the dive, the more it brings back.

A DIVE A DAY
One attempt, the same board for everyone, a streak that counts. Share the day's depth as a card.

NO ADS. NOT NOW, NOT LATER.
No banners, no interstitials, no watch-a-video-for-a-reward. If the game ever feels stingy, we fix the economy — not your patience.

Free to play, with optional pearl packs. Works offline. One hand, portrait, any time.

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Handful of Pearls | $0.99 | one-time |
| Chest of Pearls | $9.99 | one-time |
| Pouch of Pearls | $3.99 | one-time |



## Version history (last 1 release)

### 1.0 — 2026-09-03

No release notes.

## More apps by Pavel Gagarin

- [Make two](https://appshunter.io/ios/app/make-two/id1535393146)
- [SelColor](https://appshunter.io/ios/app/selcolor/id6443709457)
- [Just My Timer](https://appshunter.io/ios/app/just-my-timer/id6443723147)
- [Just My Walks](https://appshunter.io/ios/app/just-my-walks/id6502959626)
- [JustPlaces: Spot Tracker](https://appshunter.io/ios/app/justplaces-spot-tracker/id6642713776)
- [HammyKeep — Collection Manager](https://appshunter.io/ios/app/hammykeep-collection-manager/id6782811074)

All apps by Pavel Gagarin: https://appshunter.io/developer/1535393148

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-06.*
