# Killer Climber Samurai — user reviews

> 23 indexed App Store user reviews of Killer Climber Samurai by Mustafa Akif BAY, rated 5.00/5 from 1 ratings.

- Source: https://appshunter.io/ios/app/killer-climber-samurai/id6816522110/reviews
- App overview in markdown: https://appshunter.io/ios/app/killer-climber-samurai/id6816522110.md
- Rating breakdown: 5★ 1 · 4★ 0 · 3★ 0 · 2★ 0 · 1★ 0

## Is Killer Climber Samurai safe?

Not enough ratings yet to assess Killer Climber Samurai.

## Is Killer Climber Samurai legit?

Killer Climber Samurai has limited verification signals. The AppsHunter Legitimacy Score for Killer Climber Samurai is 58 out of 100 points across 7 verification signals from App Store and developer data.

## Newest reviews (6 of 23)

### 5/5 — Крутая игрушка

*2026-10-15*

Крутая игрушка, резкая, необычная. Автору респект

**Developer response:** Спасибо большое, очень приятно! Обновление 1.5.1 уже в App Store: Game Center с тремя таблицами рекордов и 28 достижениями. Увидимся в башне!

### 5/5 — Obra prima

*2026-10-15*

O jogo é muito bom, divertido e o estilo de arte combina muito com o tema do jogo.Por favor tragam mais obras primas como essa.

**Developer response:** Muito obrigado! Ficamos muito felizes que você gostou da arte. A atualização 1.5.1 já está na App Store e traz o Game Center com três placares e 28 conquistas. Boa escalada!

### 5/5 — Good game but…

*2026-10-14*

Update:fixed
After 25 or so levels in a climb ,  the level generator just decides that that’s as far as I can go and blocks me from climbing further with impassable obstacles. No breakable floors or climbable platforms. I end up dying as a result of being trapped between a roof I can pass and the rising tide. Would be 5 stars if this game breaking bug was fixed.

**Developer response:** Thank you for coming back and updating your review, that means a lot! We're glad the fix reached you. Since then 1.5.1 added Game Center leaderboards and achievements, so your best climbs now count. See you at the top!

### 5/5 — Wow

*2026-10-11*

This is one of the best games I have played it’s a very original idea with the climber theme but it’s fast paced and fun will be spending time on it

**Developer response:** Thank you so much, this made my day! Since then the game got a whole new paper-and-indigo look, new icons, a new end-of-run screen and, in 1.5.1, Game Center leaderboards and achievements. Enjoy the climb!

### 5/5 — ¯\_(ツ)_/¯

*2026-10-10*

Необычно,вроде прикольно

**Developer response:** Спасибо, что играете! С тех пор игра получила новый облик в цветах бумаги и индиго, новые иконки и новый экран в конце забега, а в 1.5.1 — Game Center с таблицами рекордов и достижениями. Удачного восхождения!

### 5/5 — Very nice game

*2026-10-09*

Although i have only played for half an hour i had a very fun time playing it. The gameplay reminds me of hollow knight would recommend super fun

**Developer response:** Thank you! Being compared to Hollow Knight is a huge compliment. Since then the game got a new paper-and-indigo look, a cleaner end-of-run screen and, in 1.5.1, Game Center leaderboards. Have fun climbing!

## Most critical reviews (10 lowest-rated)

### 1/5 — Steuerung

*2026-10-15*

Richtig schlechte Steuerung

**Developer response:** Danke für die ehrliche Rückmeldung. In den Einstellungen unter STEUERUNG wählst du deinen Stick: FEST (bleibt an seinem Platz) oder FREI (erscheint unter deinem Daumen und folgt ihm). Dort gibt es auch den EINHAND-MODUS. Probier es gern noch einmal und sag uns, was sich besser anfühlt!

### 2/5 — Difficult movement

*2026-10-17*

Horizontal movement is so quick and for some reason the character goes through the platform if you slowly jump off it. Graphics looks nice tho so potential is there.

**Developer response:** Thank you for the honest review! The fix is out now in update 1.6.0: on a thin plank the samurai jumps unless the stick points straight down, so a thumb resting down-left or down-right no longer drops you through. If running still feels too fast, SETTINGS > CONTROLS has the FIXED joystick (it stays in one place, so small corrections are easier) and TOUCH SIZE. Thanks for playing!

### 2/5 — Super jeu mais bug

*2026-10-12*

Je pense que les tours sont générées proceduralement et le soucis c’est qu’arrivé à un certain niveau le sol nous bloque complètement au dessus… obligé de se laisser mourir…

**Developer response:** Merci pour ce retour, et désolé que ce bug ait mis fin à tes ascensions. Tu avais raison : sur de rares tours, le générateur pouvait construire un étage sans aucune issue vers le haut. Nous avons trouvé la cause et corrigé le problème dans la version 1.5.0, disponible maintenant sur l'App Store. Merci de nous aider à améliorer l'ascension !

### 3/5 — Vollbild

*2026-10-15*

Update (ich habe das Spiel jetzt zum dritten Mal installiert: so viele Chancen bekommt selten ein Game bei mir):
Die Steuerung ist mittlerweile (virtueller Stick) wesentlich besser geworden, aber trotzdem noch nicht optimal (und so ein Spiel lebt von einer absolut genauen Steuerung).
Es gibt leider auch kein Vollbild beim iPad und das stört extrem.

**Developer response:** Danke, dass du dem Spiel eine dritte Chance gegeben hast! Gute Nachricht zum iPad: Seit Update 1.6.0 füllt das Spiel den ganzen Bildschirm aus, mit eigenem Layout für Menüs, Welt und Touch-Tasten. Für noch genauere Steuerung kannst du unter EINSTELLUNGEN > STEUERUNG den Stick FEST stellen und die TOUCH-GRÖSSE anpassen. Sag uns gern, wie es sich jetzt anfühlt!

### 4/5 — sehr spaßig

*2026-10-17*

es macht echt spaß aber sobald ich im Turm einen guardian töte sterbe ich sofort. Aber im modus wo man gegen5 davon kämpft passiert das nicht also gehe ich davon aus dass es ein fehler ist.

**Developer response:** Danke nochmal für den genauen Hinweis! Du hast richtig gesehen: Der Sieg über den letzten Wächter im KURZEN AUFSTIEG sah fast wie ein Tod aus. Seit Update 1.6.1, jetzt im App Store, ist er klar ein Sieg: Die Welt hält kurz im Licht an und GIPFEL! erscheint, bevor die Runde endet. Im LANGEN AUFSTIEG geht der Turm nach jedem Wächter weiter, bis ganz nach oben. Viel Spaß beim Klettern!

### 4/5 — Fun game but major bug!

*2026-10-13*

I was playing the long climb, went beyond the main boss, had all upgrades and banished cards I did not want. The next shrine boon just opened and there was nothing to pick and I couldn’t exit. Had to force close the game and lose my progress :|

**Developer response:** Thank you for the detailed report, and I'm sorry it cost you that climb. You found a real bug: once every card had been taken or banished, a shrine could open with nothing to pick and no way out. It's fixed in 1.5.0, on the App Store now: a spent shrine offers the merchant's tea (+1 heart) or incense (Ki), free, so the climb always goes on. Thanks for climbing that far!

### 4/5 — Good But Frustrating

*2026-10-11*

Although I like platformers and the graphics are cool it is a bit frustrating due to a few issues. I don’t like the circle movement control in general. Character is quite difficult to control with precision. There is just too much going on with all of the presumably power ups and other options. Also a bit confusing due to the previous point.

**Developer response:** Thank you for the honest and detailed review, both points are fair. Since update 1.5.0 you choose your joystick when you open the game: a FIXED joystick that stays where it is, so your thumb always goes back to the same place, or the FREE one that follows your thumb. You can switch any time in SETTINGS > CONTROLS. The card screens are calmer too: the wandering trader now tells you what each card does. Update from the App Store, and thanks again for playing!

### 5/5 — Bon jeu

*2026-10-23*

Un des meilleur platformer gratuit que j’ai joué les mécanique sont très drôle et intéressante les combinaison de capacité sont dingue

### 5/5 — Awesome game!

*2026-10-21*

Really easy to get into and is super addictive, especially later into runs.

**Developer response:** Thank you, this made our day! The tower really opens up the higher you climb, so we're glad you stuck with it. If you haven't yet, try the Daily Board on the main menu: the same tower for everyone each day, and a prize for yesterday's best. See you at the top!

### 5/5 — I enjoy the game don’t get me wrong and has an amazing concept.

*2026-10-20*

On thing that I do request is that there is a bug where some floors are generated into each other causing the floor to be blocked off making. This makes it impossible to surpass and I end up dying to the flood. It has happened to me multiple time and I end up losing my candles. Please fix this developer, but other than that this game has a great potential and remember, keep up the good work! :D

**Developer response:** Thank you, and thanks for the bug report: you were right, and we found it. On a forked floor the tower drew two gates, but one of them often led into the floor above instead of through it, so the way up looked closed while the tide came. Update 1.6.1, out now, only draws a fork when both gates really lead on. Sorry about the lost candles, and keep climbing!

## Most praised reviews (7 highest-rated)

### 5/5 — Rien à dire

*2026-10-19*

Ça a l’air bien seulement 20 min de jeu et je fit ça mais pour l’instant rien à dire

**Developer response:** Merci beaucoup pour les 5 étoiles ! Ravi que ces 20 premières minutes t'aient plu. Si un bouton t'échappe, COMMENT JOUER t'attend dans le (i) du menu principal depuis la mise à jour 1.6.1. Et si une question se pose en chemin, écris-la ici : on lit tout. Bonne ascension !

### 5/5 — Super

*2026-10-18*

Le jeu est nerveux et excellent même temps. Même si je ne suis qu’au début, le jeu m’a conquis. 

Ce qui pourrait augmenter l’immersion selon moi serait une vibration de l’iPhone au rythme d’un cœur lorsque le joueur n’en a plus qu’un.  Le meilleur serait de pouvoir le désactiver ou l’activer dans les paramètres. :)

**Developer response:** Merci encore pour cette idée : elle est maintenant dans le jeu ! Depuis la mise à jour 1.6.1, disponible maintenant, le téléphone bat avec ton dernier cœur. C'est le réglage POULS (OPTIONS > JEU) : il est activé tant que les VIBRATIONS le sont, et tu peux l'éteindre quand tu veux. Bonne ascension !

### 5/5 — Ok, I got used to it

*2026-10-18*

Thanks for adding a new version of controls!

Some of the other things I noticed:
-It would be better if the cave you enter would continue the same direction you entered. Sometimes because of the controls I can’t enter the cave and need to move right end left, so when I enter I can accidentally get out of the cave and after that it closes. 
-When cards fuse you can’t read what it gave you because it just skips.
-A little more detailed tutorial (maybe in the menu) would be good. Took me several days to find out how to parry.

In general the game is fun but needs lots of polishing. Hope more content will be added later, good luck.

**Developer response:** Thank you again for coming back and updating your review! All three of your ideas are in update 1.6.1, out now. HOW TO PLAY explains every button, parry included, plus paths, fused paths, caves and the dark tide: open it from the (i) on the main menu or from the pause. Caves now open the way you came in, and the way out no longer triggers until you let go of the stick. And a path's card now waits until you have read it. Thanks for the detailed feedback, it really helped!

### 5/5 — Macht spaß

*2026-10-18*

Cooles desgin und an sich interessan. steurung wurde auch verbessert.menü ist zwar immernoch oft am buggen d.h muss es oft neustarten.und eine bessere erklärung bzw guide zu den tasten wäre auch ganz cool hab das meiste verpasst hahahaha

**Developer response:** Danke nochmal für die 5 Sterne und das ehrliche Feedback! Update 1.6.1 ist jetzt da und bringt beides: Wir haben einen Fehler gefunden, durch den das Spiel nach einer Werbung, die sich nicht richtig schloss, hängen bleiben konnte, und ihn behoben. Und die SPIELANLEITUNG erklärt jetzt jede Taste, dazu Parade, Ki, Wege und Höhlen: Du öffnest sie über das (i) im Hauptmenü oder in der Pause. Falls das Menü trotzdem noch hängt, schreib uns hier kurz, wann es passiert. Viel Spaß beim Klettern!

### 5/5 — Title

*2026-10-17*

Cool game with some bugs

The bug was that in the second time I interacted with the shop I lost the ability to jump at all. It would also feel a lot nicer if the jumping had a little more default air time

**Developer response:** Thanks for playing! Update 1.5.0 fixed the towers that could block the way up and the empty shrine, and 1.5.1, out now, sharpens the pixel art and adds Game Center. If you still meet a bug, tell us what happened and we'll fix it!

### 5/5 — Super Spiel

*2026-10-16*

Das Spiel macht echt Laune und konnte mich bisher gut unterhalten, es hat echt potenzial und ist perfekt gegen Langeweile.

**Developer response:** Vielen Dank! Schön, dass dir das Spiel Spaß macht. Das neue Update 1.5.1 bringt Game-Center-Ranglisten und Erfolge. Wir sehen uns an der Spitze des Turms!

### 5/5 — Super jeu

*2026-10-15*

Je trouve le jeu super sympa mais je pense une option pour savoir à quoi sert les différents boutons si on arrête le jeu pendant longtemps (j’espère pas le faire ) ça serai bien

**Developer response:** Merci beaucoup ! Ton idée est maintenant dans le jeu : la mise à jour 1.6.1, disponible maintenant, ajoute COMMENT JOUER, qui explique chaque bouton, et aussi la parade, le ki, les voies, les grottes et la marée noire. Tu l'ouvres avec le (i) du menu principal ou depuis la pause : même après une longue absence, tout revient vite. Bonne ascension !

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-10-25.*
