# King's Call — Hero Builder Idle RPG

> Idle RPG where players recruit and train heroes for real-time 3D battles. (iPhone/iPad app by Green Bee Creative LLC.)

- Source: https://appshunter.io/ios/app/kings-call/id1418694646 (this page in markdown: same URL + `.md`)
- Developer: [Green Bee Creative LLC](https://appshunter.io/developer/597959407)
- Category: Games, Role Playing, Strategy
- Price: Free with in-app purchases
- Rating: 4.70/5 from 286 App Store ratings · 26 written reviews indexed
- Age rating: 12+
- Requires: iOS 13.0 · 84 MB
- Languages: American English
- Released: 2019-10-21
- Data updated: 2026-06-10
- Monetization: free with in-app purchases
- User reviews in markdown: https://appshunter.io/ios/app/kings-call/id1418694646/reviews.md

## What is King's Call?

The King’s lands are beset on all sides by bandits, goblins, and strange creatures, but an even more ominous threat looms in the dark tower on the horizon...

You’ve been recruited to lead a force of heroes to cleanse the land! Take command of your new guild, and recruit heroes from the local tavern to join your ranks.

Battle through an epic campaign spanning 6 zones, and get your hands on epic loot along the way. Train and Promote your heroes to unlock powerful skills, and form the ultimate team!

Upgrade and reforge your items to create the legendary artifacts you’ll need to take down the most powerful bosses in the land.

REAL-TIME 3D BATTLES
Watch your heroes fight in real-time 3D rendered battles, or send them off and check back later to claim the loot! Gain experience to promote your heroes to the next level, and unlock powerful new skills.

DEEP RPG STRATEGY
Create your ideal party from over 100 different class combinations from the 4 primary schools: Defense, Healing, Support, and Magic. Redefine the classic roles of tank healer and dps with creative hybrid classes that suit your playstyle!

MULTIPLE GAME MODES
Race to be the first to finish the Campaign, push farthest in the Solo, Duo, or Party Trials, or create the ultimate 8-man team to take down Raid bosses. Assert dominance in PvP Arena battles!

EXCITING ROADMAP
From limited-time events to PvP to brand new items, you can expect a ton of cool updates as the game grows. We’re a small indie team that loves games as much as you do, and we can’t wait to see you in King’s Call!

Join us on Discord: discord.gg/CpKxHJ3

Featuring Music by Matthew Pablo
http://www.matthewpablo.com

## Key features

- Hero recruitment and training
- Real-time 3D battles
- Deep RPG strategy with class combinations
- Multiple game modes (Campaign, Trials, Raids, PvP)
- Item upgrading and reforging
- Idle gameplay with loot collection

## Pricing and in-app purchases

Base price: Free.

**One-time purchases**

| Purchase | Price | Type |
| --- | --- | --- |
| Gem Package 1 | $4.99 | one-time |
| Gem Package 2 | $9.99 | one-time |
| Gem Package 3 | $19.99 | one-time |
| Event Package 1 | $4.99 | one-time |
| Event Package 2 | $9.99 | one-time |
| Event Package 3 | $19.99 | one-time |
| Winter Event Pack 1 | $4.99 | one-time |
| Winter Event Pack 2 | $9.99 | one-time |
| Winter Event Pack 4 | $49.99 | one-time |
| Winter Event Pack 3 | $19.99 | one-time |


## Recent user reviews (10 of 26)

All indexed reviews: https://appshunter.io/ios/app/kings-call/id1418694646/reviews.md

### 1/5 — Dead game

*2025-03-12, version 1.5.1*

The game is completely dead, and what exists is so unbalanced it isn’t fun. Do not waste your time.

### 5/5 — Wow new update

*2023-11-02*

Doesn’t add much to the game but I wonder if this is a sign of things to come possible a second kings call? 
We see you devs we see you

**Developer response:** Thanks for your great feedback! So glad you're enjoying the game. It's dedicated players like you who motivate our small team. We have some more seasonal events planned for the year, as well as player requested features & updates. Thanks for being such a great member of our community and happy New Year!

### 5/5 — I loved this game. And I’m back at it baby

*2020-09-02, version 1.3.2*

This is hands down the best mobile game of all time. Super simple and complex as you want it to be. Great loot grind with character builds and development. It really is the greatest.  Just needs to stay current and fresh. But still might not ever have even close to the player base it deserves.

**Developer response:** Thanks for your great feedback! So glad you're enjoying the game. It's dedicated players like you who motivate our small team. We have some more seasonal events planned for the year, as well as player requested features & updates. Thanks for being such a great member of our community and happy New Year!

### 2/5 — Cash shop overpriced

*2020-06-11, version 1.3.2*

Good game. Cash shop is ludicrously overpriced. Play for free till u hit a wall that will take a year to climb... for 1 party member... and u have 4 to start with. Not to mention a dedicated raid and solo, party, duo, and pvp setups. Make it easier to obtain upgrade mats or reduce cash shop prices. If not then game will die.

### 5/5 — All Around Good

*2020-05-04, version 1.3.2*

This game does really well at avoiding p2p walls. It does allow people paying to get vip status, which allows features like speeding up battles.

The way the game works is that you have a team of 12+ warriors. 4 can deploy on campaign missions or do pvp. There are 4 classes, defense, support, healing, and a mage/dps type. Each class has an emblem that represents their class. You can spec or evolve your class 3 times, choosing from a branch of evolutions that are represented by a class emblem. So for example, a defense class starts with a defense emblem; for his next evolution, he can choose a branch that has dps emblem. I believe there are 12 variations for each class, each with 4 class emblems.

Depending on what class emblems you have in your spec, you can equip certain weapons.

I do have a few qualms. There’s not clear documentation on mechanics. For example some debuffs stack and some do not. Some effects possibly stack and some do not (eg crit rating, power, speed, cripple healing, etc.). There’s no detailed damage meter so it’s hard to say what’s working.

When you spec, you can’t reset your character. You simply have to create a new one. If you max out on characters, you have to delete one. But maybe that’s part of the financial model.

It would be great to be able to watch other players’ matches.

There are a lot of things I want to suggest, but the charm behind this game really is it’s simplicity. Good job Devs and Designers.

### 5/5 — Please help!!

*2020-03-15, version 1.3.2*

Hello!! I recently have been enjoying your app quite a bit! When I began, I input my email and started playing through, soon realizing that I wanted to start over and optimize my gameplay a little more. I couldn’t figure out how to do so, so I deleted the app and reinstalled it, playing without inputting my email address.
On this second play through, I decided to purchase gems, thereby achieving VIP 1. Upon deleting and reinstalling the app, my VIP status was gone and I have no idea how to restore my previous purchases!
So I have two problems: the first being that I don’t know how to restart my journey in the game without having to play under a different email address, and the second being that I would like my VIP 1 purchase of gems reinstated on my account! Please help! Thank you!

### 1/5 — Another one

*2020-02-21, version 1.3.2*

Just another dumb mobile “RPG” where the battles are automated but you’re forced to do all the tedious equipment management. Pay to win nonsense.

### 5/5 — Favorite game

*2020-02-16, version 1.3.2*

This game will keep you coming back every day, normally games don’t keep my attention that long but I’ve been playing for over a month with no loss of interest. Very unique with lots of classes to choose from. Not pay to play at all, you can earn plenty of the premium currency daily just by playing. Great community with great responsive devs.

### 5/5 — Great game

*2020-02-15, version 1.3.2*

I never leave a review.... I mean neverrrrr. That being said, this game is beyond awesome. I always hated how mobile games are crowded with adds and menu options. It gets to a point where you can’t even find new content because you have 1500 menus to fish through. Kings Call although simple doesn’t clutter your screen with massive amounts of text and content that the casual gamer won’t even access. The tree system makes for fun in creating new classes and trying out different strategies as you progress. They award you plenty of material to climb without the need to purchase 99$ bundles (although that is an option).  Kings call keeps me coming back daily! 

 I recently had an incident where I had thought I purchased something through the market but wasn’t sure as I had drank a little on Vday! ;) however I messaged the dev’s stating my case and regardless if I was right or not they corrected the issue within 20min.... and I mean 20min. Overall if you like a simplistic design with a considerable amount of depth this game is for you. I would give this game 5 stars all day longggg. I can’t wait to see the game progress and develop into something I play for a very long time. SUPPORT this game!!!

-ShReddy

### 5/5 — Great “idle” game.

*2020-02-06, version 1.3.1*

One of my favorite “idle” games. It starts a bit slow but speeds up as you progress. I just wish they had more of a community presence to help with a wiki or something. It’s be great to know if certain things only spawn in certain areas, and what the chances would be of it dropping ect.

## Frequently asked questions about King's Call

### What is King's Call?

King's Call is an idle RPG where you recruit and train heroes to battle against various threats. The game features real-time 3D battles, deep strategy with numerous class combinations, and multiple game modes.

### What are the key features of King's Call?

Key features include recruiting and promoting heroes, upgrading and reforging items, engaging in real-time 3D battles, and exploring diverse game modes like Campaign, Trials, Raids, and PvP Arena. Players can also enjoy idle gameplay where heroes continue to fight and earn loot.

### How is King's Call monetized?

The game is free to download and play, but it offers in-app purchases. This means players can buy items or currency within the game to enhance their experience, though the core gameplay is accessible without spending money.

### What kind of strategy is involved in King's Call?

The game offers deep RPG strategy through over 100 class combinations from four primary schools: Defense, Healing, Support, and Magic. Players can create hybrid classes to suit their playstyle and form the ultimate team for various challenges.

### What are the different game modes available?

King's Call includes a Campaign mode spanning 6 zones, Solo, Duo, and Party Trials for progression, challenging Raid bosses with 8-man teams, and competitive PvP Arena battles. There are also limited-time events planned for future updates.

## Version history (last 5 releases)

### 1.6.0 — 2025-03-26

NEW CAMPAIGN MODE
• The forces of evil grow more powerful...
• New Evil Campaign mode is available at Guild Level 20!
• Battle your way through the 6 Campaign zones, each with unique challenge modifiers to overcome.
• Obtain epic loot and new augments for enhancing Legendary and Mythic items to their full potential.
• Silver Ticket generation rate increased by 33%.
• When a mission fails, most of the Silver Tickets spent are now refunded.

AUGMENTATION
• Legendary and Mythic items can be enhanced with powerful new augments.
• Lesser Augments provide permanent extra stats.
• Greater Augments can provide game changing skills and bonuses.
• Augments are obtainable from Evil Campaign mode.

ITEMS
• A new item tier, Mythic, is now available!
• All items have a new tier available for reforging.
• Rending Claw Wound now only dispels on critical hits.
• Demonblood Relic has been redesigned to always apply its damage over time effect on spell criticals.
• Mirror Core Reflect now reduces attacker's power instead of a chance to dispel.
• Token of Valor now reduces chance to be critically hit while active.
• Viper Fang Poison damage increased.
• Rabbit Foot Luck bonuses adjusted.

COMBAT
• Damage over time effects can no longer be reflected.
• Damage over time spells may now apply effects activated by spell damage.
• Reflect stats are now capped at 50% (was 75%).
• Damage reduction is now capped at 50% (was 75%).
• Hero maximum health reduction is now limited to at most 50% of their base health.
• Damage fully absorbed by a barrier is now displayed instead of showing as 0.

SKILLS
• Skill tooltips have been updated to indicate which properties improve with rank upgrades.
• Item skills have new ranks attainable via augments.
• Slow Time chance to freeze increased.
• Riposte damage increased, but no longer grants spell evasion.
• Simulacrum health bonus reduced at all ranks.
• Chivalry damage reduction reduced at high ranks.
• Haste target count increased at high ranks.
• Bone Shield reflect bonus reduced and defense bonus increased at high ranks.

MISC
• Passive skills are now in effect when viewing hero stats in Guild Hall.
• Arena teams now show a Combat Rating power estimation rather than team level.
• Fixed the Go button on the Forge Boost event screen.
• Added various game performance enhancements.

### 1.5.1 — 2024-12-11

This update focuses on bug fixes and minor balance adjustments.

CLASSES
* Swiftblade skill replaced with Heroism (was Haste)
* Combat Medic skill replaced with Virulent Poison (was Spellsteal)
* Pariah skill replaced with Unstable Hex (was Blood Link)

ITEMS
* Ring of Power Unstable Power duration increased
* Ring of Power Unstable Power is no longer dispellable
* Token of Valor now cleanses negative effects at max tier
* Vampire Fang Vampirism effectiveness increased at all tiers
* Rabbit's Foot Luck effectiveness increased at high tiers
* Crystal Hourglass damage bonus increased at high tiers
* Ring of Thorns damage reduction increased at max tier
* Ring of Thorns damage can no longer miss
* Original Sin Sanctify invulnerability chance reduced slightly
* Sylvan Recurve Elusiveness cooldown reduced
* Fixed an issue with Sylvan Recurve hitting multiple targets

SKILLS
* Consumption now applies a barrier based on damage done, rather than increasing max health
* Consumption cooldown increased
* Siphon damage increased, and now correctly ignores defense
* Regrowth heal can no longer be critical
* Heavy Strike effectiveness increased at high ranks
* Obliterate damage increased at high ranks
* Purge damage increased at max rank
* Assassinate damage reduced at max rank
* Summon Spirit damage increased at high ranks
* Summon Spirit cooldown correctly depends on weapon speed
* Blizzard slow duration increased at high ranks
* Dark Pact barrier effectiveness increased at all ranks
* Force Wave damage reduced at all ranks
* Force Wave now reduces target's power (was chance to reduce damage done)
* Force Wave now additionally reduces target's defense at max rank

### 1.5.0 — 2024-11-12

NEW EVENT
* Master blacksmiths share their expertise during the Forge Boost event to unlock new potential for your items!
* Salvage items to complete challenges and earn rewards
* Earn scraps by salvaging items while the Forge Boost is active
* Trade scraps for a chance at rare items, including 3 new items only available during the event
* Refine items using crystals to improve their quality and stats beyond what's normally attainable

ITEMS
* Added the ability to salvage multiple items at once
* Increased quantity of crystals obtained when salvaging trinkets and high tier items
* Increased the cost of upgrading trinkets at high tiers
* Inferno Raiment health bonus increased
* Inferno Raiment Cauterize ability heals for more
* Demonskin Jerkin power bonus increased
* Robe of the Trinity power bonus increased
* Royal Pilum attack power slightly reduced
* Gladiator Chain Bloodlust damage bonus reduced
* Gladiator Chain Bloodlust now reduces healing received by 25% (was healing dealt by 50%)
* Added 3 new items, one of each equipment type


CLASSES
* Adept skill replaced with Bone Shield (was Iron Grip)
* Protector skill replaced with Demoralize (was Iron Grip)

SKILLS
* Consumption has been redesigned
* Dark Pact has been redesigned
* Slow Time cooldown reduced
* Backup Plan cooldown reduced
* Called Shots cooldown reduced
* Expose Weakness cooldown reduced
* Simulacrum cooldown reduced
* Simulacrum now affects an additional target at max rank
* Righteous Fire heals for more at high ranks
* Assassinate damage increased significantly
* Eye Gouge damage increased at high ranks
* Force Wave damage increased at high ranks
* Exsanguinate damage increased at high ranks
* Mortal Strike damage increased at high ranks
* Runic Strike damage increased at high ranks
* Stasis damage increased at high ranks
* Shadowstep damage increased at high ranks
* Blizzard damage and freeze chance increased at high ranks
* Riposte increases chance to evade attacks and spells at max rank
* Demoralize cooldown reduced
* Demoralize now has a chance to stun targets at max rank
* Counterspell cooldown reduced at low ranks
* Counterspell damage increased at high ranks
* Bone Shield barrier strength increased at high ranks
* Spellsteal damage adjusted, and increases power at max rank
* Combustion hits an additional target at max rank
* Spell Eater also heals the caster for a percentage of their max health
* Spell Eater now grants full absorption bonus to adjacent allies at max rank (was 50%)
* Heroism now only cleanses 2 instead of all negative effects at max rank
* Fixed several damaging abilities to use variable cooldown based on weapon speed
* Fixed an issue that allowed Battle Shout to stack from multiple sources

### 1.4.0 — 2023-11-01

* Dramatically reduced VIP level costs
* Upgrade items multiple levels at once with a single tap
* Adjusted several skills, improving scaling at max skill level
* Skill details dialog now shows when cooldown depends on weapon speed
* Improved UX when changing equipment
* Numerous bug fixes and performance enhancements

### 1.3.2 — 2020-02-06

* Frozen Heart has been rebalanced. At max level freeze duration is shorter, but freeze resistance is granted to adjacent allies.
* Reduced Virulent Poison's chance to spread to adjacent targets.
* Brimstone damage over time effect can no longer be critical.
* Decreased Earthen Rage III and IV primary target damage, but increased adjacent target damage.
* Fixed a bug where Elusiveness didn't trigger from certain freezes.

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*Data collected daily from the US App Store and indexed by [AppsHunter](https://appshunter.io/). User reviews are verbatim App Store reviews. Ratings, prices and chart positions refresh continuously; this snapshot is from 2026-06-10.*
