# Gotik Idle: Hardcore RPG — Offline Crafting & Survival

> Hardcore single-player idle RPG with deep skill and crafting systems. (iPhone/iPad app by Jan Lennart Wagener.)

- Source: https://appshunter.io/ios/app/gotik-idle-hardcore-rpg/id6759333043 (this page in markdown: same URL + `.md`)
- Developer: [Jan Lennart Wagener](https://appshunter.io/developer/1878125648)
- Category: Games, Role Playing, Simulation
- Price: Free with in-app purchases
- Rating: 5.00/5 from 1 App Store ratings
- Age rating: 9+
- Requires: iOS 17.6 · 621 MB
- Languages: American English
- Released: 2026-02-24
- Data updated: 2026-08-31
- Monetization: free
- User reviews in markdown: https://appshunter.io/ios/app/gotik-idle-hardcore-rpg/id6759333043/reviews.md

## What is Gotik Idle?

Gotik Idle

Gotik Idle is a hardcore single-player idle RPG about gathering, crafting and surviving in a structured, dangerous world.

You guide one adventurer through regions, unlock new locations and repeat activities to progress. But this is not a typical mobile idle game.

There are no ads.
No fake 12-hour chest timers.
No pay-to-win shortcuts.

Progress comes from decisions, preparation and long-term specialization.

What makes it different?

Only one activity can run at a time.
If you abort it, you gain nothing.

Every successful activity can trigger encounters.
Encounters can injure you.
Low health slows you down.

Offline progress is fully supported — but it follows the same rules. If your character runs out of health, progress stops. Preparation matters.

Deep Skill System

There is no global character level.

Instead, you level six individual disciplines:
Woodcutting, Prospecting, Fiber Collecting, Herbalism, Game Hunting and Monster Hunting.

Each skill goes from 1–100.
Every few levels, you gain talent points.

Your build is shaped by how you distribute them.

Talent Trees

Four different paths:
Expeditioner, Craftsman, Fighter and Mage.

You cannot max everything.
Specialization is intentional.

Talents affect activity speed, encounter chances, crafting efficiency, combat performance and more. Respec is possible — but not trivial.

Mastery-Driven Crafting

More than 600 individual items.

Every recipe has its own mastery progression.
The more you craft a specific item, the better your quality chances become.

From basic tools to high-tier gear, quality matters.
Better quality improves stats, not just numbers on paper.

Crafting is active. It can be interrupted — but interrupted crafts give nothing.

World & Exploration

The world is divided into regions and locations.
Some places are locked behind items or discoveries.

Each location has its own encounter types and unique findables.

Exploration is not a side feature. It is part of progression.

Design Philosophy

Gotik Idle is built for long-term players.

No exponential number inflation.
No meaningless parallel automation.
No background systems playing the game for you.

You choose one task.
You commit to it.
You live with the outcome.

Gather rare resources.
Unlock dangerous areas.
Craft powerful equipment through repetition and mastery.

If you enjoy structured systems, meaningful builds and steady long-term progression, Gotik Idle was built for you.

Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

## Key features

- Single-player idle RPG
- Deep skill system with 6 disciplines
- Four distinct talent trees
- Mastery-driven crafting with over 600 items
- Exploration across regions and locations
- Offline progress support

## Pricing and in-app purchases

Base price: Free.

**Subscriptions**

| Subscription | Price | Period |
| --- | --- | --- |
| Supporter Pack monthly (20% boost) | $0.99 | per month |

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| First Additional Character Slot | $2.99 | one-time |
| Second Additional Character Slot | $2.99 | one-time |
| Third Additional Character Slot | $2.99 | one-time |



## Frequently asked questions about Gotik Idle

### Does Gotik Idle have ads?

No, Gotik Idle is designed to be ad-free, offering an uninterrupted gameplay experience without advertisements.

### What is the main gameplay loop in Gotik Idle?

Players guide an adventurer through regions, unlocking new locations and repeating activities like gathering and crafting to progress. Only one activity can run at a time, and interrupting it yields no progress.

### How does the skill system work in Gotik Idle?

Instead of a global character level, Gotik Idle features six individual disciplines (Woodcutting, Prospecting, Fiber Collecting, Herbalism, Game Hunting, Monster Hunting) that level from 1-100, granting talent points for specialization.

### Can I respec my character's talents in Gotik Idle?

Yes, respec is possible in Gotik Idle, but it is not a trivial process, encouraging intentional specialization through the Expeditioner, Craftsman, Fighter, and Mage talent paths.

### How does crafting work in Gotik Idle?

Crafting in Gotik Idle is active and mastery-driven. Each recipe has its own progression, and the more you craft an item, the better your quality chances become. Interrupted crafts provide no benefit.

### Is Gotik Idle playable offline?

Yes, offline progress is fully supported in Gotik Idle. However, the same rules apply; if your character runs out of health during offline progression, progress will stop.

### What is the age rating for Gotik Idle?

Gotik Idle has an age rating of 9+, making it suitable for younger players and above.

### How often is Gotik Idle updated?

The latest version of Gotik Idle is 1.4.2, and it was last updated on July 8, 2026, indicating regular updates from the developer.

## Version history (last 5 releases)

### 1.4.3 — 2026-08-26

Minor improvements and bug fixes.

### 1.4.2 — 2026-07-08

This update focuses on combat consistency, world content, crafting reliability, and several long-standing fixes.

• Fixed cloak damage bonuses so their listed effects are now correctly applied in combat.
• Reviewed Findable locations and corrected missing or incorrect drop locations.
• Fixed Bright Arcane Residue and several other items that could not be found where intended.
• Improved Dodge and Parry calculations and ensured Combat Talent bonuses are applied correctly.
• Dodge now fully avoids damage when triggered.
• Updated the maximum available Talent Points to 150 across Combat and Expedition Talents.
• Added the option to replay previously completed Tower levels.
• Corrected multiple two-handed weapons that were incorrectly classified as one-handed weapons.
• Improved Crafting completion logic so the result screen now appears reliably after every completed craft.
• Fixed additional resistance and equipment stat calculation issues.
• Added further system checks and general stability improvements throughout the game.

Thank you for playing Gotik Idle and for continuing to report bugs and share feedback. It helps improve the game with every update.

### 1.4 — 2026-07-01

Added the new Dungeon feature in the city.
Challenge increasingly difficult Dungeon floors and progress deeper with each victory.
Floors 1–100 now scale through monster tiers, starting at Tier 2 and reaching Tier 11.
After floor 100, Dungeon enemies continue to grow stronger with every floor.
Winning a Dungeon floor rewards you with a random monster material from the matching tier.
Added Dungeon cooldowns to prevent repeated instant attempts.
Improved long-term combat progression with persistent Dungeon floor tracking.
Added new Dungeon monsters with dedicated names, stats, and scaling.
Improved save handling for Dungeon progress, cooldowns, and rewards.
General balancing and stability improvements.

### 1.3.3 — 2026-06-26

Bugfixes

### 1.3.1 — 2026-06-25

Subscription Bugfix

## More apps by Jan Lennart Wagener

- [Pyramid Idle](https://appshunter.io/ios/app/pyramid-idle/id6764838391)
- [Handball Regelwerk](https://appshunter.io/ios/app/handball-regelwerk/id6772723797)
- [PhotoGPT](https://appshunter.io/ios/app/photogpt/id6776769458)

All apps by Jan Lennart Wagener: https://appshunter.io/developer/1878125648

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-31.*
