# Kare Kapmaca: Grid Conquest — A conquest game on grid paper

> A conquest game on grid paper (iPhone/iPad app by Rasih Samet Sezen.)

- Source: https://appshunter.io/ios/app/kare-kapmaca-grid-conquest/id6796369138 (this page in markdown: same URL + `.md`)
- Developer: [Rasih Samet Sezen](https://appshunter.io/developer/6796369140)
- Category: Games, Board, Strategy
- Price: Free
- Age rating: 4+
- Requires: iOS 15.1 · 51 MB
- Languages: English, Turkish
- Released: 2026-08-05
- Data updated: 2026-09-10
- User reviews in markdown: https://appshunter.io/ios/app/kare-kapmaca-grid-conquest/id6796369138/reviews.md

## What is Kare Kapmaca?

That game we all played in the corner of a squared notebook — now on your phone.

On your turn you pick squares next to your own land, then call it: heads or tails? If you're only taking empty ground, the move is guaranteed. But the moment you reach for a square your opponent holds, it turns into a gamble — win the toss and the land is yours, lose it and one of your own squares goes to them.

▸ MAP CAMPAIGN
A real-world map built from 8,643 squares. Choose one of 77 medieval kingdoms: Seljuk, Byzantium, Abbasid, France, Song, Aztec, Mali, Mongol… each with its own coat of arms and capital.

278 real medieval cities sit on the map: Constantinople, Baghdad, Samarkand, Cairo, Córdoba, Hangzhou, Tenochtitlan, Timbuktu… Taking a city grows your army — you claim more squares each turn and your odds in battle improve.

For coasts you can't reach, launch an expedition: spend coins, land on a distant continent, hold a beachhead. The goal is the entire map.

And the world doesn't wait for you. At the end of every turn the other 76 kingdoms fight their own wars: borders shift, cities change hands, kingdoms fall. Every so often a plague sweeps the world and everyone loses ground. The map redraws itself in front of you.

▸ 100 LEVELS
Each level has its own map, its own mission, its own rival. Four tiers: Easy, Tough, Hard, Brutal. In the last tier your rival barely makes a mistake. 300 stars to collect.

▸ CLASSIC MODE
A 10x12 board, 40 squares each to start. Three difficulty levels against the phone, or two players on one device. Fast, short, tense.

▸ ONLINE
Play with a friend. Create a match, share the invite code — they just type it in. No account, no email, no password.

Your friend does not even need to install the app. Send the code and let them open karekapmaca.com in a browser — the player on the phone and the player in the browser are in the same match.

Continent battles: Europe, Asia, Africa, North America, South America, Oceania. Each one a separate board generated from the real world map, with kingdom borders, coastlines and sea you cannot cross.

2, 3 or 4 players. Turn-based and asynchronous: no need to wait for your opponent, just take your turn when it comes. A vanished player never locks the table — run out of time and your turn is passed.

▸ FEATURES
• 77 kingdoms, 278 cities, 8,643 squares
• 100 levels, 300 stars, four difficulty tiers
• Free zoom and panning across the map
• Single player (easy/medium/hard) and 2 players on one device
• Online: 2-4 players, six continent boards, invite code
• Three paper looks, light and dark themes
• Shop: permanent upgrades, coin and mark skins
• Daily login reward and a lucky chest
• Plays offline — classic mode, the 100 levels and the map campaign need no connection
• No account needed — not even for online play: no email, no password, no sign-up
• Squared-paper look, 3D gold coin animation

Simple rules, real decisions: where do you grow, and when do you gamble?

Web version: karekapmaca.com


## Version history (last 5 releases)

### 1.1.5 — 2026-09-01

We reworked the ads. The banner now sits further away from the play area, and full screen ads no longer open while your finger is on the screen. No more accidental taps.

Nothing changed in the game itself: classic, levels, map campaign and online all work exactly as before.

### 1.1.4 — 2026-08-24

The stationery cupboard is open. Online matches now cost one page; you get a free page every day, plus three ad rewards on top.

Open the pencil case and pick a pencil: a sharp one lets you take more squares per turn, and it narrows as the pencil blunts. No pencil ever changes your coin-toss odds.

Single-player stays exactly as it was: free, unlimited, no pages needed.

Also in this update: an evening reminder (five evenings a week, switch it off in Settings) and a fix to the tracking permission prompt.

### 1.1.2 — 2026-08-19

Double your reward.

• At the end of a level or a map campaign you can now double the coins you earned by watching a video. Watch it or don't — your reward stays either way.
• The coins you earn at the end of a campaign are now shown on screen.
• Ads no longer stack. Coming back to the app after an ad won't drop a second ad on top of you.
• "Watch & double" now actually doubles — it paid short for players with treasury upgrades. Fixed.
• Fixed a bug where double-tapping a rewarded video could lose the reward.

### 1.1.1 — 2026-08-15

Continent war, overhauled.

• You can now see which squares your rival picked. Their move replays in front of you: the selection, the coin, the captured squares. Even if you close the app and come back, the move you missed is shown once.
• Matches last twice as long. Your per-turn pick limit is no longer your entire territory, so a continent does not change hands in three flips.
• My matches now actually lists your matches. Close the screen and come back later.
• The back arrow no longer forfeits. Leaving takes a separate button and a confirmation.
• The map fills the screen on open, and no longer resizes while you pick.
• The coin launches the moment you tap Heads or Tails — no more staring at a still screen while the server answers.
• The coin slows down when few squares remain. The flip that ends the match now spins heavy.
• Playing against the phone, you can see the rival’s picks too.
• Bottom ad banner fixed.
• New launch screen.

### 1.1.0 — 2026-08-14

ONLINE MULTIPLAYER IS HERE

• Play with a friend: create a match, share the invite code, they join with it. Still no account, no email, no password.
• Continent battles: Europe, Asia, Africa, North America, South America, Oceania. Boards generated from the real world map, with kingdom borders and sea.
• 2, 3 or 4 players. The match starts when the lobby fills.
• Turn-based and asynchronous: you don't have to sit and wait for your opponent. Take your turn, close the app, come back later.
• Shot clock: a vanished player no longer locks the table. Run out of time and your turn is passed; three passes in a row and you're out.
• My Matches: every game in progress in one list.

FIXES
• Fixed a bug that could lock the game on an "update required" screen at launch on some devices.
• Classic mode, the 100 levels and the map campaign still play fully offline.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-09-10.*
