# Gymbiote — Train. Bond. Battle.

> Train. Bond. Battle. (iPhone/iPad app by The Gymbiote Company Inc..)

- Source: https://appshunter.io/ios/app/gymbiote/id6761404508 (this page in markdown: same URL + `.md`)
- Developer: [The Gymbiote Company Inc.](https://appshunter.io/developer/1568883047)
- Category: Health & Fitness, Games, Role Playing
- Price: Free with in-app purchases
- Age rating: 12+
- Requires: iOS 15.1 · 150 MB
- Languages: English
- Released: 2026-06-17
- Data updated: 2026-08-09
- User reviews in markdown: https://appshunter.io/ios/app/gymbiote/id6761404508/reviews.md

## What is Gymbiote?

Show up at the gym. Watch your team get stronger.

Gymbiote is a fitness tracker for people who want their workouts to actually matter beyond the mirror.

Every rep, every mile, and every step strengthens the bond between you and your team of Symbiote companions known as Gymbiotes. The harder you train, the stronger they get. Show up consistently, and your team grows stronger. Skip a week, and they will wait for you.

You're not playing a game on top of your workouts. Your workouts ARE the game.

— TRACK YOUR WORK —

• Log weight, sets, and reps — or pull in a quick cardio session
• Create templates that track your progress
• Build streaks that mean something
• Daily challenges reward you for showing up
• Login streak rewards for consistency
• Hit milestones that unlock real progression
• See your training history at a glance

— SEE THE RESULTS —

• Build a team of evolving creature companions called Gymbiotes, powered entirely by your training
• 18 elemental types — from blazing fire stalkers to crystalline ice serpents
• Three-stage evolutions that mark milestones in your fitness journey
• Bond stages that grow deeper with every session
• Stats and moves earned the old-fashioned way — by training

— A WORLD WORTH SHOWING UP FOR —

• Explore a world crafted through story-driven trainer battles, tasks, gym challenges, and secrets
• Discover new wild Gymbiotes while you train
• Scanner alerts drop investigations onto your radar
• Battle in turn-based fights where strategy, type match-ups, and stats matter
• Mini-games break up the flow — from type-matchup puzzles to reflex challenges
• Complete rescue missions and uncover the storyline behind the world

— FOR ATHLETES AND DREAMERS BOTH —

If you've been lifting for years, Gymbiote gives you something new to chase. If you've never touched a barbell, Gymbiote gives you a reason to start. The work is real. The rewards are yours. Both crowds belong here.

— TRAIN WITH FRIENDS —

• Add friends and challenge them to battles
• Trade gymbiotes across the global community
• Compete on local leaderboards
• Compare progress, send gifts, and pull each other into better routines

— SUBSCRIPTIONS (OPTIONAL) —

Gymbiote+ — $4.99/mo or $49.99/yr
• Team size 6 (up from 3)
• +50% bonus on currency purchases
• Queued Encounters 6 (up from 4)
• 4 starter choices + 1 re-roll
• Hands-free workout encounters
• Exclusive in-app purchase offers

Gymbiote PRO — $9.99/mo or $99.99/yr
• Everything in Gymbiote+
• Ad-free Stabilization Hub healing
• 6 starter choices
• +70% bonus on currency purchases
• Queued Encounters 10 (up from 4)


Payment is charged to your Apple ID at confirmation of purchase. Subscriptions automatically renew unless auto-renew is turned off at least 24 hours before the end of the current period. Manage subscriptions in your Apple ID account settings after purchase.

— PRIVACY —

Your workouts and your team are yours alone. We collect only what's needed to make the game work and never sell your data. Fitness data stays on your device — only daily summaries are stored to power your team's progression.

Privacy policy: https://gymbiote.com/privacy/
Terms of Use: https://gymbiote.com/terms/

— THE PROMISE —

Show up. Lift. Run. Walk. Move. Your team grows because you did. The progress is real. The progress is yours. The progress lives forever.

Start training. Start showing up.

## Pricing and in-app purchases

Base price: Free.

**Subscriptions**

| Subscription | Price | Period |
| --- | --- | --- |
| Gymbiote+ Monthly | $4.99 | per month |
| Gymbiote+ Annual | $49.99 | per year |
| Gymbiote PRO Monthly | $9.99 | per month |
| Gymbiote PRO Annual | $99.99 | per year |

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| 500 REPS | $0.99 | one-time |
| 1,500 REPS | $1.99 | one-time |
| 5,000 REPS | $4.99 | one-time |
| 15,000 REPS | $9.99 | one-time |
| Apex Bundle: 50,000 REPS | $24.99 | one-time |



## Version history (last 5 releases)

### 1.04 — 2026-08-08

Post-cruise-test bug batch based on real-world offline / low-signal testing:

CRITICAL FIXES:
• Fixed a crash that could hit after a post-workout move-learn decision.
• External music (Spotify, Apple Music, podcasts) now correctly stays playing OR properly resumes after battles based on your Battle Music setting — no more silent playlists.
• Battles offline no longer get stuck at "Preparing battle..." forever — assets now time out gracefully so the battle can proceed with fallback visuals.

QUALITY OF LIFE:
• Wild encounter spawn rate slowed from 4-6 min to 6-10 min. Free-tier recovery slots were filling in 11 minutes — now more spread out.
• Bond candy step tracker no longer nags with "next in ### steps" after you've claimed the day's candy — shows "Claimed today " instead.
• Login screen polished: GYMBIOTE title centered + real loading spinner on the Sign In button.
• Trainer XP toast at end of workout no longer shows raw floating-point numbers (was showing "+208.53801199999995 XP") — clean integer now.

### 1.03 — 2026-07-16

New Features

Saved Team Comps — three named team loadouts on the Team tab for one-tap swaps. Tap to load, long-press to manage. Includes live preview with Type badges, inline rename, Load & Edit, Overwrite, Clear Slot, and graceful handling of traded/released members. Unlocks with a Dr Chen story beat at your 3rd gym badge.
Wild bond down-scales to trainer level — Bonded wilds now join your team at your trainer level (recomputed stats + moves), no matter how strong they were in the wild. Dr Chen callout on first bond explains the lore.
Universal battle intro tear — Every battle now opens with the frequency-tear intro, tinted by battle type (species-rarity for wilds, gym color for gym battles, red for Tether, green for trainer battles).
Battle music picker (public) — Consolidated to a single In-App / External choice under Settings. In-App plays bundled tracks and pauses your Spotify/Podcast; External keeps your audio running with SFX only.
Improvements

UI Sounds + Battle SFX slider split — Independent volume for menu chimes vs battle move sounds.
Battle animation pass — Fixes for ~110 move VFX across every element: sprite direction on enemy-cast attacks, sheet rotations that were misaligned, impacts landing below target center, and buff/debuff auras being blocked by sprite layering. Includes Phantom Shroud re-anchor onto the target, Fae Enchant/Hopeful Spirit rendering above the target sprite, and correct behavior for Monsoon, Sleep Wave, Fae Drain, and all-out multi-hit moves.
Android polish — Extra tab-bar padding, brighter default borders, darker charcoal card backgrounds tuned for AMOLED. Watcher label chip now fits inside its bubble.
Elemental type glows — Per-type saturated glow colors behind gymbiote sprites; every element reads distinctly on cards.
Fixes

Scanner radar beep no longer bleeds into other screens when leaving the scanner dashboard.
External music (Spotify, Apple Music, podcasts) now reliably resumes after a battle ends.
Watcher agent chip label overflow on Android.

### 1.02 — 2026-07-14

The biggest audio-visual pass yet. Every gymbiote move has new VFX. Battle music arrives (9 tracks) with modes so your Spotify still plays if you want. HP bar audio stretches to match every drop. 400+ move SFX locked in. Save 3 named team lineups for one-tap swaps. Stabilization Hub ad-loading is faster. Fixed a rare Android crash when granting notifications. App got 75 MB smaller.

### 1.01 — 2026-07-06

Build 17 — SFX + VFX overhaul

• Every Void-element move now has its own unique VFX (previously
  4 moves shared 1 sprite sheet)
• Damage impact SFX rebuilt with fire-tinged tones per effectiveness
  tier
• Move animation timing fixed: impact SFX no longer fires while
  the VFX sprite is still animating
• New Anim SFX audition panel in the DevHub for the internal
  design team
• Melody-recorder tool for humming reference melodies into future
  SFX iterations
• Learn-move UI now shows the new move above your current moves
  for easy comparison
• Various stability improvements

### 1.0 — 2026-06-18

No release notes.

## More apps by The Gymbiote Company Inc.

- [Space Sprinter: Endless Runner](https://appshunter.io/ios/app/space-sprinter-endless-runner/id1568883045)

All apps by The Gymbiote Company Inc.: https://appshunter.io/developer/1568883047

---

*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-09.*
