# Hexfall Strategy — Tiny empires. Big decisions.

> Tiny empires. Big decisions. (iPhone/iPad app by Chris Dzoba.)

- Source: https://appshunter.io/ios/app/hexfall-strategy/id6778532433 (this page in markdown: same URL + `.md`)
- Developer: [Chris Dzoba](https://appshunter.io/developer/1525092441)
- Category: Games, Board, Strategy
- Price: Free with in-app purchases
- Age rating: 9+
- Requires: iOS 15.0 · 126 MB
- Languages: English
- Released: 2026-07-09
- Data updated: 2026-07-24
- User reviews in markdown: https://appshunter.io/ios/app/hexfall-strategy/id6778532433/reviews.md

## What is Hexfall Strategy?

Reclaim the broken isles, one hex at a time.

Hexfall is a fast, friendly 4X strategy game built for one-handed play. Every match is a fresh procedurally generated island: scout the fog, claim villages, harvest the land, research your path, and march on your rivals' capitals — in 20 minutes, not 20 hours.

SIX TRIBES, SIX PLAYSTYLES
• Ironhold — masters of the mine; their cavalry rides cheap
• Verdant — unseen in the forests they call home
• Tidewatch — fierce ships that sail beyond the horizon
• Sunspire — archers whose arrows reach farther than any other
• Nightbloom — hardy dusk-walkers whose wounds mend faster
• Emberforge — master smiths whose catapults roll out cheap

Ironhold, Verdant and Tidewatch are free. A single optional one-time purchase unlocks all six — no subscriptions, nothing consumable.

A REAL OPPONENT
Three AI difficulties that expand, defend, besiege walled cities with catapults — and sail across the sea when you hide behind it.

EVERY DAY, ONE ISLAND
The Daily Challenge gives every player in the world the same map. Fewest turns wins. Climb the global board.

ALSO IN THE BOX
• A five-chapter challenge ladder
• Pass & Play on one device
• Full save/resume — a phone call never costs you a match
• No ads. No timers. No pay-to-win. (It's a game, not a slot machine.)

3D art: "KayKit" by Kay Lousberg (CC0). Made with Godot Engine.

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Hexfall Complete | $4.99 | one-time |



## Version history (last 3 releases)

### 1.0.2 — 2026-07-18

Your army is now impossible to lose track of:

- Units always stand in front of cities, forests, and hills - never hidden by what they're standing on
- Units that can still act glow gold around their edges, so you can see at a glance who still needs orders
- Team-colored rings under every unit make ownership obvious
- The city build menu is all new: one row of live 3D unit portraits in your tribe's colors. The star cost sits right on the portrait, only units you can actually build appear, and a single tap builds one.

Plus a cleaner city header and lots of small readability polish.

### 1.0.1 — 2026-07-15

A guided tutorial! New players now start with a short, unloseable first mission that teaches the whole core loop - moving, attacking, claiming towns, training units and earning income, and taking the win (with a proper celebration at the end). Replay it any time from the new Tutorial button on the home screen.

Also improved: when units can still act, End Turn now walks you through them one tap at a time - no soldier left behind.

### 1.0 — 2026-07-09

No release notes.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-07-24.*
