# Heroes of Dire

> Online tactical role-playing game with strategic turn-based combat and live Dungeon Master events. (iPhone/iPad app by Spellbook Studio.)

- Source: https://appshunter.io/ios/app/heroes-of-dire/id808912325 (this page in markdown: same URL + `.md`)
- Developer: [Spellbook Studio](https://appshunter.io/developer/739101835)
- Category: Games, Entertainment, Action, Role Playing
- Price: Free with in-app purchases
- Rating: 4.70/5 from 13 App Store ratings · 20 written reviews indexed
- Age rating: 12+
- Requires: iOS 8.0 · 671 MB
- Languages: American English
- Released: 2016-12-23
- Data updated: 2026-08-12
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/heroes-of-dire/id808912325/reviews.md

## What is Heroes of Dire?

You are a powerful hero with an army of fighters raiding dungeons, hunting treasure, and discovering live Dungeon Master events!

Join thousands of players in this new crowd-funded online tactical role-playing game for desktop and mobile devices!

A unique strategic turn-based combat system pits you against challenging bosses, quests for epic treasure, enemy guild halls, and brutal gladiator arenas where crowd favorites live and die for your amusement!

Players become part of the story when real Dungeon Masters craft custom events to forge an ever-evolving game lore! 

Staff and developers are available in chat every day to discuss improvements for the game based on your feedback.

- SUPPORT - FORUMS - WIKI - ARMORY -
www.DIRE.com
Contact@Spellbook.com

## Key features

- Strategic turn-based combat
- Dungeon raiding and treasure hunting
- Live Dungeon Master events
- Guild hall raids
- Gladiator arenas
- Crowd-funded development

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| 3,000 Silvers | $2.99 | one-time |
| 5,000 Silvers | $4.99 | one-time |
| 10,000 Silvers | $8.99 | one-time |
| 50,000 Silvers | $39.99 | one-time |
| 65,000 Silvers | $49.99 | one-time |
| 100,000 Silvers | $74.99 | one-time |
| 30,000 Silvers | $24.99 | one-time |


## Recent user reviews (10 of 20)

All indexed reviews: https://appshunter.io/ios/app/heroes-of-dire/id808912325/reviews.md

### 5/5 — Great game, hoping it gets a revival soon.

*2020-11-19*

Great game. A little tweaking on the world map graphics and this beats any of its competitors. Really it shines on its own and I’d recommend more and more people play so it actually blows up lol wish you guys the best take care.

### 1/5 — Keeps crashing

*2019-02-15*

I want to play this game it looks fun but after it finishes loading it crashes every time if you see this devs please help

### 5/5 — Thanks for updating

*2018-11-18*

Yay, your back supporting this game

### 5/5 — Heroes of Dire,  still playing, and they are still working on it

*2018-10-23*

The game reminds me of some of the old school D&D dungeon crawl, with a chess-like fighting style, fighting is all turn-based. Many different races, many different fighting styles to choose from. Lots of different gear combinations to find and create.  Loot is always plenty, quests are always being generated and Mods are known for spicing up the quests.   Communication has many chat designs so you are never alone in the game.  Co-op fighting is a lot of fun, player vs player is also welcome if you like that kind of thing, but it's not mandatory for playing. 

The game has an AI mode can manage your fighting team for you if you choose,  guilds exist in the game that will give you permanent stat increases and you level your fighters as you go. 

Well worth a try,  and the game doesn't nickel and dime you,  
More updates coming in the near future!

### 5/5 — has me hooked

*2018-07-26*

Really enjoy this after a few days still. I only hope they have license to use all the Two Steps From Hell music so there isnt any copyright infringement.

### 5/5 — Fun Turn Based MMO

*2018-01-09*

Game has 6 classes of fighters, many gear builds and tactics. Battle music is great. Either solo a battle with controlling up to 12 fighters, or co-op between max 4 players. It's a fun grinding game. PVP and guild system can have some improvement though.

### 4/5 — Great game....but

*2017-11-19, version 1.3.11*

Love the game, Great gameplay, nice selection of gear... but seriously FIX THE CRASHING.

### 5/5 — Great/New Game

*2017-08-20*

This game had an Amazing outcome, after being kickstarted from The community of The Infinite Black,and other awesome players in  which is another awesome Spellbook game, The studio is a small independent company that is a community runned studio and I love them! The game has never got me to play for days, but when I do play I have a nice community to speak to that is always friendly and willing to help anyone, and new players are beneficial all to the game, and is fun to watch the game grow in it's own way, I recommend you guys play this, It's an amazing game with a lot of time put in! Good Hunting, Fly safe!

### 1/5 — Overall a bad experience

*2017-06-20*

After 75 days of playing this, I noticed many patterns that made me realize that I had wasted time and money on a game where the market is broken, and the kickstarters ruined the gameplay. Every four hours a prize goes out to one "random" player that has an approx cash value of $20-100. Just about every other prize goes to one of the five or six "elite players" every single day. These players "randomly" win one a day where as normal players may win once a month, or never depending on their activity. The game is extremely expensive to play and get started in already. Nearly forcing you to spend real money to participate fully in battles, and to upkeep your gear and fighters. You start with nothing, and you will be able to kill nothing worthwhile until you get gear, but guess what? Gear is extremely overpriced because of the wealthy, and gear is hoarded by the wealthy. Only second hand or extremely low durability gear is sold (gear that will break after a few hours of pvp in game). The gameplay itself is fun. But the whole point of the game is investment and grinding. Which is not fun to do when you see the same people sailing past you by winning free things repeatedly of extremely high value. There have been suggested fixes for this made to the developer and it's been ignored.

### 5/5 — Indie Tactical Turn Based Game

*2017-03-27*

Good developer who is active in in game chat and updating game based on what the community wants in terms of QoL and such. Good for a new free game

## Frequently asked questions about Heroes of Dire

### What is the gameplay like in Heroes of Dire?

Heroes of Dire features a strategic turn-based combat system. Players lead an army through dungeons, participate in guild hall raids, and compete in gladiator arenas, all while engaging with live events crafted by Dungeon Masters.

### Can I play Heroes of Dire offline?

Heroes of Dire is described as an online tactical role-playing game, suggesting that an internet connection is required for gameplay and participation in live events.

### How does Heroes of Dire handle multiplayer?

The game involves thousands of players and features competitive elements like guild hall raids and gladiator arenas, indicating robust multiplayer functionality.

### What is the age rating for Heroes of Dire?

Heroes of Dire is rated 12+, making it suitable for players aged 12 and older.

### How often is Heroes of Dire updated?

The latest version is 1.4.5, released on November 9, 2018. While the last update was in 2018, developers are available daily in chat to discuss improvements based on player feedback.

### What devices are supported by Heroes of Dire?

Heroes of Dire is available on iPhone, iPad, and iPod, indicating compatibility across various iOS devices.

### What are the in-app purchases in Heroes of Dire?

While specific details on in-app purchases are not provided, the game is free to download and play with the option for in-app purchases, which typically offer cosmetic items or gameplay advantages.

### How can I provide feedback or get support for Heroes of Dire?

Players can engage with developers daily in chat for feedback and improvements. Additional support is available through forums and a wiki, with contact information provided via Contact@Spellbook.com.

## Version history (last 5 releases)

### 1.4.5 — 2018-11-09

- Many UI improvements!
- Media packaged with client -- No downloading and fast load times!
- Over 200 new audio clips for voices and combat
- Guilds can now design a custom banner
- Quests, treasures, and squads visible on the world map
- Recover crafting materials from scrapped items
- All weapon damaged adjusted to make lower levels easier
- Item durability loss significantly reduced to encourage fighting
- Item durability MAX removed -- All items repair to 100%
- Quests: Removed kill requirements, replaced with progress points
- Quests: Officers worth 5 points, Leaders worth 15, Deity worth 50
- Quests: Item rewards are better than normal loot drops
- Rogues can shadowstep through walls and friends
- Lance, Halberd, Quarterstaff, and Spear reach 2 tiles instead of 1
- Resources and Artifacts can no longer be teleported
- Resources can be destroyed by squads
- Masterwork crafted items are much better (for players and NPCs)
- Battles can once again pull in nearby friends and enemies
- Fighters have a new stat called Mana
- Max mana is calculated from class, race, rarity, and ascend
- Healing actions reduce a fighter's mana by weapon attack speed
- Healing is heavily penalized once mana is depleted!
- Cultists, Zombies, Golems, Giants, Huppo gain a mana bonus

### 1.4.0 — 2018-11-03

- Many UI improvements!
- Media packaged with client -- No downloading and fast load times!
- Over 200 new audio clips for voices and combat
- Guilds can now design a custom banner
- Quests, treasures, and squads visible on the world map
- Recover crafting materials from scrapped items
- All weapon damaged adjusted to make lower levels easier
- Item durability loss significantly reduced to encourage fighting
- Item durability MAX removed -- All items repair to 100%
- Quests: Removed kill requirements, replaced with progress points
- Quests: Officers worth 5 points, Leaders worth 15, Deity worth 50
- Quests: Item rewards are better than normal loot drops
- Rogues can shadowstep through walls and friends
- Lance, Halberd, Quarterstaff, and Spear reach 2 tiles instead of 1
- Resources and Artifacts can no longer be teleported
- Resources can be destroyed by squads
- Masterwork crafted items are much better (for players and NPCs)
- Battles can once again pull in nearby friends and enemies
- Fighters have a new stat called Mana
- Max mana is calculated from class, race, rarity, and ascend
- Healing actions reduce a fighter's mana by weapon attack speed
- Healing is heavily penalized once mana is depleted!
- Cultists, Zombies, Golems, Giants, Huppo gain a mana bonus

### 1.3.11 — 2017-06-29

- Fixed: Client crashes often in battles
- Fixed: Daily Reward login message time is incorrect
- Invasions drop better loot
- Recalling Guild Hall will not remove territory
- Guild Hall Vaults do not block movement once guards attacked
- Item Condition loss on death now 3 to 4 points (was 5 to 8)
- Item Max Condition loss on death now 50% chance (was 100%)
- Daily battle rewards! Fight to win powerful gear!

### 1.3.9 — 2017-06-15

- Fixed: Scrap Item shows Silvers amount on popup confirm
- Fixed: Buttons and popups for new territory capture rules
- Players can toggle all fighters on AI control (Battle SETTINGS menu)
- NPC factions invade the world! Defeat the invaders for bonus loot & XP!
- All weapon damage increased to scale better with max health
- Skull resource piles cannot be teleported or moved
- Guild Territory: Capturing tiles is now free for any guild member
- Guild Territory: Capturing a tile awards +1 crafting resource
- Guild Territory: Requires a Skull Worthy squad of map level to capture
- Guild Territory: Cannot capture tiles with an enemy in them
- Guild Territory: Tiles are captured and held for 20 hours
- Guild Territory: Guilds continue to earn Guild Silvers for % victory
- Guild Territory: Captured tiles give movement, XP, and other boosts

### 1.3.8 — 2017-06-08

- Fixed: Item Auction search filters broken (iOS)
- Fixed: Golem dash 5 tiles doesn't work (iOS)
- Fixed: Gear swap doesn't keep current item at top of the list
- Link resources and relics in chat
- No fog-of-war in The Arena
- Improved item and fighter list search and sort filters
- Dungeon Masters may control an NPC and live stream the fight!
- One-handed healing weapons damage and healing increased
- Mage Blink adds +1 Time (no longer free action) - IN PLAYTESTING!
- More PvP Skulls awarded for each kill
- Hardcore: Each losing player can only have 1 item looted max
- Hardcore: Basic items (0 Scrap Value) can be looted by the winner
- PvP Death: Item repair costs reduced by 40% (Condition lost is 3)
- PvP Death: Item Max Condition loss chance is 50% (was 100%)
- PvP Death: Item Max Condition loss chance is 10% in Guild Halls
- Guild Hall: Guard equipment must be at least Level 10
- Guild Hall: Relic, Vault, and Entrance room guards block movement
- Guild Halls without guards will not grant stat bonuses to members

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## More apps by Spellbook Studio

- [The Infinite Black: Tactical Space MMO](https://appshunter.io/ios/app/the-infinite-black-tactical-space-mmo/id537334392)
- [The Infinite Black 2.0 (FREE MMO)](https://appshunter.io/ios/app/the-infinite-black-20-free-mmo/id808918474)
- [The Infinite Black 2](https://appshunter.io/ios/app/the-infinite-black-2/id1638828894)

All apps by Spellbook Studio: https://appshunter.io/developer/739101835

## Related topics

[spellbook studio](https://appshunter.io/ios/topics/spellbook-studio) · [abyss of dungeons](https://appshunter.io/ios/topics/abyss-of-dungeons) · [dungeon of exile](https://appshunter.io/ios/topics/dungeon-of-exile)

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-08-12.*
