# Interloper — Intense space combat sim

> Intense six-degrees-of-freedom space flight combat simulator for iOS. (iPhone/iPad app by Mathew Purchase.)

- Source: https://appshunter.io/ios/app/interloper/id1447337759 (this page in markdown: same URL + `.md`)
- Developer: [Mathew Purchase](https://appshunter.io/developer/1086795797)
- Category: Games, Entertainment, Action, Simulation
- Price: $1.99
- Rating: 4.50/5 from 533 App Store ratings · 239 written reviews indexed
- Age rating: 12+
- Requires: iOS 13.0 · 200 MB
- Languages: American English
- Released: 2020-07-30
- Data updated: 2026-09-05
- Monetization: paid
- User reviews in markdown: https://appshunter.io/ios/app/interloper/id1447337759/reviews.md

## What is Interloper?

*The* space flight combat simulator, designed for iOS, developed by Anchorite.

FLY like you've never flown before on iPhone and iPad with a full six degrees of freedom. Play it your way in either portrait or landscape.

TAKE HOLD with full support for MFi controllers or get up close and personal to be immersed with intense haptics and on-screen controls.

DEFEND your people against the oppressive COMMONWEALTH. ENGAGE in a selection of fast-paced missions and beautiful environments.

IGNORE THE ODDS and go toe to toe with swarms of fighters, frigates armed to the teeth or hulking capital ships. DON'T GO IN ALONE, bring your own elite fighter squadrons.

CUSTOMISE your fighter with an array of load-out options. BALANCE your choice of weapons, utilities and wingmen. Experiment with new equipment or get comfortable with favourites.

BUILD UP your arsenal with salvage from each successful run. EQUIP potent salvaged items to take on the heavily armed COMMONWEALTH fleets.

KEEP YOUR COOL and you'll make it out alive. Getting wiped out means giving up on your current gear and loot. BAIL OUT early if things are looking tough and live to fight another day.

## Key features

- Six degrees of freedom flight
- MFi controller support
- Intense haptics
- Fast-paced missions
- Fighter customization
- Salvaged gear and arsenal building
- Squadron support

## What do users think of Interloper?

Overall sentiment: positive

**Pros**

- 🚀 Excellent gameplay and controls
- 🚀 Immersive space combat experience
- 🚀 Satisfying weapon feedback
- 👍 Unique and appealing visual style
- 👍 Good value for the price

**Cons**

- 🐛 Frequent crashes and bugs
- 🐛 Progression and save issues
- 🔋 Overheating and battery drain on some devices
- 🔒 Unresponsive or confusing UI controls
- 🔒 Difficulty balancing and progression

**Commonly reported bugs**

- Tutorial not functioning properly
- Weapons not firing correctly
- Missions getting stuck or not completing
- Inconsistent save and progression tracking
- UI elements overlapping or disappearing

**Most requested features**

- Multiplayer mode
- Expanded mission and level variety
- Pilot and ship customization options
- Clearer progression and reward systems
- Performance optimizations for older devices

## Recent user reviews (10 of 239)

All indexed reviews: https://appshunter.io/ios/app/interloper/id1447337759/reviews.md

### 5/5 — Brill game

*2026-01-23*

For someone who just loves star wars and wants to have a quick game here and there. Thank you

### 5/5 — The joy of space dogfighting

*2025-11-13*

Quite possibly one of the best games I’ve played on iOS, the feedback with vibration and visuals feels so visceral. The game is pretty intricate with some fun systems that work well together. Can see myself getting stuck into it for a good while!

### 1/5 — Will Not Open

*2025-09-28, version 1.701*

This Game Will not open on my M2 Mac mini.

### 5/5 — Genuinely one of the greatest games

*2025-09-24, version 1.701*

It’s so rare to see offline mobile games in this day in age and this one is perfect!!! I hope the devs try their hand at a offline FPS game in the future sticking to keeping things simple and fun and exciting. 
This game is like Borderlands meets Returnal but in space. Must play for sure

### 2/5 — Update 2025

*2025-08-08, version 1.701*

I want to love this game. I’m leaving my original review below but I don’t feel this way anymore. The game is very fun but it crashes constantly. It. Will. Crash. And when it does, you will lose all your progress. Not just mission progress either, items are lost on death and the game crashing counts as a player death. In case that wasn’t enough, your character gains permanent negative modifiers with each death. Not only will you lose hours of grinding since gear and perks are both random drops, it will become more difficult with every crash unless you hard reset and start over. If the dev ever returns to this game I hope to restore my original review.

Excellent controls, nice aesthetic, great haptic feedback, perfect mission duration for playing on the go, and no micro transactions! The flight controls are the most intuitive I’ve come across regardless of platform and are the highlight of the game for me.

### 5/5 — KRS FOREVER

*2025-07-02*

F THE COMMONWEALTH

### 5/5 — Dont leave This project

*2025-05-14, version 1.701*

If You put online on This, you are gonna finish a real good game and make more money and options, Its cool

### 3/5 — An Abandoned Gem

*2025-05-01, version 1.701*

This game is a super replayable arcade space combat simulator that has unfortunately not been given the upkeep and attention that it deserves. The gameplay is fast paced and addictive and there is really no other game like it currently on the iOS store, witch is a shame when I say that this game has been overrun by glitches and other bugs due to a lack of updates. For anyone reading, I urge you to try the devs other projects or try and contact them but for now, I do not recommend spending money on this game in its current state.

### 3/5 — Good but unbalanced.

*2025-04-26*

It takes some time to learn, but it’s great once you do. I recommend you try this game. The gameplay is very fun and exciting most of the time, plus you get to watch the enemy blow up.

The main problem is that it can be very, very hard at first. The starter weapons are terrible and most of the time you’ll be aborting missions. However, if you do this correctly, you soon end up with insanely overpowered weapons and don’t need to do anything. Some of the reinforcements you can get will obliterate the enemy before you get a chance to fire.

It would make the game a lot better if the “easy” missions were easier and the “hard” missions were harder to reflect this.

### 2/5 — How is this fun?

*2025-02-08, version 1.701*

I start playing the first mission, which is an easy mission involving five waves culminating in a battle with a cruiser. The first four waves, I do almost nothing: the ship kills everything itself. The last wave, everything I throw at the Cruiser does absolutely nothing. It always kills me. I can’t even take down at shields with the weapons. I have at the start of the game. There is literally no hope against it. How is this fun? The Support link on the app page is dead, so I can’t ask anyone either. Oh well. I’ll give it two stars for a nice concept.

## Frequently asked questions about Interloper

### What kind of gameplay does Interloper offer?

Interloper is a space flight combat simulator that offers intense, six-degrees-of-freedom flight. Players engage in fast-paced missions, battle various enemy ships, and can customize their fighters with different load-outs and salvaged equipment.

### What platforms is Interloper available on?

Interloper is designed for iOS devices, specifically iPhone and iPad. It supports both portrait and landscape orientations.

### How can I control my ship in Interloper?

You have multiple control options. Interloper fully supports MFi controllers for a more traditional gaming experience. Alternatively, you can use immersive on-screen controls and intense haptics for a hands-on feel.

### Can I customize my fighter in Interloper?

Yes, fighter customization is a key feature. You can equip your fighter with an array of load-out options, balancing weapons, utilities, and wingmen. You can also build up your arsenal with potent salvaged items from successful missions.

### What happens if I lose a mission?

If you are wiped out during a mission, you will lose your current gear and loot. However, you have the option to 'bail out' early if the situation becomes too tough, allowing you to survive and fight another day with your existing equipment.

## Version history (last 5 releases)

### 1.701 — 2023-06-02

1.701
	•	fix for back button not working in loot manifest
	•	fix for capital ships drifting out of bounds
	•	fix for capital ships jittering
	•	fix for UI filling incorrect screen spaces.

1.700
COSMETICS AND CONTROLLERS

This update brings some long overdue updates for controller users, a slight refresh to some elements of the game's UI and ... drumroll ... achievement based ship cosmetics!


Changes  
	•	Achievement based Cosmetic unlock system added.
	•	Weapon grouping for left / right fire is now visible in Loadout.
	•	Menu navigation has been reworked completely.
	•	New screenshots for tutorial pages
	•	Home screen has been updated


Fixes 
	•	Fixed: Weapon count is doubled in cosmetic unlocks
	•	Fixed:  headphones logo being crunched
	•	Fixed:  “Back” from in game settings should resume game?
	•	Fixed: UI overlaps in ship select screen
	•	Menu tutorial screen fixes
	•	Loot Manifest Screen Fixes
	•	Fixed: In game settings menu doesn't use RB / LB navigation.
	•	Fixed: Controller remapping doesn’t work
	•	Fixed: back button isn’t universally working with controller
	•	Fixed: Mission select doesn’t auto pick selectable
	•	Fixed: If the UI is scaled far enough in, you can’t reach other buttons in loadout when using controller.
	•	Fixed: Ship VC layout is a little busted on lower UI scales
	•	Fixed: Missiles launched from the Missile massacre collide with the player sometimes
	•	Fixed: Collision Warning hangs around too long
	•	Fixed: nerf Warp timeout
	•	Fixed: Remove Roadmap button

### 1.700 — 2023-06-01

1.700
**COSMETICS AND CONTROLLERS**

This update brings some long overdue updates for controller users, a slight refresh to some elements of the game's UI and ... *drumroll* ... achievement based ship cosmetics!


**Changes**  
* Achievement based Cosmetic unlock system added.
* Weapon grouping for left / right fire is now visible in Loadout.
* Menu navigation has been reworked completely.
* New screenshots for tutorial pages
* Home screen has been updated 


**Fixes** 
* Fixed: Weapon count is doubled in cosmetic unlocks
* Fixed:  headphones logo being crunched
* Fixed:  “Back” from in game settings should resume game?
* Fixed: UI overlaps in ship select screen
* Menu tutorial screen fixes
* Loot Manifest Screen Fixes
* Fixed: In game settings menu doesn't use RB / LB navigation.
* Fixed: Controller remapping doesn’t work
* Fixed: back button isn’t universally working with controller
* Fixed: Mission select doesn’t auto pick selectable
* Fixed: If the UI is scaled far enough in, you can’t reach other buttons in loadout when using controller.
* Fixed: Ship VC layout is a little busted on lower UI scales
* Fixed: Missiles launched from the Missile massacre collide with the player sometimes
* Fixed: Collision Warning hangs around too long
* Fixed: nerf Warp timeout
* Fixed: Remove Roadmap button

### 1.603 — 2022-11-22

various extra fixes

### 1.602 — 2022-11-02

1.602
HANGARS

Another little update with mostly bugfixes, and a wee surprise.


Changes
	•	Fixed inventory management screen for the lucky few who have more than 100 items.
	•	Fixed AI losing the plot sometimes after a couple rounds.
	•	Fixed an issue with controller navigation in the loadout screen
	•	Fixed a bug with the MIRV missile trait that would have them just stop after splitting.
	•	Fixed issues with Flak being absolutely ineffective as of the latest build. Now it's proper dangerous
	•	Fixed an issue where Interdictors weren't doing their job. Now, they do. :)
	•	For the past couple of weeks friendly voice comms have been jammed by Commonwealth Saboteurs. This has been rectified.
	•	The Marauder (bomber)'s missile massacre ability has been fixed so that it now fires
	⁃	it's reload time has also been reduced from 45 seconds to 30.
	•	Removed the minimal UI option from settings as it only served to make the hull bar look weird.
	•	and therefore, fixed the issue with the weird looking hull bar.
	•	Made a couple little changes to the ship select screen in prep for something.

### 1.601 — 2022-10-19

1.601
Bugfixin'

Just a quick update to address some issues that cropped up with the 1.6 update.


Changes
	•	AI missiles and some other projectiles (interceptor auto cannons for instance) had a collision range equal to their flyby noise radius, meaning they'd hit you at extreme ranges. This has been fixed, though I think the game might be too easy now. 
	•	Fixed issue where placeholder UI would appear after winning a round.
	•	Fixed a soft lock in "Manage attachments" that would send the player into a loop between two screens
	•	Fixed Lance Frigates and the Arbiter's lance guns.
	•	Various other small UI fixes
	•	various fixes to AI Frigates / capitals ability to acquire targets.
	•	Removed all instances of friendly fire, including on collision.
	•	Lances do damage to terrain now.

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## More apps by Mathew Purchase

- [Unstoppable](https://appshunter.io/ios/app/unstoppable/id1086795798)
- [EXOLOPER](https://appshunter.io/ios/app/exoloper/id6459056752)

All apps by Mathew Purchase: https://appshunter.io/developer/1086795797

## Related topics

[purchase game](https://appshunter.io/ios/topics/purchase-game)

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-05.*
