# Infinite Corridor: Dungeon RPG — Endless Dungeon & Village RPG

> Endless dungeon crawler with village building and monster fusion mechanics. (iPhone/iPad app by HIROYUKI KANNARI.)

- Source: https://appshunter.io/ios/app/infinite-corridor-dungeon-rpg/id6762537486 (this page in markdown: same URL + `.md`)
- Developer: [HIROYUKI KANNARI](https://appshunter.io/developer/1894580383)
- Category: Games, Role Playing
- Price: Free with in-app purchases (on sale, was $0.99)
- Age rating: 12+
- Requires: iOS 15.0 · 76 MB
- Languages: American English
- Released: 2026-05-23
- Data updated: 2026-10-10
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/infinite-corridor-dungeon-rpg/id6762537486/reviews.md

## What is Infinite Corridor?

Lead squads of heroes and monsters into the Infinite Corridor, an endless dark-fantasy dungeon.
Bring your loot home, grow your village, and dive deeper.

• Set a formation at the Gate, then explore procedurally generated floors with up to four squads
• Battles play out in real time on their own; your squads, skills and gear decide them
• Adventurers in 18 base jobs and 18 hybrid jobs fight side by side with the monsters you recruit
• Traps, monster nests and rival adventurer parties; bosses guard milestone floors
• Renovate the village with materials and points; train the whole party at the Training Hall
• Craft and upgrade gear at the Workshop; fuse monsters at the Ranch, where the right pairs become new species
• Take on quests and missions at the Adventurers' Guild, and collect awards and titles
• Battle other players' defense formations at Lv50 in the village Colosseum, with weekly rankings
• Grow each adventurer's Growth Tree for stats and a signature skill (experimental)
• Four difficulties, a bestiary of 480 monsters and a deepest-floor record to keep pushing

Portrait or landscape on iPhone and iPad. No ads. The dungeon and the village play offline; the Colosseum and cloud save need a connection.

Free to play. Squads 3 and 4, auto-battle mode (AUTO explores and fights for you), 2x and 3x speed and more are unlocked with gems. Gems are earned in the game, for example by reaching milestone floors for the first time and from guild awards, and can also be bought as optional in-app purchases. Gems can't be restored with "Restore Purchases", so back up with cloud save (restore code) before changing devices.

## Key features

- Procedurally generated endless dungeons
- Real-time squad-based battles
- Village renovation and party training
- Monster recruitment and fusion
- Gear crafting and upgrading
- Player-vs-player Colosseum battles
- Offline dungeon and village play

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| 300 Gems | $0.99 | one-time |
| 3600 Gems | $5.99 | one-time |
| 9000 Gems | $11.99 | one-time |


## Recent user reviews (6 of 6)

All indexed reviews: https://appshunter.io/ios/app/infinite-corridor-dungeon-rpg/id6762537486/reviews.md

### 5/5 — アップデート

*2026-10-08*

闘技場や新モンスターなどより多くのコンテンツを楽しめるようになりました。装備品強化や種強化などやり込み要素もあり、とても楽しませてもらっています。要望として、ショップでの薬草、エーテル、蘇生薬を1つずつの購入だけではなく、10個、100個、1000個などと、複数一気に購入できるようにしていただけるとより快適にゲームを楽しめるかと思います。現在ボタンを1000回押して薬草や蘇生薬を仕入れている状態ですので、ジェムでの解放でも構いませんのでお願いしたいです。ゲームバランスもあると思いますので可能であればお願いします。いつも楽しいコンテンツをありがとうございます。

**Developer response:** ご利用・レビューのご投稿、誠にありがとうございます。
装備の製作や強化をはじめとした本作の「やり込み要素」をお楽しみいただけているとのこと、大変嬉しく思います。
やり込み要素は好きなので共感いただける事も嬉しいです。

今後も深く遊んでいただけるよう、さらなる新コンテンツや充実したやり込み要素をアップデートにて追加していければと思います。

### 4/5 — アプデきましたね

*2026-09-27*

アプデで別作品へと生まれ変わりました。
製作者さんに感謝です。

隙間時間にちょろっと遊べる、ローグライクなゲームが好きな方なら楽しめると思います。

製作者さんへ
ダンジョンで時折見かけるチェストは宝箱的なものではなく、ただの背景なのでしょうか？
色々試してみても開ける事が
できないので…。
他にはマップから移動先を指定すると、最短距離で移動しようとし、地形や壁に引っかかる点を修正して頂けると幸いです。

**Developer response:** 温かいレビューをいただき、誠にありがとうございます。
アップデート後の本作をお楽しみいただけて大変嬉しく思います。

ご指摘いただきました「ダンジョン内のチェストオブジェの明確化を」と、「マップ移動時に壁に引っかかる問題」につきましては、修正版が次回リリースとなります。

これからも皆様に快適に遊んでいただけるよう改善を続けてまいります。今後ともよろしくお願い申し上げます。

### 3/5 — 微妙に惜しい…

*2026-06-19*

他の方も書いてますが、スマホの発熱の酷さに加えて処理落ちも多発します。

操作性も悪く画面も細々としすぎて見辛い。
文字も小さく見づらいです…。

敵味方のダメージやスキルの表記が多すぎて、敵も味方もキャラクターが見えない…。
チュートリアルの代わりにヘルプはあるのですが、そのヘルプ内容が薄い…。

ゲーム内容的には価格分の価値は十分あると思います。
それ故に、惜しい…。
アプデで改善される事に期待します。

### 3/5 — 内容はよいが、、

*2026-06-19*

iPhoneでやってみましたがUIが操作しづらいです。

### 1/5 — ダメ

*2026-06-18*

開始5分で異常にスマホが発熱する。負荷がかかりすぎ。
あと課金圧強すぎ。
以上。

### 5/5 — おもしろい

*2026-06-17*

ちょっと操作性とチュートリアル的な説明が一切ないので分かりずらいが普通におもろい

## Frequently asked questions about Infinite Corridor

### Does Infinite Corridor have ads?

No, Infinite Corridor is ad-free. The game is free to play and does not contain advertisements.

### Can I play Infinite Corridor offline?

Yes, the dungeon exploration and village building aspects of Infinite Corridor can be played offline. However, the Colosseum and cloud save features require an internet connection.

### What are the optional in-app purchases in Infinite Corridor?

Optional in-app purchases include gems, which can be used to unlock features like Squads 3 and 4, auto-battle mode, and 2x/3x speed. Gems can also be earned through gameplay.

### How does combat work in Infinite Corridor?

Battles in Infinite Corridor play out in real-time. Your squads' formations, skills, and gear determine the outcome of these battles.

### What kind of monsters can I recruit in Infinite Corridor?

Infinite Corridor features a bestiary of 480 monsters. You can recruit monsters to fight alongside adventurers, and fuse them to create new species.

### Is Infinite Corridor suitable for younger players?

Infinite Corridor has an age rating of 12+. It features dark fantasy themes and strategic combat.

### How often is Infinite Corridor updated?

The latest version of Infinite Corridor is 1.6.0, last updated on October 7, 2026. Updates typically include new content, features, and bug fixes.

### What devices support Infinite Corridor?

Infinite Corridor is supported on iPhone, iPad, and iPod. It can be played in both portrait and landscape orientations.

## Version history (last 5 releases)

### 1.6.0 — 2026-10-07

- New in the village: the Colosseum. Build attack and defense formations from your village's adventurers and monsters, and fight other players' defense formations at Lv50 (unlocks at B10F; needs a connection)
- Weekly rankings with gems and points as rewards, delivered to the Plaza reward box
- Experimental: a Growth Tree for each adventurer. Adventurers earn Valor on the runs they join, unlock nodes to raise their stats and learn a signature skill (balance may change in future updates)
- Seeds you find in the dungeon now come home with you. Use them on adventurers from the Storehouse's Seeds tab and on Ranch monsters from their details (half are kept after a wipe or an abandoned run)
- Seed bonuses now go up to +1000 per stat
- Plus bug fixes

### 1.5.1 — 2026-10-02

- New hybrid jobs: 6 lines with 3 tiers each. They unlock when one adventurer reaches tier 3 in two base jobs; choose one as the starting job at the village's new Class Hall
- 93 new monsters (the bestiary now holds 480) and 45 new special fusions (81 in all)
- Monsters now appear by floor and rarity, so the line-up keeps changing deep down
- Promotion to the next tier of the same line halves the level instead of resetting it to 1
- Puppeteer jobs take control of enemies as puppets
- Warp holes every 5 floors take you to floors reached in this run
- Smarter AUTO: moves on after defeating about 70% of a floor's enemies, no longer stuck on enemies behind walls, and stays in trial plazas
- Sort options for the monster and gear lists
- New setting: automatic item use
- A notice before you set out when the Storehouse is full for some materials
- Decorative chests you cannot pick up now look open, empty and rusty
- Plus bug fixes

### 1.5.0 — 2026-09-29

Version 1.5.0 builds a village outside the dungeon.

- Return from a run and your materials, gear and monsters come home with you
- Renovate facilities at the Plaza; a higher Village Lv lets adventurers set out at a higher level
- Formation at the Dungeon Gate: set squads 1 to 4, their order and who wears what, and save up to three
- The Ranch keeps and fuses your monsters; special fusion turns the right pairs into a new species
- The Workshop crafts and upgrades gear from Storehouse materials
- The Adventurers' Guild: quests, missions, awards and titles
- New "AUTO frame rate" setting: 30 fps by default for less heat and battery drain
- Cloud save with a restore code
- Monsters and gear carried over from 1.4 move to the Ranch and Storehouse automatically
- In the gem shop, "Equipment carry-over +2" is now "Gear take-out / rescue +2"
- Plus bug fixes

### 1.4.2 — 2026-09-28

■ New dungeon features
- Rooms can now hide traps (snare, arrows, blast, spin). Traps you've found are avoided by Auto movement.
- Monster nests (break the core for a chest) and trial plazas (survive 50 seconds for a reward) now appear.
- Rival adventurer parties now hunt you down, and may drop their gear when defeated.
- Dungeon floors are now scattered with broken weapons, bones and other details.

■ Better effects
- Many skills now have their own effects: Arrow Rain, Meteor, Earthquake, Breath and more.
- Fixed awkward frames in character walk and attack animations.

■ Easier to play
- 1.5x game speed is now free (2x and 3x work as before).
- Recruit filter: in Settings → "When a monster wants to join", choose Ask / Auto-join / Skip for each rarity (bosses always ask).
- When a job change resets the level, the confirmation now warns you, and the character moves to the reserve afterwards.
- The Fusion screen now shows the power change even for monsters with long names.
- Adjusted the landscape control dock for large text sizes.

■ Smoother, cooler play
- Auto movement on deep floors is now much lighter.
- Standard quality now caps the render resolution, reducing load during long sessions.
- Lighter effects for Arrow Rain and more.
- Adjusted the size of deep floors.

■ Fixes
- Various other bug fixes.

### 1.4.1 — 2026-09-26

■ All-new visuals
- The dungeon now uses a full isometric view (the classic view is still available in Options).
- Redesigned heroes and monsters, now animated as they walk, attack, win and fall.
- Allies and enemies move smoothly.
- Upgraded skill effects: Thunder strikes from the sky, Blizzard becomes a swirling ice storm, and every element has its own look.

■ Easier to play
- A new control dock at the bottom of the screen, comfortable in portrait and landscape.
- The "Next Floor" order now cycles ↓ Down → ↑ Up → Off.
- Rearrange squads right in the party list, in two taps.
- Tap a skill to see its full details.
- See how much EXP each member needs for the next level.
- Fusion happens on one screen, and a special icon marks monsters that can special-fuse.

■ More content
- The Workshop now has 50 recipes, up from 21, including top-tier gear.
- When equipping, see each ally's class, level and stat changes.
- Tap a monster in the Bestiary to see its skills, capture odds, fusion recipes and drops.
- Sort the Bestiary by rarity.
- Enemies now very rarely drop gems.

■ Balance and fixes
- Reworked rendering and memory use to greatly reduce device heat and battery drain.
- Fixed some monster skills that never activated.
- Fixed being unable to move after your controlled squad was wiped out.
- Improved game balance and sound.
- Added English language support.
- Many other bug fixes.

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## More apps by HIROYUKI KANNARI

- [Pocket Rumble: Army Raid RPG](https://appshunter.io/ios/app/pocket-rumble-army-raid-rpg/id6780263761)

All apps by HIROYUKI KANNARI: https://appshunter.io/developer/1894580383

## Related topics

[hineni](https://appshunter.io/ios/topics/hineni)

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-10-10.*
