# Gulf Gambit — Negotiate. Betray. Hold it.

> Negotiate. Betray. Hold it. (iPhone/iPad app by JGM Studios B.V..)

- Source: https://appshunter.io/ios/app/gulf-gambit/id6816087047 (this page in markdown: same URL + `.md`)
- Developer: [JGM Studios B.V.](https://appshunter.io/developer/6816087049)
- Category: Games, Social Networking, Board, Strategy
- Price: Free with in-app purchases
- Age rating: 12+
- Requires: iOS 18.0 · 32 MB
- Languages: American English, Dutch, French (France), German (Germany), Brazilian Portuguese, European Spanish
- Released: 2026-11-06
- Data updated: 2026-11-13

## What is Gulf Gambit?

Six powers share one map and one clock. Every order is written in secret, every order is revealed together, and nothing on the board is random — no rolls, no hidden modifiers, no luck. A unit is only ever beaten by more units, which means it is only ever beaten by someone who agreed to help.

So the real game is the talking.

NO DICE. NO TURN ORDER. ONLY INTENT.
When the timer runs out, every order resolves at the same instant. There is no first-mover advantage. Two powers pushing into the same province simply bounce — unless one of them brought a friend.

EVERYTHING IS A CONVERSATION
Private threads, group channels and a global council run continuously, for as long as the clock does. Nothing said in them binds anyone: no enforcement, no contract, no mechanic that makes a promise true. An alliance is only ever as good as the orders that actually arrive.

MOTIONS, VOTES AND STALLING
Put a motion to the table — extend the deadline, raise the stakes — and everyone votes. It is the one place where talk becomes binding, which makes it the one place worth manipulating.

THE BOARD
Six powers, 67 territories, 24 supply centres, and 9 needed to win. Room to negotiate, and few enough players that a betrayal is personal.

UNEQUAL ON PURPOSE
The powers do not start with matching home centres. The opening position was searched rather than drawn — thousands of simulated games, tuned until no power's win rate ran away from the others. What looks lopsided on the map is what makes the results level.

A GAME YEAR
Spring orders, then autumn, then winter adjustments. Retreats only happen in a year where something was actually dislodged, so a quiet year is a short one. Negotiation is never a separate phase — it runs the whole time the clock does.

COSMETIC ONLY
Collect commanders and accessories to change the face you present at the table. Nothing you unlock moves a unit or takes a province. The advantage stays where it belongs.

Play at your own pace with turn timers and push notifications. Form standing alliances, climb the rankings, and learn the whole system in the built-in tutorial before you sit down at a real table.

Gulf Gambit is a work of fiction. Its powers, commanders and borders are game pieces, not a portrayal of real states, people or events.

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| 5000 Coins | $12.99 | one-time |
| 1200 Coins | $3.99 | one-time |
| 3000 Coins | $8.99 | one-time |
| 7000 Coins | $17.99 | one-time |
| 500 Coins | $1.99 | one-time |
| Weekly Bundle | $4.99 | one-time |
| Season One Pass | $4.99 | one-time |
| Remove Ads | $1.99 | one-time |


## Is Gulf Gambit safe?

Not enough ratings yet to assess Gulf Gambit.

## Is Gulf Gambit legit?

Gulf Gambit has limited verification signals. The AppsHunter Legitimacy Score for Gulf Gambit is 58 out of 100 points across 7 verification signals from App Store and developer data.


## Version history (last 3 releases)

### 1.2 — 2026-11-11

What's New in This Version:

• Free coins: watch a short video for coins, up to ten times a day.
  • New coin lineup, including a 5,000-coin pack. Every pack shows its real bonus at your country's prices, and the best deal is marked.
  • The store no longer offers what you already own, like the Season Pass or Remove Ads.
  • Mythic: a new rarity above Legendary.
  • Sandbox, rebuilt: it opens instantly on a clean sheet with the current standings, plays your turn out on the spot, retreats included, and shows the result. Share this turn's orders as a sandbox straight from the orders panel.
  • Reporting a player and sending a plan now open in the game's own panel.
  • Redesigned sign-in and registration.
  • Settings show one topic at a time.
  • A much smaller download: commander art now loads when you need it.
  • New usernames need at least 8 characters and can't contain spaces.
  • Ads: a short ad sometimes plays before you open a resolved turn. Remove Ads or the Season Pass switches it off, and anyone who has bought something never sees it.
  • Fixed: the daily reward card shows again on the day's first claim.

### 1.1 — 2026-11-09

What's New:

Giving orders
  • Assist mode: the board lights only the moves, supports and convoys that can work, and marks any order that won't. One switch, every match.
  • Your commander talks you through each step, gives a tip once, and names a mistake with two ways out.
  • Supports in clear steps: tap the unit to support, then ATTACKS or DEFENDS.
  • Convoys link by link: each fleet carries the army into the next sea. A crossing on another player's fleets now shows as a possible move, in matches and in the sandbox.
  • Retreats are automatic: a unit that is pushed out moves itself.
  • Conquest: build in any home centre you hold.
  • Your units carry your colour; home-centre stars carry their power's colour.

  Diplomacy
  • The chat works like a messenger: banners, unread counts, sent / delivered / read ticks, and delete for everyone.
  • Turn your phone upright for the full list of conversations; sideways keeps the board next to the talk.
  • Share a sandbox plan in a conversation and open it with one tap.
  • Clearer channel info, and a simpler way to start a new channel.

  Sandbox
  • Plans save themselves, you can draw on the board, and you can share a plan with the players you are negotiating with.

  Field Training
  • Eleven lessons on a real board with your commander, sorted into topics: skip what you know, repeat what you need.
  • Available in English, Dutch, German, French, Spanish and Brazilian Portuguese, and the whole game follows the language you choose.

  Matches
  • Anonymous matches: names are hidden once the game starts.
  • A kick vote names the player, stays open for six hours, and a removed power stands down with its centres open to all.
  • Everyone gets a notification when a match starts.
  • Match history replays each turn on the board as it stood.

  Your account
  • Sign in and register upright, with password autofill that fills both fields.
  • Reset your password by email or by username.
  • A daily reward with a streak multiplier.
  • Season Journey: a clearer progress marker, a preview of every reward ahead, and a proper reveal for commanders and accessories.
  • Invite friends with your own link.

  And many fixes: you stay signed in, every order is filed when you press READY, messages always show the right sender, and notifications clear once you have seen them.

### 1.0 — 2026-11-06

No release notes.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-11-13.*
