# Keloric — Thermal puzzles, slow-burned.

> Thermal-physics puzzle game with simulated heat flow and material properties. (iPhone/iPad app by Kevin Hillabolt.)

- Source: https://appshunter.io/ios/app/keloric/id6766720038 (this page in markdown: same URL + `.md`)
- Developer: [Kevin Hillabolt](https://appshunter.io/developer/1243774924)
- Category: Games, Puzzle, Strategy
- Price: Free with in-app purchases
- Rating: 5.00/5 from 2 App Store ratings
- Age rating: 4+
- Requires: iOS 26.4 · 6 MB
- Languages: English
- Released: 2026-05-07
- Data updated: 2026-07-03
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/keloric/id6766720038/reviews.md

## What is Keloric?

KELORIC is a thermal-physics puzzle game.

You don't draw paths. You don't push blocks. You place heat and cold
sources on a grid of materials — metal, glass, wood, ice, wax, walls
— and let the heat actually flow. Every cell is simulated tick by
tick. A metal corridor spreads heat fast. Wood throttles it. A wall
stops it dead. An ice pack absorbs heat, holds the path closed, and
then — once enough energy has melted it — turns into water and lets
the heat through. Wax does the same trick at 50°C, then floods heat
through faster than metal.

Place your sources, watch the temperature spread, and hold every
target inside its band long enough to win.

— REAL PHYSICS —

A cellular-automaton solver drives every cell on the board. Heat
moves between neighbors based on conductivity. Materials with high
heat capacity warm slowly. Phase-change cells stall the system,
absorbing latent heat before transforming. There are no hidden
rules: what you see in the colors is what the simulation is doing.

— SIX PACKS · 178 PUZZLES —

• Fundamentals (free) — 28 levels including a phase-change
  introduction. Learn the mechanics step by step.
• Advanced — 25 levels of tighter routes and narrower target bands.
• Extremes — 25 levels with ±10°C bands and unforgiving budgets.
• Impossible — 25 levels for players who beat the rest and want
  more.
• Crucible — 25 levels built around melting ice. Heat dams, buffer
  races, slow burns, cascading melts.
• Forge — 20 levels built around wax. Solid wax blocks heat like
  wood. Heat it to 50°C and it melts into molten wax — which
  conducts heat faster than metal. Burn through gates, time your
  melts, mix wax with ice for compound puzzles.

— DAILY + ENDLESS —

A new puzzle every day, generated from the date. Build a streak.
One missed day per month is forgiven.

Endless mode generates infinite puzzles with rising difficulty.
How far can you push your streak before a level breaks you?

— GAME CENTER —

Fourteen achievements. Two leaderboards. Compete on Endless best
streak and Daily current streak.

— BUILT FOR iPHONE AND iPAD —

Universal layout. Portrait on iPhone, all-orientation on iPad.
Drag to paint, double-tap to erase. CloudKit syncs your progress
across devices.

— NO ADS. NO ENERGY METER. NO TARGETED TRACKING. —

Buy a pack once, own it forever. Free packs are genuinely free —
no premium currency, no daily limits. Optional anonymous gameplay
analytics help us tune level difficulty (opt-out in Settings →
Privacy). No personal data is collected.

— SHARE YOUR FAVORITES —

Export any level you've played as a `.keloric` file or paste-code.
Import others' levels straight into the app from a URL or AirDrop.

If you liked Hexcells, Opus Magnum, SpaceChem, or Zachtronics
games, Keloric is built in that lineage — but with a physics core
that gives every puzzle a fingerprint-unique solution path.

## Key features

- Real-time heat simulation
- Diverse material properties
- Phase-change mechanics
- Daily generated puzzles
- Endless mode
- Level sharing
- Universal app support

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Advanced Pack | $0.99 | one-time |
| Extremes Pack | $0.99 | one-time |
| Impossible Pack | $0.99 | one-time |
| Crucible Pack | $0.99 | one-time |
| Forge Pack | $0.99 | one-time |



## Frequently asked questions about Keloric

### What is Keloric?

Keloric is a thermal-physics puzzle game where players place heat and cold sources on a grid of materials to solve challenges. The game simulates heat flow based on material conductivity and properties.

### Does Keloric have ads?

No, Keloric is ad-free. The game also states it has no energy meter or targeted tracking, focusing on a pure gameplay experience.

### How many puzzles are in Keloric?

Keloric offers 178 puzzles across six packs, including a free 'Fundamentals' pack with 28 levels. Additional packs like 'Advanced,' 'Extremes,' and 'Impossible' offer more challenges.

### Can I play Keloric offline?

The provided data does not explicitly state offline play capabilities. However, the mention of CloudKit sync suggests an online component for progress saving.

### What devices support Keloric?

Keloric is built for iPhone and iPad, featuring a universal layout. It supports portrait mode on iPhone and all orientations on iPad.

### How does Keloric compare to other puzzle games?

Keloric is described as being in the lineage of games like Hexcells and Opus Magnum, but with a unique physics core that allows for fingerprint-unique solution paths for each puzzle.

### What is the age rating for Keloric?

Keloric has an age rating of 4+, making it suitable for a wide range of players.

### How often is Keloric updated?

The latest version is 1.11, last updated on May 27, 2026. This indicates a relatively active development cycle for the game.

## Version history (last 5 releases)

### 1.11 — 2026-05-27

30 new levels — 5 added to every pack.

• Fundamentals: gentler intro to ice and phase mechanics
• Advanced: long corridors, branching trunks, glass throttles
• Extremes: tight bands on familiar shapes
• Impossible: brutal timed corners with quad targets
• Crucible: deeper ice cascades and pincer thaws
• Forge: wax gates, twin walls, mixed-phase finale

178 total bundled puzzles. Every level validator-solvable.

### 1.10 — 2026-05-15

1.10 — bug fixes and polish.

• Replaying a past Daily Challenge now keeps the result in your history without resetting today's streak.
• Level Select stars update the moment you finish a level — no more backing out and coming back in to see your new badge.
• Older save records missing tick timing now get upgraded the next time you finish that level at the same star count.
• Imported community levels go through stricter validation and won't collide with built-in level IDs.
• Hardening against rare crash from malformed level data.

### 1.3 — 2026-05-08

THE IMPOSSIBLE PACK

Twenty new levels for solvers who already mastered Extremes. The new
ceiling.

What makes a puzzle Impossible:

  • RAZOR BANDS — Most targets sit inside ±5°C windows. A few drop
    to ±3°C. There is no comfortable margin.
  • TIME LIMITS ON EVERY LEVEL — 90 to 180 seconds. Stop and think,
    but don't think too long.
  • NO SLACK — Par equals your budget. Every source has to land in
    exactly the right cell.
  • COUNTERINTUITIVE LAYOUTS — Walled chambers with single gaps,
    wooden throttles in series, glass corridors that bleed heat at
    rates the player has to learn the hard way.

Twenty themes:

  Hairpin, Knife Edge, Frostfire, Echo, Pinch, Glass Cathedral,
  Trinity, Capacity, Polar Twins, Microscope, Paradox, Solar Flare,
  Thermal Vault, Convection, Endless Loop, Razor Wire, Cold Snap,
  Equilibrium 2, Exact Science, Apex Final.

Every level was tested by the same cellular-automaton solver that
ships inside the app. If the validator can solve it, you can — but
that's not a promise about how long it will take.

WHO THIS PACK IS FOR

If you've already three-starred Extremes, this is the next step.
If you haven't, save your money for now and finish Extremes first.
This pack does not teach. It tests.

PRICING

Impossible Pack is a one-time $3.99 unlock. Premium tier above
Advanced and Extremes ($2.99 each). No subscription. No ads.
Yours forever.

PLUS THE DAILY CHALLENGE

Still free. Still a fresh puzzle every day, same for every player
worldwide. Now harder on weekends than ever.

### 1.2 — 2026-05-07

SIXTEEN NEW LEVELS

The biggest content drop since launch. Every existing pack gets bigger.

  • FUNDAMENTALS (free pack) — 6 new levels: Counterbalance, Insulate,
    Funnel, Twin Peaks, Cold Comfort, Equilibrium. The free tier is
    now 18 levels, up from 12.
  • ADVANCED — 5 new levels: Crossover, Bottleneck Redux, Quad Targets,
    Glass Maze, Final Standoff. Now 20 levels.
  • EXTREMES — 5 new levels: Razor 2, Triple Threat, Cold War, Zero
    Margin, Apex. Now 20 levels.

If you already own Advanced or Extremes, the new levels are added to
your library automatically. No extra purchase. Consider it a thank-you
for being an early supporter.

NEW THEMES, NEW MECHANICS

  • Counterbalance teaches you how hot and cold can cancel out to land
    a mid-temperature target.
  • Cold Comfort is the first all-cold puzzle in Fundamentals — glass
    throttling cold flow into a narrow comfort band.
  • Crossover puts a hot path and a cold path through the same cell,
    forcing precise placement.
  • Apex (Extremes) sets up four isolated corridors. Four sources, four
    bands, four chances to misplace.
  • Equilibrium is the new Fundamentals finale — two chambers, two
    targets, two sources, no slack.

ALL VALIDATED SOLVABLE

Every new level is run through the same cellular-automaton solver
that ships with the app. If the validator can solve it, you can. No
soft puzzles. No bugs hiding in the layout.

PLUS THE DAILY CHALLENGE

Already shipped in 1.1 — a fresh puzzle every day, generated
deterministically from the date so you and your friends are always
solving the exact same level. Streak counter, monthly grace day,
share button, calendar replay. Tap the flame on the main menu.

### 1.1 — 2026-05-07

THE DAILY CHALLENGE

A new puzzle every single day — the same one for every Keloric player worldwide. Free for everyone, no IAP gate.

• Difficulty curve through the week — gentle on Monday, brutal by Sunday
• Streak tracking with one grace day per month so a missed day doesn't reset everything
• Replay any past day from the calendar history view
• Share your result Wordle-style: "Keloric Daily 2026-05-07 *** 412 ticks"
• Midnight countdown to the next challenge after you solve

Levels are generated deterministically from the date, so you and your friends are always solving the exact same puzzle. No backend, no server outages, no "wait for the next drop" — the daily is on your device the moment you open the app.

Tap the flame icon on the main menu to start. Tap the calendar icon inside the daily to browse history.

POLISH

• Streak flame pulse animation on the daily badge
• Star reveal animation tuned for daily wins
• iCloud sync now mirrors daily streak across your devices

## More apps by Kevin Hillabolt

- [Wanderbolt.AI Agent](https://appshunter.io/ios/app/wanderboltai-agent/id6758528647)
- [Wanderbolt.AI Travel Brief](https://appshunter.io/ios/app/wanderboltai-travel-brief/id6759303568)
- [Sorvelin](https://appshunter.io/ios/app/sorvelin/id6770173025)
- [Eikonal](https://appshunter.io/ios/app/eikonal/id6772383042)
- [Vitric](https://appshunter.io/ios/app/vitric/id6775235977)

All apps by Kevin Hillabolt: https://appshunter.io/developer/1243774924

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-07-03.*
